Latest Mods
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Seyda Neen Compendium_Lived Towns with Slums and Docks cosmetic patch and compatible plugin WIP list
This mod makes compatible Lived Towns - Seyda Neen, Vvardenfell Expanded - Seyda Neen Slums and Seyda Neen Harbor mods. Moreover, it allows bettercompatibility with optional mods listed in the detailed description section. Read the attached article for compatible mods!
- 112KB
- 8
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Seyda Neen Compendium_Lived Towns with Slums and Docks cosmetic patch and compatible plugin WIP list
This mod makes compatible Lived Towns - Seyda Neen, Vvardenfell Expanded - Seyda Neen Slums and Seyda Neen Harbor mods. Moreover, it allows bettercompatibility with optional mods listed in the detailed description section. Read the attached article for compatible mods!
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Plangkye's NioLiv Clothing Collection Expansion I
These meshes were created by taking pieces of NioLiv clothing models and grafting them onto other NioLiv clothing models. They require Better Bodies 2.1 or better.
- 2.1MB
- 3
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Plangkye's NioLiv Clothing Collection Expansion I
These meshes were created by taking pieces of NioLiv clothing models and grafting them onto other NioLiv clothing models. They require Better Bodies 2.1 or better.
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Mistress Tilani - Playable version
Fixes a few dialogue trees and places NPCs in their correct locations.
- 74KB
- 43
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Mistress Tilani - Playable version
Fixes a few dialogue trees and places NPCs in their correct locations.
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Lock Lock Lockin' on Heaven's Door
Allows you to lock doors (and containers, in theory) with their keys, by activating them while sneaking.
- 1KB
- 23
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Lock Lock Lockin' on Heaven's Door
Allows you to lock doors (and containers, in theory) with their keys, by activating them while sneaking.
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Compatibility Patch abot Silt Striders with Mackom heads
This mod replaces vanilla heads of abot's silt strider caravaners with several MacKom's variants. It requires any version of Mackom's textures and the original abot's mod.Credits: Mackom for heads, abot for Silt Striders mod!Install: drag and drop files into your Morrowind folder, replace abot's meshes, when asked. Alternative: same.
- 13.5MB
- 22
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Compatibility Patch abot Silt Striders with Mackom heads
This mod replaces vanilla heads of abot's silt strider caravaners with several MacKom's variants. It requires any version of Mackom's textures and the original abot's mod.Credits: Mackom for heads, abot for Silt Striders mod!Install: drag and drop files into your Morrowind folder, replace abot's meshes, when asked. Alternative: same.
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This mod adds a secret Hlaalu trading hub underground, beneath seyda neen, In the lore of seyda neen it states that the house hlaalu control seyda neen yet no hlaalu are in sight only imperial guards guarding the docks.
- 19KB
- 24
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This mod adds a secret Hlaalu trading hub underground, beneath seyda neen, In the lore of seyda neen it states that the house hlaalu control seyda neen yet no hlaalu are in sight only imperial guards guarding the docks.
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The Mystery of the Ghost Snake
Unravel the mystery of the Ghost Snake.
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Simply adds a concept art spear to ordinators
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Suran Underworld V3 Corrections and Fixes - OpenMW Additional Fixes
This is meant to be an ongoing work in progress, while I'm testing the mod with Kriegsherr1's blessing. It's just some mesh edits at this point (!) meant to fix bugs and/or visual inconsistencies with OpenMW and some popular mods.But the same fixes apply to regular Morrowind (MGE etc.), if needed. I hope to expand it further.
- 64KB
- 30
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Suran Underworld V3 Corrections and Fixes - OpenMW Additional Fixes
This is meant to be an ongoing work in progress, while I'm testing the mod with Kriegsherr1's blessing. It's just some mesh edits at this point (!) meant to fix bugs and/or visual inconsistencies with OpenMW and some popular mods.But the same fixes apply to regular Morrowind (MGE etc.), if needed. I hope to expand it further.
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Adds a small room to Fort Frostmoth for your player character to hang their hat and store their stuff while exploring Solstheim.
- 2.0MB
- 17
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Adds a small room to Fort Frostmoth for your player character to hang their hat and store their stuff while exploring Solstheim.
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Piratelord's Redesigned Vivec, now compatible with Concept Art Palace, Shrines Enhanced, and Pyres of Purification. Integrates Vivec Waistworks Expansion
- 398KB
- 35
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Piratelord's Redesigned Vivec, now compatible with Concept Art Palace, Shrines Enhanced, and Pyres of Purification. Integrates Vivec Waistworks Expansion
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Mournhold Overhaul
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a set of normalmaps for the vanilla dremora enemy
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Traduzione Italiana della Mod Tamriel_Data
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Nuovo Formato della traduzione italiana di Morrowind
Cambio di formato dei File da ESP a ESM per una maggiore ottimizzazione e compatibilità del flusso dei dialoghi di Morrowind con altre Mod, siano esse tradotte o no.
- 4.0MB
- 38
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Nuovo Formato della traduzione italiana di Morrowind
Cambio di formato dei File da ESP a ESM per una maggiore ottimizzazione e compatibilità del flusso dei dialoghi di Morrowind con altre Mod, siano esse tradotte o no.
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Patch for Purist in italiano.
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An Abandoned Shack is Your Home
A cute and romantic replacer of an Abandoned shack on the Bitter Coast
- 2.1MB
- 48
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An Abandoned Shack is Your Home
A cute and romantic replacer of an Abandoned shack on the Bitter Coast
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Add a Music Box to Morrowind. Buy it with Arrille in Seyda Neen.
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Adds a small house in Caldera. Down the street from the Mages Guild to the smith. Behind Ghorak Manor.
- 47KB
- 6
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Adds a small house in Caldera. Down the street from the Mages Guild to the smith. Behind Ghorak Manor.
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Ash Vampire Boss Fight - Vemynal
I always thought that Ash Vampires fights were disapointing. So I now work on completely overhaul them. Vemynal is the first one I did. OpenMW only.
- 9KB
- 6
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Ash Vampire Boss Fight - Vemynal
I always thought that Ash Vampires fights were disapointing. So I now work on completely overhaul them. Vemynal is the first one I did. OpenMW only.