Kingdom Come: Deliverance

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AJStoner

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AJStoner

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About this mod

The meanest mod in Bohemia for maximum player challenge.

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Changelogs


The Meanest Mod in Bohemia!

Fully compliant with KCD  1.9.2
Current Mod Version:  2.2
Last Updated:  August 8th
, 2019



What's New in the 2.2 Update:

*Named NPCs submod added
*Mad Mutt submod added
*No Manes on Horses submod added
*Loose submod added
*Leather Barding texture replaced
*Horse gear can now be repaired


Planned Future Additions:

*Reworking the game's poisons
*New random encounters for the late game
*Full armor rebalance

Suggestions welcome



This mod is my attempt to create a comprehensive game play overhaul for Kingdom Come Deliverance that maximizes depth and difficulty.  It contains most of my previous mods as well as a great deal of new material in a single package.  Blood and Iron is harsher than most other mods for KCD.  It will make early game play much more difficult and keeps it challenging throughout so it is recommended for those who have already completed a play-through and developed some skill with it.


PLEASE NOTE:  As BIO now includes a perk system it is ideally used with a new game.  When using with a saved game you can reset your perk points by drinking a Lethean Water potion.


Reviews Welcome:  If you do a video or print review of this mod please let me know so I can link it here.


Translations Welcome:  If you want to make a translation of the english.xml files  into another language I would be very happy to include them in future updates.


Compatible Mods:  If you have made or know of any mods specifically made (or with versions or patches specifically made) to work with Blood and Iron Overhaul please let me know so I can contact the authors and ask to provide a link to them on this page for the convenience of BIO users.




MOD FEATURES:



MELEE COMBAT:

*Weapons fully rebalanced to favor armored opponents

*Stamina costs are increased

*Stamina regeneration is reduced

*Damage scaling from Strength and Agility significantly reduced

*Enemies are more aggressive, especially in groups

*Window for perfect block narrowed significantly

*Riposte is more common with perfect block if you have been trained in it


*Enemy armor and stamina values are increased

 *Enemies perform perfect block and riposte more often



ARCHERY:

*Archery contests are harder

*Enemy archers are more deadly

*Aim zoom begins at skill level 5 instead of 10

*Aim zoom increases as the character's skill develops

*Base arrow spread decreased by 1/3

*Stamina cost for holding a shot is increased

*Arrows strike with greater impact


*Higher Bow skill allows longer duration of aim

*Arrow speed and range increased

(A stand-alone version of the Archery system can be found HERE)



ENCOUNTERS:

*Enemies will pursue you much longer

*Random encounters are much more frequent

*Cool-down times between encounters greatly lowered

*Cool-down times for wayfarer encounters lowered




SKILLS & PERKS:

*Halbard skill is unlocked

*Progression rate for all skills reduced markedly


*38 new Perks added (see description in the articles section Here for details)

*No exclusive perks; combine contradicting perks to create new ones

*Existing perks have been rebalanced to accommodate this structure


(A stand-alone version of the perk system can be found HERE )



EQUIPMENT:

*Polearms can be purchased from all blacksmiths

*Polearms can be stored in the player's invantory

*Polearms are much more common than in the vanilla game

*Repair kits are much longer-lasting with the trade-off of being heavy and expensive

*Maintenance skill has greater impact on level of repairs that can be done

*Horses are more expensive

*Horse Caparisons all have equal stats

*
Horse Gear can now be repaired with an armorer's kit

*Bastard Sword available from Sassau sword smith


*Blade Master Sword Rebalance (see description in the Articles section Here for details)


(A stand-alone version of the sword rebalance can be found HERE)

(A stand-alone version of the repair kit rebalance can be found HERE)



*NEW ITEMS:

*3 Horse Armor types: Mail, Leather, and Half-Mail with custom icons and inventory entries

*Horse Armor available from armor merchant in Sassau

*New Skalitz waffenrock with custom icon and inventory entry

(A stand-alone version of these horse armors can be found HERE)

(A stand-alone version of the Skalitz Waffenrock can be found HERE)



ECONOMY:

*Merchants have twice the available funds

*Merchants sell goods at higher prices

*Merchants buy goods at much lower prices

*Merchants charge more to repair your gear

*Fences pay less for stolen goods

*Item condition now affects resale value

(A stand-alone version of the economy system can be found HERE)




FOOD:

*Food takes twice as long to spoil

*Food is more filling

*Cooking pots are effectively disabled

*Meat from game animals drastically reduced

*Digestion speed is increased

(A stand-alone version of food rebalance can be found HERE)




MISCELLANEOUS:

*Stay clean longer after washing or visiting a bath house

*Get dirty more gradually

*Greater movement restrictions in heavy armor

*Sneaking is harder in heavier armor

*NPC's field of vision is now more realistic

 *Fatigue rate is increased

*Serious injuries (limb damage, etc) take MUCH longer to heal on their own


 *Strength has greater effect on carry weight

*Money has weight (100 Groshen = 1 lb)

*Bed comfort values increased to offset increased fatigue rates

*Custom BIO clock and loading screens


*First person herb picking

*Horse manes have been removed


*
Mutt is larger and stronger

*
Manes have been removed from horses


*
Nearly all NPCs in game now have proper names


*A Sorted Inventory by HaslamI, updated for use with this mod; used with his kind permission


(A stand-alone version of the No Manes mod can be found HERE)

(A stand-alone version of the named NPCs mod can be found HERE)



INTERFACE (Optional):

*Subdued target reticule

*Target reticule visible during archery

*Transparent compass easily visible during the day or night

*Minimized Health/Stamina bar

*Hide/Show HUD using the 8 and 9 keys

*No fog of war on main map

*No visor overlay in combat

*No arrow trails

*No sharpen vision effect when drunk

*No motion blur (can be restored in user.cfg if you want it)

*No windshield blood splatter on screen

*Added toggle in user.cfg to Enable Fog in game

*Added toggle in user.cfg to turn off Slow Motion effect during perfect block

*Works fine with any inventory retexture mods you might like

(A stand-alone version of this interface can be found HERE)







NOTES:



This mod was created with all DLC included.  It will likely by and large function if you are missing some or all of the DLC but there may be some minor issues.


Known Issues: 

*The weight of carried coins does not display on the character sheet except in your total carried weight.  I am looking for a way to fix that but, for the moment, I'm stumped.


Blood & Iron Lite:  Difficulty Enhancement Mod:  A small version of B&I that makes combat in the mid to late  game more challenging in a light-weight mod that maintains maximum compatibility with other mods.  You can find it HERE.


New Items:  Currently these items replace existing ones.  The horse armor replaces the caparison with the vertical black and white stripes.  The new caparison replaces a red and white one.  The new waffenrock replaces one of the long Talamberg ones.  In a future update these, and others, will be stand-alone items.


SUB MODS: 
Blood & Iron Overhaul includes the following mods contained within it:

*Spearmans Delight by created by Knoxogoshi, Predoc, and myself
*A Sorted Inventory by HaslamI, updated for use with this mod with his kind permission
*Blood and Iron Perk System
*Repairkit Overhaul
*New Skalitz Waffenrock
*Horse Armor
*Blade Master Sword Redux
*
Medieval Munchies:  Food Rebalance
*A Fistful of Groschen
*No Manes on Horses
*Named NPCs
*Mad Mutt
*Loose (An Archery Mod)

*Comprehensive User Interface Overhaul  (Interface version only)












TROUBLESHOOTING:

Files Not Loading:  Sometimes the game doesn’t implement modded files right away.  This problem seems to have been exacerbated by the 1.4.3 patch.  If you encounter this issue, start a new game and complete the initial dialogue sequence with Henry’s mother.  Then quit and reload you save game.  This will often force KCD to reload the game library's files.


Localization File Conflicts:  If you are using any mod that alters the Localization/english_xml.pak/text_ui_soul.xml file or the Localization/english_xml.pak/ text_ui_items.xml file, that will cause a conflict. Also, some mods that only alter some files in the english_xml.pak leave redundant files inside even when they are not altered.  If this includes either of these two files, again, you have a conflict.

Manual merging of your english_xml.pak file:

*Using 7zip, extract the english_xml.pak from this mod.

*Right-click on the english_xmk.pak from the LAST mod in your load order and, again with 7zip, choose "open archive" at the top of the pop-up menu that appears.

*Drag the files you extracted from step one and drop it into the new open archive window and confirm the overwrite.


No Perk Points When Leveling Character or Skills:  There is a bug some people have when adding the DLC that causes perk points to not be awarded when they level up the character or skills.  You can try verifying your files through Steam though some people need to uninstall the game and re-install it--I had to do that myself. 

*Make copies of mods, altered files, your user.config, etc.

*Uninstall the game then go into your Steam folder and delete the KCD file entirely.

*Re-install the game.

*Restore your mods and any other files.


Reporting Issues:  I check the comments section at least once a day so you can ask any questions you need to there and I will see them.  If I am going to be out of touch for more than a day or two, I will leave a sticky post up top to that effect.  Please refrain from posting in the Bugs section unless you are certain the problem is with BIO itself because you understand and have examined the files.  If there is a bug that I can’t fix immediately I will add it to the Bug reports myself.  If you ARE certain feel free top post in the Bug reports directly.

‘Your mod sucks and you’re a loser’ posts are perfectly welcome in the COMMENTS section as well but please be sure to check your spelling and grammar when being abusive so you don’t look like a complete ass..




REMODDING BIO:



The following is information for players who wish to make alterations to Blood and Iron Overhaul for their own personal use.  I have included instructions for the most requested alterations.  Feel free to ask in the comments section if you have any questions or want to change something not covered.  I am not the best person to ask regarding textures however.  If you have questions about texture work you should look into the tutorials by dodgeme and Fuse00.



Removing the Perk System:  If you want to remove the perk system from the mod, scroll down to the MISCELLANEA section below and note the listed files that are in yellow.
 
1—Using 7zip, right-click on the pak file in the Data folder of the mod.
2—Select “Open Archive.”
3—One at a time, select and delete the following files:
* Data/Libs/Tables/rpg/buff.xml
* Data/Libs/Tables/rpg/perk.xml
* Data/Libs/Tables/rpg/perk_buff.xml
* Data/Libs/Tables/rpg/perk2perk_exclusivity
4—Do the same with the pak file in the Localization folder, this time removing:
* Localization/english_xml.pak/text_ui_soul.xml


Removing the Encounter System: 
If you want to remove the encounter system from the mod. follow these instructions:
 
1—Using 7zip, right-click on the pak file in the Data folder of the mod.
2—Select “Open Archive.”
3—Navigate to, then select and delete the following file:
* Data/Libs/Tables/random_event.xml



Removing Various Overlays:  This same technique can be used to remove my alterations to various game overlays if you wish to restore things like the helmet overlays, blood splatter, and so forth.  In these cases a single folder is removed in its entirety.  These are as follows:

Data/Libs/UI/Textures/player.dds  (hides player on map--delete to restore to vanilla)
Data/Libs/UI/Textures/TimeBackground  (clock face texture--delete to restore vanilla)
Data/Libs/UI/Textures/Dynamic  (Folder--helmet visor overlays--delete to restore vanilla)
Data/Libs/UI/Textures/Maps  (Folder--fog of war overlays--delete to restore vanilla)
Data/Libs/UI/Textures/Video  (Folder--loading screens--delete to restore vanilla)
Data/Textures/UI  (Folder--blood splatter overlays--delete to restore vanilla)



To Restore Horse Manes: 
If you want to remove the No Manes on Horses sub-mod. follow these instructions:
 
1—Using 7zip, right-click on the pak file in the Data folder of the mod.
2—Select “Open Archive.”
3—Navigate to
and delete the following files:
* Data/Libs/Tables/character_hair.xml
* Data/Libs/Tables/character_hair.tbl



To Restore Cooking Pots to vanilla value:

The cooking pot is Item ID: 6198800d-2524-4b66-b9ca-b640e2ae99f5 in food.xml. The vanilla value was 25.




INSTALATION:



*If you do not already ahve one, create a new folder in your KCD game folder called "Mods"

*Open the BIO archive and place the folder inside in your Mods folder


To Uninstall:  Remove BIO's folder from you KCD Mods folder.  For interface versions, open your user.cfg and delete the section titled "CUIO Items."





MISCELLANEA:



Compatibility:  As this is an overhaul there will be a great deal of conflicts with other mods.  Following are otherwise conflicting mods that have Blood and Iron compatible versions available.  If you are the author of such a mod please let me know and I will make a link to it here so my users know about it.


Altered Files:  The following files are altered by BIO, excluding those related to the interface.  Yellow entries are the files relating to the perk system if you want to remove it.  See step-by-step instructions in the Troubleshooting section above for details.  Files listed in blue are texture files.


Localization/english_xml.pak/text_ui_items.xml
Localization/english_xml.pak/text_ui_soul.xml

Data/Animations/Mannequin/ADB/kcd_dialog_cameras.adb
Data/Animations/Mannequin/ADB/kcd_male_database.adb
Data/Animations/Mannequin/ADB/wh_female_database.adb
Data/Animations/Mannequin/ADB/wh_female_dialog_cameras.adb

Data/Libs/Tables/character_hair.xml

Data/Libs/Tables/random_event.xml

Data/Libs/Tables/inventory/inventory_preset2item.xml

Data/Libs/Tables/item/ammo.xml
Data/Libs/Tables/item/armor.xml
Data/Libs/Tables/item/equippable_item.xml
Data/Libs/Tables/item/food.xml
Data/Libs/Tables/item/melee_weapon.xml
Data/Libs/Tables/item/missile_weapon.xml
Data/Libs/Tables/item/pickable_item.xml
Data/Libs/Tables/item/player_item.xml
Data/Libs/Tables/item/weapon.xml
Data/Libs/Tables/item/weapon_class.xml
Data/Libs/Tables/item/weapon2weapon_preset.xml

Data/Libs/Tables/rpg/buff.xml
Data/Libs/Tables/rpg/perk.xml
Data/Libs/Tables/rpg/perk_buff.xml
Data/Libs/Tables/rpg/perk2perk_exclusivity
Data/Libs/Tables/rpg/rpg_movement_type.xml
Data/Libs/Tables/rpg/rpg_param.xml
Data/Libs/Tables/rpg/skill.xml

Data/Libs/Tables/shop/shop.xml
Data/Libs/Tables/shop/shop_type2item.xml

Data/Libs/MaterialEffects/Flowgraphs/player_drunkenness.xml

Data/Libs/Particles/ WH_Particels.xml

Data/Scripts/Entities/items/XML/Ammo/Arrow.xml
Data/Scripts/Script/Events_wanderer.lua
Data/Scripts/Script/Horsetraders.lua

Data/Libs/UI/Textures/broken.dds
Data/Libs/UI/Textures/Hud_main.dds
Data/Libs/UI/Textures/ico_items_401.dds
Data/Libs/UI/Textures/unread.dds
Data/Libs/UI/Textures/player.dds  (hides player on map--delete to restore to vanilla)
Data/Libs/UI/Textures/TimeBackground
  (clock face texture--delete to restore vanilla)
Data/Libs/UI/Textures/Dynamic
  (Folder--helmet visor overlays--delete to restore vanilla)
Data/Libs/UI/Textures/Maps  (Folder--fog of war overlays--delete to restore vanilla)
Data/Libs/UI/Textures/Video  (Folder--loading screens--delete to restore vanilla)
Data/Textures/UI  (Folder--blood splatter overlays--delete to restore vanilla)

Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx002_diff.dds
Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx003a_diff.dds
Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx003a_spec.dds
Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx005_diff.dds
Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx005_spec.dds
Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx021_diff.dds
Data/Objects/characters/animals/horse/cloth/sh1_p2_l1_v0_tx021_spec.dds

Data/Objects/characters/humans/cloth/s1_p1_l3_v019_tx001_diff.dds
Data/Objects/characters/humans/cloth/s1_p2_l4_v2_tx001_ddna.dds
Data/Objects/characters/humans/cloth/s1_p2_l4_v2_tx001_ddna_glossMap.dds
Data/Objects/characters/humans/cloth/s1_p2_l4_v2_tx001_spec.dds
Data/Objects/characters/humans/cloth/s1_p2_l4_v2_tx001v1_dirtblood_mask.dds
Data/Objects/characters/humans/cloth/s1_p2_l4_v2_tx001v4_diff.dds




VERSION UPDATE HISTORY:


1.1

*Updated for KCD 1.4.1


1.1.1

*Fixed error with vambrace not protecting your arm during archery
*Fixed Typo affecting stamina regeneration
*Horse armor now available from armor merchants
*Various minor tweaks


1.2

*Enemies given armor and stamina buff
*Player damage scaled-down a bit more
*Digestion speed increased
*Fatigue rate increased
*Random encounters increased
*If you have been trained in riposte they happen more frequently with a successful perfect block
*Enemies perform perfect blocks and ripostes with greater frequency.
*Rabbit hunting bug fixed


1.2.1

*Fixed typo that caused excessive XP requirement for skill advancement
*Strength now has greater effect on carry weight
*Serious injuries (limb damage, etc) now take MUCH longer to heal on their own
*Optional Hardcore versions added


1.2.2

*Hardcore versions only:  Fixed a bug that caused a crash during scripted fast travel events


1.3

*Blade Master sword rebalance added (see article for details)
*New leather horse armor added
*Groshen has weight (increased for Hardcore versions)
*Various minor tweaks
*Optional A Sorted Inventory file added.


1.4

*Fixed weight and cost on repair kits
*New horse barding types added
*Barding has custom icons
*Barding named in inventory file
*40 new perks added
*Numerous existing perks have been rebalanced
*A Sorted Inventory now integrated into main mod


1.4.1

*Fixed an issue with the English_xml.pak file


1.4.2

*Clinch Master II no longer overlaps with Master Thief
*Get dirty more gradually
*Enemy FOV increased
*Higher Bow skill allows longer duration of aim
*Excessive jail recovery time reduced
*Maintenance skill has greater impact on level of repairs that can be done
*New Skalitz Waffenrock texture fixed
*Food nutrition values reduced


1.5

*Perk system debugged
*Enemies will persue you much longer
*Encounters much more frequent
*Arrow range and speed increased
*New Skalitz waffenrock has icon and inventory entry
*Horse Caparisons have equal stats
*Bed values increased to offset greater fatigue
*Horse prices increased
*Wayfarer cooldown times shortened
*Trainers returned to vanilla state
*BIO custom clock texture
*BIO custom loading screens


1.6

*Mod updated for game version 1.6.2


1.6.1

*Issue of perk system not working corrected with the kind help of gofftiddums.


2.0

*
Updated for version 1.9.2 and all DLC.


2.1

*A bug preventing the player from buying the new DLC horses has been fixed
*A Sorted Inventory updated
*Custom item menu icons added
*First person herb picking added
*No Manes on Horses sub-mod added


2.2

*Named NPCs submod added
*Mad Mutt submod added
*No Manes on Horses submod added
*Loose submod added
*Leather Barding texture replaced
*Horse gear can now be repaired




Special thanks to Knoxogoshi, Predoc, Haslaml, SplitSission, HolyDeath3000, Ardorick,  RedHazmat, loganmg, and Jdofo
who were all extremely generous and helpful to me in making and improving this mod.





My personal mod loadout with links (if anyone is interested):

A Sorted Inventory by Haslam
Better Tereza by Ruddy88
Black Noble Saddle (and bags) by tjwoosta
Blood and Iron with interface
Cleaner item Hint by No-Tec
Clock HD by 12ain
HD Wood Logs by Pfuscher
Horse Bridle Replacer decorative version
Rabbits Breeding Season by TETRISOID
Stone Inventory Recolour by Zero
Unlimited Savings by EddieShoe and Biosmanager
Warhorse Jenda as Bay Horse by Lyana






Shameless Plug!


For anyone who still might play these things (I am an old bastard) I have a tabletop rpg
called “Ashes and Empires” which you can get in pdf form on DriveThruRPG
HERE