Gun shoots twice in thirdperson when shooting single fire.
FIXED The issue myself...
Download the Glock 19x from the Nexus.
Download the B.A.E. - Bethesda Archive Extractor from the nexus
Run the bae.exe from the Archive Extractor and extract the files from the Glock19x - Main.BA2 to a folder of your choice.
In the extracted folder grab the WPNFireAutoReadySlave.hkx and the WPNFireSingleReadySlave.hkx from Meshes/Actors/Character/Animations/Glock19xAnims/Character/Player and paste them into your Fallout 4 folder where the 10mm Anims mod is located, which for me is: (E:\Launchers\Steam\steamapps\common\Fallout 4\Data\Meshes\Actors\Character\Animations\19mmAnims\Character\Player)
And it should be fixed. This bug really bothered me since I mostly play in third person and this bug made some weapons very OP which I didn't like. P.S. The same files are also in the "Character" folder and "Synth" folder. I did not replace the ones inside there and I don't know if those should be replaced as well. Since doing the above already fixed it for me.
God damn I was REALLY going crazy about this... I lost like 2 hours trying to solve it on my own. I will check your recommendation and come back to say if it worked.
EDIT : it worked ! Thanks mate. I still have the "random quick double shot" happening but that's the 3rd person bug happening with all semi-auto weapons. Crazy that nobody was able to figure it out since 2015.
Ever discover a fix for this? Just found it in-game when I discovered I couldn't hit anything. The vanilla reflex sights are messed up for me as well, the reticles are far too large and change in size as my character turns and moves.
the game is crashing too fast to desktop, I didn't even had the chance to see the main menu. I installed tactical reload framework with no luck, any solution?
Edit: I uninstalled tactical reload framework and now the mod is working.
when I aim with gun (I not sure if why this mod, or just any aim) appear a message from HUD Framework: GENERIC UPDATE (every time) anyway really good mod... both: animation and scale of the weapon
I find already a solution: need to install "01. DEF_UI Compatibility Patch" from HUD Framework
well a fo4 reinstall later and now there's another permanent issue, the third person model looks exploded and there's no records writing over the 10mm pistol besides this mod, putting it at the very end of my load order didn't help, and i removed all my animation mods. yet the issue persists. Very frustrating. Here is an image of the problem
174 comments
FIXED The issue myself...
And it should be fixed. This bug really bothered me since I mostly play in third person and this bug made some weapons very OP which I didn't like.
P.S. The same files are also in the "Character" folder and "Synth" folder. I did not replace the ones inside there and I don't know if those should be replaced as well. Since doing the above already fixed it for me.
I lost like 2 hours trying to solve it on my own.
I will check your recommendation and come back to say if it worked.
EDIT : it worked ! Thanks mate. I still have the "random quick double shot" happening but that's the 3rd person bug happening with all semi-auto weapons. Crazy that nobody was able to figure it out since 2015.
Best 10mm animation out there tho.
I installed tactical reload framework with no luck, any solution?
Edit: I uninstalled tactical reload framework and now the mod is working.
when I aim with gun (I not sure if why this mod, or just any aim) appear a message from HUD Framework: GENERIC UPDATE (every time)anywayreally good mod... both: animation and scale of the weaponI find already a solution: need to install "01. DEF_UI Compatibility Patch" from HUD Framework
the 10mm pistol besides this mod, putting it at the very end of my load order didn't help, and i removed all my animation mods.
yet the issue persists. Very frustrating. Here is an image of the problem