File information

Last updated

Original upload

Created by

chrisgreely1999

Uploaded by

chrisgreely1999

Virus scan

Safe to use

Tags for this mod

About this mod

Adds several new unique weapons to the Mojave, with their own custom models and textures.

Requirements
Permissions and credits
Translations
Donations
Description:

Adds 17 new unique weapons, each corresponding to a weapon in the base game that did not have a unique variant. Every weapon has a unique look to distinguish it from their common counterparts, and are integrated into the world in an immersive way. 

For locations, read the spoilers or download the Location Spoiler Images from the miscellaneous files.



Requirements:

YUP
xNVSE
JIP LN NVSE
All DLC
Uniques Expanded - Perk Formlist Fix (Applies the appropriate perks to my weapons; I tried to do that but screwed up and don't have time to fix it so grab this to!)

Support for lots of mods, including:

AWSOME
B42 Descriptions
B42 Dropmag
EVE
New Vegas Redesigned 2 Revised
Hitman's Animations
IMPACT
Improved Heavy Weapons Textures
SIGMA - Melee Animation Overhaul
Weapon Mesh Improvement Mod
Simplified Weapon Retexture Project


...can be found here.

TTW Patch can be found here.


Included Weapons:


Gunderson Ranch Rifle
[Single Shotgun]
Converted to a single shot rifle that shoots .50 MG for killing large game.
Location:
Spoiler:  
Show

UL Penthouse Sweet; in a suitcase in the lower bedroom. 

FormID: xx000BFB

Gobi Spec Ops Carbine
[Assault Carbine]
Silenced.
Location:
Spoiler:  
Show
 
NCR Ranger Safehouse, replaces an Assault Carbine on a shelf. 

FormID: xx000BF9

Deep Dish
[Silenced .22 SMG]
Built-in extended mag; add its weapon mod to further increase this capacity to 360 rounds.
Location:
Spoiler:  
Show
 
Gomorrah Suites, in a supply closet. 

Weapon FormID: xx000BFC 
Extended Mag FormID: xx000FF5

Unlawful Eviscerator
[Riot Shotgun]
Full auto+higher fire rate+extended mag; more spread, higher VATS AP cost, shoots 20 gauge and deals lower damage.
Location:
Spoiler:  
Show
 
Hopeville Armory, in a Very Hard locked locker, replacing a normal Riot Shotgun. 

FormID: xx000BFA

Zion Ranger Carbine
[Trail Carbine]
Better condition, always scoped, increased chance to critically hit.
Location:
Spoiler:  
Show
 
Zion Ranger Station in Zion Canyon; in a footlocker that formerly contained a standard Trail Carbine. 

FormID: xx0017E7

Grimy Gary
[Police Pistol]
Double-action (faster fire rate).
Location:
Spoiler:  
Show
 
Executive Suites, next to a skeleton with Sierra Madre Helmet, replacing a standard Police Pistol. 

FormID: xx0021B5

New Reno Typewriter

[.45 Auto SMG]
Counts as improved holdout weapon, faster fire rate, lower VATS AP cost, lower weight/STR requirement; more spread.
Location:
Spoiler:  
Show
 
The Aerie, in a footlocker in the substation. 

FormID: xx002D5E

Bighorner Shotgun
[Lever-action Shotgun]
12ga, better condition, reduced spread, more damage, and higher VATS accuracy; slightly heavier.
Location:
Spoiler:  
Show
 
Replaces the Lever-Action shotgun in Big Horn Saloon. 

FormID: xx003EDD

Zweihander

[Shoulder-Mounted Machine Gun]
12.7mm conversion, more damage; more spread, heavier, higher strength requirement.
Location:
Spoiler:  
Show
 
Found on Beast at the High Road Entrance.

FormID: xx0044B2

Obliterator
[Anti-Materiel Rifle]
Iron sights, larger magazine.
Location:
Spoiler:  
Show
 
In Quarry Junction, in the back of the cave with the Light Machine Gun.

FormID: xx005C0B

DT-12
[Silenced .22 Pistol]
Laser pistol conversion, more damage, energy weapon.
Location:
Spoiler:  
Show
 
Next to a skeleton on a table in the Sloan Mess Hall. 

FormID: xx004A89

Quantum Harmonizer
[Recharger Rifle]
Faster recharge rate, larger magazine, faster fire rate, lower VATS AP cost
Location:
Spoiler:  
Show
 
Cuckoo's Nest, near the Proton Throwing Axes. 

FormID: xx006204

Leg Breaker
[Sledgehammer]
Higher durability, higher limb damage multiplier.
Location: 
Spoiler:  
Show

Replaces the standard sledgehammer at the South end of the emergency service railyard, next to a metal box under the platform.

FormID: xx00A3FA

Ice Staff
[Dress Cane]
Higher critical hit damage and chance.
Location: 
Spoiler:  
Show

Mortimer at the Ultra Luxe.

FormID: xx00A3F9

G86R PDW
[Plasma Defender]
Fully Automatic, doubled magazine size, reduced spread.
Location:
Spoiler:  
Show
 
Hidden Valley Floor 2, in the workshop on a table. 

FormID: xx00A3FB

Good Morning, Mojave!
[Grenade Launcher]
Double magazine capacity.
Location:
Spoiler:  
Show

Sold by Gun Runners. 

FormID: xx00A9F5

SPL4T
[Plasma Pistol]
Shoots multiple projectiles and higher damage, but reduced mag capacity, lower fire rate, more spread, and more ammo consumption.
Location:
Spoiler:  
Show
 
Sold by Gloria Van Graff in the Silver Rush.

FormID: xx00C7DA



Credits:

Yukigaichi - YUP
DcCharge - Charge's FNV HD Texture Packs

All used with expressed permission or in adherence to permissions listed on mod pages.