Weapons
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Adds hundreds of weapons to the game, fully integrated into all levelled lists and will level with the player. Found in stores, loot, NPCs, and also adds uniques earned as rewards for completing quests. All weapons will not break immersion, hence the name.
- 545.7MB
- 17.8k
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Adds hundreds of weapons to the game, fully integrated into all levelled lists and will level with the player. Found in stores, loot, NPCs, and also adds uniques earned as rewards for completing quests. All weapons will not break immersion, hence the name.
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Weapon Expansion Pack for Oblivion Nthusiasts
Adds 625+ new Amber, Madness, Mithril, Orcish, Fine Iron, and Rusty Iron weapons to the game. Also fixes over 100 mistakes made by Bethesda not covered by the Unofficial Patches. Non-SI and MOBS/FCOM versions included.
- 26.3MB
- 4.3k
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Weapon Expansion Pack for Oblivion Nthusiasts
Adds 625+ new Amber, Madness, Mithril, Orcish, Fine Iron, and Rusty Iron weapons to the game. Also fixes over 100 mistakes made by Bethesda not covered by the Unofficial Patches. Non-SI and MOBS/FCOM versions included.
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Elven Weaponry to be bought in a small cottage near Cheydinhal. Many weapons come with powerful scripted enchantments.
- 25.1MB
- 3.8k
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Elven Weaponry to be bought in a small cottage near Cheydinhal. Many weapons come with powerful scripted enchantments.
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MOD : Myths and Legends : Weapons 2 Version : 2.3.6 (Internal) Authors : TemplarGFX, GrimDeath, SykoFox, GamerGirlx Requirements : Oblivion Game (PC) Approx. 65Mb free HD space Mid-Range PC specs Introduction Myths and Legends : Weapons adds 14 unique artifacts to the game, each w
- 20.3MB
- 2.8k
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MOD : Myths and Legends : Weapons 2 Version : 2.3.6 (Internal) Authors : TemplarGFX, GrimDeath, SykoFox, GamerGirlx Requirements : Oblivion Game (PC) Approx. 65Mb free HD space Mid-Range PC specs Introduction Myths and Legends : Weapons adds 14 unique artifacts to the game, each w
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Now compatible with Duke Patrick\'s Combat Archery and Advanced Magecraft mods! This mod adds a variety of fully functioning crossbows and bolts to Oblivion. They can be found throughout Cyrodiil and the Shivering Isles on NPCs, at vendors, and as loot.
- 12.5MB
- 1.8k
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Now compatible with Duke Patrick\'s Combat Archery and Advanced Magecraft mods! This mod adds a variety of fully functioning crossbows and bolts to Oblivion. They can be found throughout Cyrodiil and the Shivering Isles on NPCs, at vendors, and as loot.
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Weapons Of Morrowind (W.O.M) is a project that aims to expand the available weapons found in-game via loot. All of the included weapons are faithful recreations of the weapons from TES3: Morrowind. The new weapons are distributed via levelled lists so you'll come across them during your adventures.
- 3.3MB
- 1.7k
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Weapons Of Morrowind (W.O.M) is a project that aims to expand the available weapons found in-game via loot. All of the included weapons are faithful recreations of the weapons from TES3: Morrowind. The new weapons are distributed via levelled lists so you'll come across them during your adventures.
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The Nord module features an assortment of swords, axes, bows and arrows that can be wielded by any race, but the Nords get a bonus!
- 37.0MB
- 1.7k
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The Nord module features an assortment of swords, axes, bows and arrows that can be wielded by any race, but the Nords get a bonus!
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This mod adds 8 Jedi lightsabers to your game. They come with fully functional sound effects WITHOUT affecting other normal weapon sounds. It also provides better textures and meshes for more immersive experience. Enjoy!
- 2.0MB
- 1.6k
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This mod adds 8 Jedi lightsabers to your game. They come with fully functional sound effects WITHOUT affecting other normal weapon sounds. It also provides better textures and meshes for more immersive experience. Enjoy!
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Name: RealSwords - Bosmer Version: 1.0 Date: 7/27/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php ======== Description ======== The Bosmer module features an assortment of sabers, bows and arrows that can be wielded by any race, but the Bosmers get a bonus! --- SPECIAL
- 30.6MB
- 1.6k
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Name: RealSwords - Bosmer Version: 1.0 Date: 7/27/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php ======== Description ======== The Bosmer module features an assortment of sabers, bows and arrows that can be wielded by any race, but the Bosmers get a bonus! --- SPECIAL
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Name: RealSwords - Breton Version: 1.0 Date: 10/03/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php usage: patch to 1.2 version of Oblivion is required The file named RealSword Breton v1.1 is an update to include the falchions to the merchant inventory. You still need to dow
- 37.8MB
- 1.5k
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Name: RealSwords - Breton Version: 1.0 Date: 10/03/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php usage: patch to 1.2 version of Oblivion is required The file named RealSword Breton v1.1 is an update to include the falchions to the merchant inventory. You still need to dow
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This mod adds 81 new weapons to Oblivion. 27 of those weapons are off-hand weapons, so that you can dual-wield. There are 9 off-hand tantos, 9 off-hand wakizashis & 9 off-hand kodachis. The remainder are: 9 Katana\'s 9 Dai-katana\'s 9 Kodachi\'s 9 Ninjato\'s 9 Tanto\'s 9 Wakizashi\'s In the following \'materials\':
- 8.3MB
- 1.4k
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This mod adds 81 new weapons to Oblivion. 27 of those weapons are off-hand weapons, so that you can dual-wield. There are 9 off-hand tantos, 9 off-hand wakizashis & 9 off-hand kodachis. The remainder are: 9 Katana\'s 9 Dai-katana\'s 9 Kodachi\'s 9 Ninjato\'s 9 Tanto\'s 9 Wakizashi\'s In the following \'materials\':
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A scholar has discovered that the blade known as Anduril Flame of the West - used by Aragorn in the War of the Ring - was hidden away in Tamriel. Unfortunately, the scholar disappears under mysterious circumstances before he can recover the legendary artifact. Can you follow the clues and recover Anduril before sinister forces get to it first?
- 24.7MB
- 1.4k
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A scholar has discovered that the blade known as Anduril Flame of the West - used by Aragorn in the War of the Ring - was hidden away in Tamriel. Unfortunately, the scholar disappears under mysterious circumstances before he can recover the legendary artifact. Can you follow the clues and recover Anduril before sinister forces get to it first?
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The RealSwords progress thread on Beth Forum v1.3 =========== Description =========== The Khajiit module features an assortment of sabers and short blades that can be wielded by any race! The entire RealSwords collection bring over 100 new swords, sabers, daggers a
- 14.4MB
- 1.4k
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The RealSwords progress thread on Beth Forum v1.3 =========== Description =========== The Khajiit module features an assortment of sabers and short blades that can be wielded by any race! The entire RealSwords collection bring over 100 new swords, sabers, daggers a
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Name: RealSwords - Redguard Version: 1.1 Date: 6/23/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php =========== Description =========== The Redguard module features an assortment of sabers and blades that can be wielded by any race, but the Redguards get a b
- 23.1MB
- 1.3k
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Name: RealSwords - Redguard Version: 1.1 Date: 6/23/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php =========== Description =========== The Redguard module features an assortment of sabers and blades that can be wielded by any race, but the Redguards get a b
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update: I added a small archive with the helm mesh that I forgot to add in the original archive, sorry about that! just download the file and place it in your data/meshes/Realswords/helms. the helm should appear in-game after. once again sorry for the inconvenience. (yes a Helm! there\'s a Great Helm model I made, for sale by Tun-Zeeus. it\'s n
- 14.9MB
- 1.3k
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update: I added a small archive with the helm mesh that I forgot to add in the original archive, sorry about that! just download the file and place it in your data/meshes/Realswords/helms. the helm should appear in-game after. once again sorry for the inconvenience. (yes a Helm! there\'s a Great Helm model I made, for sale by Tun-Zeeus. it\'s n
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Adds weapons from the Devil May Cry series.
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The RealSwords progress thread on Beth Forum =========== Description =========== The Orc module feature an assortment of sabers, cleavers and swords that can be wielded by any races...but the Orcs get a bonus! The entire RealSwords collection bring over 100 new swor
- 13.1MB
- 1.2k
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The RealSwords progress thread on Beth Forum =========== Description =========== The Orc module feature an assortment of sabers, cleavers and swords that can be wielded by any races...but the Orcs get a bonus! The entire RealSwords collection bring over 100 new swor
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Add a new two-hand sword
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Black version of VagabondAngel\'s Divine Knight bow & arrows. Unenchanted, but does ignore normal weapon resistance. *Very* powerful \'cause that\'s how I like it in my game. Feel free to crack open the .esp in the CS & change those numbers if they\'re not to your liking. ;)
- 1.7MB
- 1.1k
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Black version of VagabondAngel\'s Divine Knight bow & arrows. Unenchanted, but does ignore normal weapon resistance. *Very* powerful \'cause that\'s how I like it in my game. Feel free to crack open the .esp in the CS & change those numbers if they\'re not to your liking. ;)
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Adds ten Rapiers and two Main Gauche to the March Rider in Cheydinhal! Cut and thrust in style!
- 10.3MB
- 1.1k
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Adds ten Rapiers and two Main Gauche to the March Rider in Cheydinhal! Cut and thrust in style!