Fallout New Vegas
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darthbdaman

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darthbdaman

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About this mod

Allows characters to equip Recon Armor under their Power Armor. Works on the player, followers, and all NPCs.

Requirements
Permissions and credits
Changelogs
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New Expansion
It is highly recommended that you check out the new expansion mod. It adds numerous Under Armors that make use of the Under Armor system, with unique effects when worn under Power Armor.



Summary

Allows characters to equip Recon Armor under their Power Armor. The mod works with the player, followers, and all NPCs.

In order to equip Power Armor (either all Power Armor, or only T-45d models. Configured in ini file), any actor needs a suit of Recon Armor or a Helmet (this can be configured in the ini to be optional). NPCs that start the game with Power Armor are automatically given recon armor(with faction dependent versions if you are using TTW). This effects all NPCs, including those added by mods.

When Power Armor is equipped, the actors Recon Armor is automatically switched with an identical version without a Model, that can't be unequipped. When the actor unequips their Power Armor, if they don't immediately equip another set, the Under Armor will be replaced with the original Recon Armor. The Recon Armor will be equipped if the actor did not equip anything else when unequipping their Power Armor.

Features

  • Fully compatibility with all NPCs, in vanilla, DLC, TTW, and all mods
  • Compatible with all instances of actors being given Power Armor in the base game and TTW (with optional patch), such as the player at the end of the Brotherhood quest line, or Arcade and the Remnants at the end of their quest
  • Can give unique Recon Armors depending on faction. For instance Lyons' Pride and Outcast Recon Armors will be given out to appropriate NPCs if using TTW
  • Option to only affect T-45d style armors, or all Power Armor (defaults to all Power Armor)
  • Option to require Recon Armor to equip Power Armor (defaults to required for T-45 and Salvaged T-45 Armor, not required for any helmets)
  • Option to offset the carry weight of Recon Armors while worn with Power Armor, if the actor has Power Armor Training (defaults to off)

Requirements

  • Requires version 6.2.9 (or higher) of xNVSE
  • Requires version 56.76 (or higher) of JIP LN NVSE (uNPCPerks must be set to at least 1 in the ini)
  • Requires version 4.85 (or higher) of JohnnyGuitar NVSE
  • Requires version 1.50 (or higher) of ShowOff xNVSE

Compatibility

  • DLC and TTW armors are automatically added to the correct lists, and are fully supported without any extra work. An additional patch is needed for TTW, in order to edit the scripts for some NPC's who are given Power Armor after they spawn. With this patch Sentinel Lyons will give the player Recon Armor as well as Power Armor before Take it Back (the player can also choose to only take the Recon Armor, or not take anything at all). This patch is found in the optional files section
  • Fallout 4 Power Armor Features is recommended. The Scorched Sierra Power Helmet optional is automatically added to my lists if it is used, and it has many other cool PA related features. The carry weight features from both mods should not be used simultaneously.
  • ySI - Sorting Ycons is supported. All Under Armors in the mod are patched to used the same Icon as their Recon Armor
  • B42 Descriptions is supported. All Recon Armors that had an available description will have the same description when used as Under Armor
  • If Tutorial Killer is installed, this mods tutorial pop-up will be hidden
  • This mod will not function properly with Handheld Pip-boy mods, unless they make use of Handheld Fixes and YAPR

Supported Mods

  • Recon Under Armor - Unique Under Armor Effects and Faction Armor Expansion is highly recommended. It adds numerous Under Armors that make use of the new system, with unique effects when worn under Power Armor
  • Advanced Recon Thermal Nightvision & Advanced Recon Stealth Armor are automatically patched to add their armors into the recon armors lists. Most of the armors and helmets from these mods can be used as Recon Armors. Advanced Recon Patches is also recommended for additional mod patches
  • Armors from Rebuild the Capital are automatically patched. The Under Armor added by this mod is converted to work with the Recon Under Armor System.
  • Armors from STARS TTW are automatically patched
  • Project Nevada & Project Nevada - Extra Options are automatically patched. However these mods are outdated and not recommended.
  • Powered Power Armor & Dunk's Adventure have some basic support. However these mods are outdated and not recommended.
  • Spoiler:  
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Complete Power Armor

This is the first part of my Powered Power Armor replacement mod series. I intend to replicate all of the major features of Powered Power Armor with modern replacements, similar to the Fallout 4 and Fallout 76 features that were clearly inspired by that mod.


Other Links

If you would like to know what else I am working on, you can follow me on my Twitter. If you want to see more of my mods, you can view all of them on my Nexus profile.

If you would like to see more, you can subscribe to my YouTube channel, or follow me on Twitch, where I play a variety of games and showcase a variety of mods. If you really feel like supporting any of this other work, I have a Patreon, though this is obviously not necessary.

If you want to discuss any of my work, or just want to hang out, you can join my Discord, or my subreddit. If you want to directly contact me, my email address is [email protected].

Thank you for reading, enjoy!