Replaced some unique containers for compatibility with Graphic Herbalism
Replaced the unique dwemer oil in Minabi for a vanilla spoiled dwemer oil
Version 3.5
Added Hassour
Modified value and damage of Hircine's Claw
Minor fixes in Sennananit
Version 3.4
Added Sennananit
Minabi has been expanded
Minor fixes in "Minabi, Bandit's Lair" and Ainat
Added sounds to door items; climbing ropes and shack steps
Replaced the sound of the underwater door items of Shurinbaal
Lightning changes in Abaelun Mine
Version 3.3
Added Aharunartus
Removed Ahinipalit and Mat
Removed unused resources
Replaced a unique static in "Archnalteg, Outpost" that may screw Nchuleftingth Expedition quest (wall may not move)
Version 3.2
Added Dun-Ahhe
Version 3.1
Added Missamsi
Version 3.0
Added Nissintu
Version 2.9
Added some dungeons from "Caverns Overhaul"; Nammu, Nund, Mat
Added missing textures of Lougian's light rays
Removed the dwemer dungeons from the main file for compatibility with Dwemer Rebirth Project
Cleaned the mod of unnecessary resources/references
Version 2.8
Replaced the previously used steam rays by Lougian's light rays
Added some dungeons from "Caverns Overhaul"; Ahinipalit, Kudanat
Version 2.7
Added Hinnabi
Version 2.6
Added some dungeons from "Detailed Dungeons"; Mannammu, Ashurnibibi. Maelkashishi
Removed Ulummusa
Minor fixes in Aharnabi
Several path grid fixes/improvements
Version 2.5
Added Abinabi
Added Tin-Ahhe
Fixed path grid of Arkngthunch-Sturdumz
Added a path grid in Akimaes Grotto
Minor aesthetical changes in Ansi and Addamasartus
Version 2.4
Added some dungeons from "Detailed Dungeons"; Ansi, Aleft
Scripted some torches in Milk and Zainsipilu
Replaced some tree/root statics so they display as intended with Morrowind Rebirth
Removed an unused texture from the mod
Version 2.3
Added several dungeons from "MW Detailed Dungeons"; Milk, Punammu, Salmantu, Ulummusa, Mul
Version 2.2
Added several dungeons from "MW Detailed Dungeons"; Addamasartus, Ashalmawia, Ald Sotha, Abernanit, Aharnabi, Mamaea, Punabi, Zainsipilu, Abanabi
The lightning of the interior light rays of these dungeons will change to night at 18:00 and change again to day light at 6:00. Some torches will lit/unlit at the same hours
Version 2.1
Added Sudanit Mine
Removed clutter from Beshara
Bthuand; killing cliff racers doesn't alert guards in areas where they're not present
Version 2.0
Added Beshara
Minor static fixes in Andrethi, Elith-Pal and Foundation of Darkness
Added a missing script in the crevice to "Shurinbaal, Smuggler's Hideout"
The vanilla trees/ roots used in Dissapla and Vveb will display now as intended with Morrowind Rebirth and mesh replacers
Removed some unnecessari references
Version 1.9
Added Elith-Pal Mine
Version 1.8
Added Akimaes Grotto
Added Dunirai Caverns
Version 1.7
Added Maran-Adon
Lightning changes in the deepest levels of Abaelun
Replaced the doors with the "door Vassir Didanat" script
Version 1.6
Added Abaelun Mine
Added Seran Tomb
Version 1.5
Added Arkngthunch-Sturdumz
Version 1.4
Added Mallapi
Version 1.3
Added Mausur Caverns
Version 1.2
Added Vassir-Didanat Mine
Version 1.1
Added Andrethi Ancestral Tomb
Lowered the price of the sabers
Removed some NPC's changes
Version 1.01
Added a missing mesh in Shurinbaal
Version 1.0
Release
Mines & Caverns by Jsp25
11/02/19 - Version 4.7
1) Overview
This mod improves several vanilla dungeons aesthetically and/or expands them. No vanilla models are replaced. About exterior cells; except for a few exceptions (Shurinbaal, Beshara, Zalkin and Vassamsi Grottos), nothing has been modified. They're marked as changed only because I had to move door markers.
It features a day/night lightning sistem; the dungeons with cracked ceilings will have it's lightning changed at 18:00 (night) and at 6:00 (day). Some torches will lit/unlit at the same time.
"GH No Glow Mines and Caverns", in the optional files, is a replacement of my .esp; it makes the lights of mushrooms and flora to disappear after being picked. It requires ManaUser's Graphic Herbalism and "Graphic Herbalism No Glow (color fix)".
3) Optional Files
BlindCaveFish Adds this fish to three locations; Shurinbaal, Akimaes Grotto and Ilanipu Grotto. The creature is made by Cait.
- It should be compatible with everything that doesn't edit the same interior cells. - It is compatible with Morrowind Rebirth; when installing let it write over Mines&Caverns. - It is compatible with Darknut's Greater Dwemer Ruins and Dwemer Rebirth Project.
I'm not responsible if this mod messes up your save game or something. It's always good to have a back up copy of it. Cleaned with TES3CMD and Enchanted Editor.
6) Bugs
None that I know of. Report them if there's any.
7) Credits
Resources London Rook - The Outlander Library Stabbey_the_Clown - Coil of Rope Detrius2004 - Flowing Lava Final Nigedo - Dwemer Lanterns Melchior Dahrk - Dire Flame Atronach Detrius2004 - Flowing Lava Final Poodemon - Dwemer Loot Yar-Yulme - Dwarven Creatures Lougian - Light rays Lougian - Various resources Momo77 - Momo's fishery resource for Morrowind Tamriel_Data - Broken crates and water barrel meshes Articus - Animated Sky Articus - Lavafall Improved
Armor/Weapon/Item mods Archeopterix - Sword of Black Marsh Archeopterix - Unicorn Dagger DoubleBrewsky - Daedric Chainsaw The inwah & anoldfriend - Wooden Longbows Cydriic - Dark Dwemer Armor Silaria - Sil's Pottery longears34 - Complete ABC's for Barbarians Meej-Dar - Argonian Lore CryptsOfTheDead - Book of Disease
Dungeon mods artimis fowl the third - Caves of the Bitter Coast Alex Strada - Ashinarba Deathman101 - Aamstergash Camobrad - Small Dwemer Ruin PCC aka Blockhead - Knaarus TheIceTurtleGod - Jahk's Mine Hedup - Dwemer Watchtower Kal-El - Abandoned Dwemer Lighthouse Unknown - Mzuleftingnah Dalin - Tos Caverns alari - Pearl Cavern Eldermaster28 - Detailed Dungeons SoulofChrysamere - Dungeon Expansion Pack VaguelySpecific - Sacartia Vihart - Balmora Cave Hideout Tequila - Hlaalu Underground Unknown - Sidhe Barrowhouse Unknown - Freebooter's Cave Aaron Dickey - Nehfaern Shrine ReneMiner - Schlammhöhlen mike - Abandoned Smuggler Cave Scrooluse - Balmora Cave Mystery Xereau - The Deepest Chasm