Fallout 4
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AlexW

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alexwin95

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About this mod

Makes Better Locational Damage, Agony, Damn Apocalypse, Wasteland Imports and Raider Overhaul play nice with one another. With additional optional patches and changes.

Only BLD and Agony are hard requirements.

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A patch I made for my own game, that I thought I should probably upload after the time I've put into it.

Overhauls Ingestibles and Leveled Lists from these mods to interact well with one another:
  • Better Locational Damage
  • Agony
  • Raider Overhaul
  • Wasteland/Mojave Imports
  • Damn Apocalypse


Additional patches for:
  • Heather Companion
  • CHEF
  • Sleep or Save
  • Humble Perks Pack
  • Immersive Animation Framework

Ideally all plugins should be used, but you can choose individual ones if you'd like. All of them are flagged as ESL.


Main Plugins:

Alex - AID Overhaul
(requires Better Locational Damage and Agony)

Overhauled all 4 bandages from BLD and Agony to coexist:
  • Agony's Clean Bandage > Bandage (Sterile)
  • BLD's Clean Bandage > Bandage (Boiled)
  • Agony's Dirty Bandage > Bandage (Dirty)
  • BLD's Dirty Bandage > Bandage (Used)
Overhauled Aid Kits/Surgery Kits fom BLD and Agony to coexist (made with Wasteland Imports in mind, but not required):
  • Agony's Surgery Kit > Surgery Kit
  • BLD's First Aid Kit > Jerry-Rigged Medic Kit

  • Added damage resistance effect to Agony's Pain Killer.
  • Added Agony's bandage animations to BLD's.
  • Added a splint pack to recover partial leg usage if you break your legs, it has some hefty debuffs however.
  • BLD's MCM bandage healing setting works for all bandages (sterile heals more, boiled less, dirty the least, used never heals).
  • Added Open Wound effect to dirty bandages, which adds chance to get sick from it. Changed name to Dirty Wound.
  • Made clean bandages remove Dirty Wound.
  • Lessened duration of Surgery effects.
  • Can now craft Irradiated Blood with ghoul meat and blood kit.
  • Changed bleeding damage to be MUCH more substantial, to add a chance to use bad bandages in a moment of need.
  • Changed Infection damage to be more severe at all times, and even more when at over 50% health.
  • Changed weight of certain items to be more realistic.
  • Changed leveled lists to add all bandages, medic kits, and splint pack to the world.
  • Changed prices to be more in line with their item usefulness.
   
    
Alex - AID Overhaul - RO

  • Added Raider Overhaul's chems to leveled lists.
  • Added necessary effects from BLD and Agony to RO Pain Killers.
  • Changed prices to be more in line with their item usefulness.


Alex - AID Overhaul - WI

  • Added effects from BLD and Agony medic kits to Doctor Bag, only lessened (and certain effects removed).
  • Changed Stimpak items to be in line with BLD changes.
  • Nerfed Hydra, added extra bleeding damage when under its effects, and worsened the addiction effect.
  • Changed prices to be more in line with their item usefulness



Optional Plugins:

Alex - AID Overhaul - DA
  • Patches necessary Leveled Lists to have all items follow Damn Apocalypse spawn rates.

Alex - AID Overhaul - Humble Perks

  • Changed Military Stimpak to be in line with BLD changes.

Alex - AID Overhaul - Heather
  • Changed most Heather items to be more in line with BLD and Agony changes.

Alex - AID Overhaul - CHEF
  • Added changes from CHEF to entries edited by BLD and Agony, to remove conflicts.

Alex - AID Overhaul - SOS
  • Removed Chem keyword from Save-O

Alex - AID Overhaul - IAF
  • Changes all of Agony's ingestibles to use Immersive Animation Framework instead.
  • Add IAF animations to all ingestibles.


Alex - AID Overhaul - IAF - RO
Alex - AID Overhaul - IAF - WI

Alex - AID Overhaul - IAF - DA
Extra patches for Immersive Animation Framework.


Recommended Mods:

Damn Apocalypse Patch Compendium - DiaEdit: can't recommend this enough, just put my mod after these.https://www.nexusmods.com/fallout4/mods/61815

M8r98a4f2's Complex Item Sorter
: use this to add animations to all items my patch didn't, if you have Immersive Animation Framework installed.
https://www.nexusmods.com/fallout4/mods/48826


Conflicts:

Better Locational Damage's Agony patch:


It's honestly great, but it requires BLD - Leveled Lists - DLC, which makes all items, armor and weapons start to spawn at level 1, which I don't like. So, while my mod overrides every change from BLD's Agony patch, it doesn't override most changes from BLD - Leveled Lists - DLC, so the balance might be a bit off with both installed.

This also means that the MCM settings that control the spawn rate from BLD's Agony patch will not work.


Insult to Injury

Probably conflicts. Only recently I found out you can still get the mod on Discord, so I haven't had the chance to test it or make a patch if needed.


You should order these plugins like this (plugins not mentioned don't matter in the order for this mod):

Damn Apocalypse_CORE.esm

ImmersiveAnimationFramework.esp

MojaveImports.esp

Better Locational Damage.esp
MK_Agony.esp

Alex - AID Overhaul.esp
Alex - AID Overhaul - RO.esp
Alex - AID Overhaul - WI.esp
Alex - AID Overhaul - DA.esp

Alex - AID Overhaul - Humble Perks.esp
Alex - AID Overhaul - CHEF.esp
Alex - AID Overhaul - Heather.esp
Alex - AID Overhaul - SOS.esp

Alex - AID Overhaul - IAF.esp
Alex - AID Overhaul - IAF - DA.esp
Alex - AID Overhaul - IAF - RO.esp
Alex - AID Overhaul - IAF - WI.esp


Feedback is very appreciated.


My other mods:

Perks Overhaul: https://www.nexusmods.com/fallout4/mods/67312
Glass Bottle Overhaul: https://www.nexusmods.com/fallout4/mods/67372