Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.
Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.
Give Morrowind a facelift!
Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features.
Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features.
MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!
Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!
To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================
To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================
This mod lets your character run faster than the default snail's pace of morrowind,with different levels of speed available!
This mod lets your character run faster than the default snail's pace of morrowind,with different levels of speed available!
This Mod calculates your maximum magicka to determine what 1% of your magicka is, and willpower is used as a fraction of that 1% to determine how much magicka you regenerate per second. This Version will now work with any addon race, birth sign, or mod that changes your magicka multiplier. It checks your base magicka against actual magicka to gi
This Mod calculates your maximum magicka to determine what 1% of your magicka is, and willpower is used as a fraction of that 1% to determine how much magicka you regenerate per second. This Version will now work with any addon race, birth sign, or mod that changes your magicka multiplier. It checks your base magicka against actual magicka to gi
Tired of arrows encumbering you? Well, no more!
To the downloaders: I am not the author of this file, but a submitter. Tired of having slow Frames per Second rates due to large towns or large amounts of monsters? This program helps with that problem. This mod was made by Alexander Stasenko. Why should I use it? Did you notice that, while playing Morrowind, your FPS rate is sometimes
To the downloaders: I am not the author of this file, but a submitter. Tired of having slow Frames per Second rates due to large towns or large amounts of monsters? This program helps with that problem. This mod was made by Alexander Stasenko. Why should I use it? Did you notice that, while playing Morrowind, your FPS rate is sometimes
Better Bodies is also REQUIRED to minimize errors that will occur without it. This mod is the English translation of the original French mod Romance v3.7. The mod allows the player to romance, marry, and have children. Men can discover the joys of fatherhood by fathering the child of female NPCs. Women carry their children to term themselves.
Better Bodies is also REQUIRED to minimize errors that will occur without it. This mod is the English translation of the original French mod Romance v3.7. The mod allows the player to romance, marry, and have children. Men can discover the joys of fatherhood by fathering the child of female NPCs. Women carry their children to term themselves.
As in most herbalism mods, you pick plants just by activating them instead of opening them like a container. But in this mod only the part you pick disappears instead of the whole plant. Includes a purist version and a modular esp with slightly more daring changes. Has a patch supporting Tamriel Rebuilt.
As in most herbalism mods, you pick plants just by activating them instead of opening them like a container. But in this mod only the part you pick disappears instead of the whole plant. Includes a purist version and a modular esp with slightly more daring changes. Has a patch supporting Tamriel Rebuilt.
Increases overall movement speed and changes fatigue while running to work like in Oblivion.
Increases overall movement speed and changes fatigue while running to work like in Oblivion.
This package should replace the missing files and allow the use of the TES:CS with the Steam version of Morrowind Game of the Year Edition ( v1.6.1820).Un package pour la version française est également inclus ;)
This package should replace the missing files and allow the use of the TES:CS with the Steam version of Morrowind Game of the Year Edition ( v1.6.1820).Un package pour la version française est également inclus ;)
This mod rebalances a few speechcraft parameters to make it generally less frustrating.
This mod rebalances a few speechcraft parameters to make it generally less frustrating.
This Mod is different as is it calculates your maximum magicka to determine what 1% of your magicka is, and willpower is used as a fraction of that 1% to determine how much magicka you regenerate per second, so at 100 willpower, no matter what, you will regen your magicka completely by 100 secs, if 50 willpower, you will regen in 200 secs, and so o
This Mod is different as is it calculates your maximum magicka to determine what 1% of your magicka is, and willpower is used as a fraction of that 1% to determine how much magicka you regenerate per second, so at 100 willpower, no matter what, you will regen your magicka completely by 100 secs, if 50 willpower, you will regen in 200 secs, and so o
Lets you carry more weight per strength point instead of the default 5. 5 different flavors available.
Lets you carry more weight per strength point instead of the default 5. 5 different flavors available.
- Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit - Visual elements are based on the NPC/creature nature and what they've been hit by. The elements can include : blood, dark blood, meat chunks, dark meat chunks, bones, bone powder, metal chunks, oil, dark smoke, white
- Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit - Visual elements are based on the NPC/creature nature and what they've been hit by. The elements can include : blood, dark blood, meat chunks, dark meat chunks, bones, bone powder, metal chunks, oil, dark smoke, white
This simple mod lowers the position of the first person camera when sneaking/crouching.
This simple mod lowers the position of the first person camera when sneaking/crouching.
Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.