About this mod

This mod improves several vanilla dungeons aesthetically and/or expands them.

Requirements
Permissions and credits
Mirrors
Changelogs
Mines & Caverns
by Jsp25

15/05/19 - Version 5.2





1) Overview

    This mod improves several vanilla dungeons aesthetically and/or expands them.   
    No vanilla models are replaced. About exterior cells; except for a few exceptions (Shurinbaal, Beshara, Yesamsi, Zalkin, Vassamsi, Mul),
    nothing has been modified. They're marked as changed only because I had to move door markers.

    It features a day/night lightning sistem; the dungeons with cracked ceilings will have it's lightning changed at 18:00 (night) and at 6:00 (day).
    Some torches will lit/unlit at the same time.

    So far, it includes:


 Mines (11/12)
      Halit
      Dissapla
      Massama Cave
      Yanemus
      Yassu
      Abaelun
      Dunirai Caverns
      Elith-Pal
      Vassir-Didanat
      Mausur Caverns
      Sudanit  (minor changes to "Ashlands, 0, 4")

 Caverns (42/92)
      Mount Kand Cavern
      Shurinbaal  (minor changes to "Bitter Coast Region, -10, 2")
      Mallapi
      Maran-Adon
      Beshara  (minor changes to "Ascadian Isles, 6, -10")
      Addamasartus
      Abernanit
      Punabi
      Zainsipilu
      Abanabi
      Milk
      Punammu
      Ansi
      Abinabi
      Tin-Ahhe  (minor changes to "Ashlands, 5, 12")
      Mannammu
      Hinnabi
      Nammu
      Nund
      Nissintu
      Missamsi
      Dun-Ahhe
      Aharunartus
      Minabi
      Sennananit
      Ainat  (only fixed a few issues)
      Hassour
      Odibaal
      Rissun
      Yasamsi  (minor changes to "Bitter Coast Region, -6, -6" and "Rethan Manor, Berendas' House")
      Zaintirari
      Zenarbael
      Sanabi
      Assumanu
      Pinsun
      Subdun
      Ashir-Dan
      Aharnabi  (minor changes to "Azura's Coast Region, 19, -8")
      Masseranit  (merged with Mul Grotto)
      Nallit  (minor changes to "Grazelands Region, 13, 7")
      Odirnamat
      Yesamsi  (minor changes to "Ashlands, -5, 15")
      Sanit

   Grottos (6/11)

      Akimaes
      Eluba-Addon
      Zalkin  (landscape changes to "Azura's Coast Region, 20, -4" and "Holamayan, 19,-4")
      Vassamsi  (minor changes to "Azura's Coast Region, 15, 8")
      Mul  (minor changes to "Azura's Coast Region, 11, -10/ 10, -10/ 10, -9")
      Ilanipu

   Daedric Ruins

      Ashalmawia
      Ald-Sotha
      Ashurnibibi
      Maelkashishi


2) Recommended Mods

      Dejunai and PoodleSandwich2 - Graphic Herbalism - No Glow

      "GH No Glow Mines and Caverns", in the optional files, is a replacement of my .esp; it makes the lights of mushrooms and flora to disappear
      after being picked. It requires ManaUser's Graphic Herbalism and "Graphic Herbalism No Glow (color fix)".


3) Optional Files

 BlindCaveFish

      Adds this fish to three locations; Shurinbaal, Akimaes Grotto and Ilanipu Grotto.
      The creature is made by Cait.

 Detailed Dungeons
      A compatible version of Detailed Dungeons with Mines&Caverns.


4) Compatibility

    - It should be compatible with everything that doesn't edit the same interior cells.
    - It is compatible with Morrowind Rebirth (minor conflict in Ashlands, -5, 15); load it before Mines&Caverns.
    - It is compatible with Darknut's Greater Dwemer Ruins and Dwemer Rebirth Project.

      NOT compatible with...
    - Bloated Caves; some bloatspores are either clipped, floating, hidden inside a rock or outside the layout
      in Addamasartus, Dun-Ahe, Punammu and Vassamsi.
    - True Lights and Darkness; the new cells of M&C aren't affected by this mod.

    For more information about compatibility with other dungeon mods visit:
    https://github.com/Lucevar/mw-immersion-mods/blob/master/dungeons.md


5) Disclaimer

    I'm not responsible if this mod messes up your save game or something. It's always good to have a back up copy of it.
    Cleaned with TES3CMD and Enchanted Editor.


6) Bugs

    None that I know of. Report them if there's any.


7) Credits


 Resources
       London Rook - The Outlander Library
       Stabbey_the_Clown - Coil of Rope
       Detrius2004 - Flowing Lava Final
       Nigedo - Dwemer Lanterns
       Melchior Dahrk - Dire Flame Atronach
       Detrius2004 - Flowing Lava Final
       Poodemon - Dwemer Loot
       Yar-Yulme - Dwarven Creatures
       Lougian - Light rays
       Lougian - Various resources
       Momo77 - Momo's fishery resource for Morrowind
       Tamriel_Data - Broken crates and water barrel meshes
       Articus - Animated Sky
       Articus - Lavafall Improved
       Melchior Dahrk - Mud rocks resource
       Expedition to Mzelthuand - Chainlink wall resource
       Kogoruhn Expanded - Rocks/mtpeak/tall banner resources

 Armor/Weapon/Item mods
       Archeopterix - Sword of Black Marsh
       DoubleBrewsky - Daedric Chainsaw
       The inwah & anoldfriend - Wooden Longbows
       Cydriic - Dark Dwemer Armor
       Silaria - Sil's Pottery
       longears34 - Complete ABC's for Barbarians

       Meej-Dar - Argonian Lore
       CryptsOfTheDead - Book of Disease

 Dungeon mods

       artimis fowl the third - Caves of the Bitter Coast
       Alex Strada - Ashinarba
       Deathman101 - Aamstergash
       Camobrad - Small Dwemer Ruin
       PCC aka Blockhead - Knaarus
       TheIceTurtleGod - Jahk's Mine
       Hedup - Dwemer Watchtower
       Kal-El - Abandoned Dwemer Lighthouse
       Unknown - Mzuleftingnah
       Dalin - Tos Caverns
       alari - Pearl Cavern
       Eldermaster28 - Detailed Dungeons
       SoulofChrysamere - Dungeon Expansion Pack
       VaguelySpecific - Sacartia
       Vihart - Balmora Cave Hideout
       Tequila - Hlaalu Underground
       Unknown - Sidhe Barrowhouse
       Unknown - Freebooter's Cave
       Aaron Dickey - Nehfaern Shrine
       ReneMiner - Schlammhöhlen
       mike - Abandoned Smuggler Cave
       Scrooluse - Balmora Cave Mystery
       Xereau - The Deepest Chasm
       Athkarni - Tomb of Lord Athkarni
       Darkelfguy - Bthidnzel
       TelShadow - Hermdoral Ruin
       iguar - Kamienny Las
       FW - Temple of Malcha

 House/shack mods
       Itachi62 - Hidden Dwemer Building
       Mosrael - Archnalteg
       Kurith - Thieves' Cave
       Unknown - Dwemer Base
       Captain Teddy - Driftwood Shack
       Arimon - Hla Oad Shack
       Bladecutter - Poor Man's Shack
       Podesta - Gnaar Mok Shack
       Glymfeather - Nasty Old Shack-House
       Denina - Gnaar Mok Shack Home
       PCC aka Blockhead - Caldera Cave Spot
       LazyLoser - Clean Cliffside Cave
       alexmercer984 - Beshara Hideout
       dagothagahnim - Secret Lair
       Serg9408 - Dwemer House

       (Original readmes included in the mod)
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