Custom Race Fix by
Oblivion » Gameplay Effects and Changes
Added: 24/03/2006 - 04:40AM
Updated: 07/01/2008 - 11:47PM

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Uploaded by kynetarse


Last updated at 23:47, 7 Jan 2008 Uploaded at 4:40, 24 Mar 2006

In the game, it is impossible to start the main quest with a custom race. The prisoner NPC in the cell across is only programmed to recognize the 10 default races. This mod adds some extra, "catch-all" dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.