Fallout 4
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rsm000rsm

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rsm000rsm

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About this mod

All of the "We Have Names" entries under one roof.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
Donations
Combining eight standalone editions and covering over 250 NPCs, We Have Names (and more) - All in One is the grand finale of the "We Have Names" series.


Features
Proper Names: Most of the NPCs covered in this mod do not have names in the vanilla game and, instead, are called "settler," "resident," "drifter," or the like. This mod gives them permanent names that will carry over from one playthrough to the next.

Height Scaling: Every adult NPC touched by this mod has been given height scaling so as to replicate the diversity we see in the real world. Furthermore, this scaling is randomized, so heights will change with every new playthrough.

Improved Settler Functionality: The preexisting, generic settlers found at Somerville Place, County Crossing, Nordhagen Beach, and the like are given improved settler functionality, including the ability to be moved to other settlements. Furthermore, the four caravan workers who wander the streets of Bunker Hill can be recruited to the settlement (or sent elsewhere) via the "Move" command while workshop mode is active.

Cut Content: A total of five cut NPCs have been restored. These include a settler at Tenpines Bluff, an escaped synth at Railroad HQ, a pair of scribes aboard the Prydwen, and a harborman at the Last Plank in Far Harbor.

NPC Variety: Many generic NPCs share body/face data. When possible, I swapped in new body/face data to give these NPCs their own unique appearance. In some cases, NPCs were given their own unique base records to avoid conflict with other mods that also use the original base record.

For more detailed information, see the individual standalone entries in the series (linked below).

Compatibility
This mod should be compatible with anything that does not touch the same records. Note, however, that this AiO cannot replace the standalone entries in an active save. Wait until you start a new game to replace the standalone series.

The files section includes patches for the following mods:

BDR - BoS Done Right by noahhuls.
Tina De Luca Voiced as a Settler with AI (Dependency Re-revisited) by CDante.
Recruit Tina De Luca - Bobby De Luca - Holt Combes by Larannkiar.
Lakeside Cabin Settlement by Tarsis31 and Yagisan.

The Standalone Parts of the We Have Names (and more) All-in-One
We Have Names (and more) - Settlement Edition
We Have Names (and more) - Bunker Hill Edition
We Have Names (and more) - Diamond City Edition
We Have Names (and more) - Goodneighbor Edition
We Have Names (and more) - Vault 81 Edition
We Have Names (and more) - DLC Edition
We Have Names (and more) - Wasteland Wanderers Edition
We Have Names (and more) - Factions Edition

My Related Mods
We Have Names (and more) - Farmhands Edition

Special Thanks
tenhats for troubleshooting and general advice throughout the series' entire development.