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ccmads

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ccmads

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Feel annoyed by the random Mk of Machinegun Turret? Now selectable and SK compatible!

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Feel annoyed by the random Mk of Machinegun Turret? Now selectable and SK compatible!


The video is for reference only which may affect my player's level/perks.

Be sure to check my other turrets mods  - Advanced Settlement Turret Set, Advanced Portable Turret Set, Custom Mark II-VIII Machinegun Turret

DESCRIPTION

This is a settlement/workshop turret mod that let you select the Mark version of Machinegun Turret (Mk I - VII)

Machinegun Turret
- Mk I - (Base model, 5 Safety, NPC Level 4, 20 Dmg Resist, 10 Energy Resist, 70 Health)
- Mk III - (High Power, 6 Safety, NPC Level 6, 20 Dmg Resist, 10 Energy Resist, 80 Health)
- Mk V - (Incendiary, 7 Safety, NPC Level 8, 30 Dmg Resist, 15 Energy Resist, 90 Health)
- Mk VII - (Explosive, 8 Safety, NPC Level 10, 30 Dmg Resist, 15 Energy Resist, 100 Health)

Heavy Machinegun Turret
- Mk I - (Base model, 9 Safety, NPC Level 12, 45 Dmg Resist, 25 Energy Resist, 140 Health)
- Mk III - (High Power, 10 Safety, NPC Level 14, 45 Dmg Resist, 25 Energy Resist, 150 Health)
- Mk V - (Incendiary, 11 Safety, NPC Level 16, 50 Dmg Resist, 30 Energy Resist, 160 Health)
- Mk VII - (Explosive, 12 Safety, NPC Level 18, 50 Dmg Resist, 30 Energy Resist, 170 Health)


---Mark VII Turret Only Version Available---

Invulnerable (Cheat) Version of this mod by thingy123 - HERE



And make your turrets cooler with my marking texture mod!! - New Marking Style for Machinegun Turret


Notes:
I have not edited the Damage/Fire rate or any data related to the fire power, the fire power should be consistent with the original. The video is for reference only which may affect my player's level/perks.

Mk I - 10 damage
Mk III - 15 damage
Mk V - 45 damage
Mk VII - 50 damage + 25 explosion damage?

Fire Rate as 1 as it is in the game for all machinegun turrets

Feel free to add your own image, especially the cool effect of my turret along with the corpse of those poor  enemies...


INSTALLATION

Install it with Nexus Mod Manager (NMM) OR place the esp file in Data\ and enable the esp
After installing/enabling the file, you should be able to use it in the Workshop Menu, Enjoy your new toys!


MY MODS
Settlement Objects Expansion Pack
Craftable Institute Elevator
Advanced Settlement Turret Set

Advanced Portable Turret Set

Custom Mark II-VIII Machinegun Turret
Remove Turret Power Requirement
Fat Lady
Pipe Turret
Sonic Blaster
Institute EMP Rifle
Disgusting Settlement Turret Set
Automatic Conversion for Non-automatic Weapons
Plasma Pulse Rifle
New Marking Style for Machinegun Turret


RECOMMENDED MODS

Chrome Laser Weapons (Institute included) by mGlushed
Fallout 4 Enhanced Color Correction by ChaosWWW (F4ECC 1.2 used)
Fallout 4 Seasons Project by GgameDuchess (Summer used)
Homemaker - Expanded Settlements by NovaCoru
Water Enhanced by Jmane2009 (4K version used)


Disclaimer
Yes, Many YaoGuai were harmed in the making of this mod, and many of them blow up into pieces or disintegrated in ash


Created with FO4edit
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