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All this mod does is make it so if you activate an unlocked door while sneaking, and you have its key, it is locked. This can work on containers too, but I don't know of any with keys. The lock level is generally whatever it was when you unlocked the thing, although that is not always true (for example if you Lua Lockbashing'd it open, it would lock at level 1).
As is fitting, The Skeleton Key can lock any door or container at all. If the thing was never locked, it will lock at level 10.
This is a MWSE-Lua mod, so install it normally for one of those. Also no OpenMW support, which is, and I cannot stress this enough, not in any way my fault or problem.