Fallout 4

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WarfightersWorkshop

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WarfightersWorkshop

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About this mod

SMALL SUBMOD

Adds the .50 GS from Modern Warfare 2019 and it's variants/Blueprints into Fallout 4.
My Discord: https://discord.gg/t8xES57jem
My YT: https://www.youtube.com/channel/UCaAWXsfslSSJk93-6rKa66Q

Please endorse as it always helps!

Requirements
Permissions and credits
Translations
  • Mandarin

BEFORE YOU DOWNLOAD;
Make sure to download the See through scopes compatible patches on the Tactical reloads modpage, for the Extended Weapons systems make sure it is above Tactical reload in the load order. Likewise make sure your Fallout 4 is up to date, and a legal copy. Get see through scope patch from the tactical reload page. The problem with anything that's not Bethesda made is that it gets replicated by multiple people. So FX0 has his own thing, Code has his own, and Bwones has Tactical reload, that creates conflicts. The only way that issue would be fixed is if Bethesda made an official patch that included these edits to the hkx

Alas, I doubt they will.

                                              


I just want to get this out the way so I can focus on the Scar, I'd rather not abandon it though but I'd rather focus on bigger projects. So I'll release it as a small submod that I might return to in the future but currently my focus is on a bigger project.

Console: Not yet

.50 GS description

"The most powerful semi-automatic handgun available, deals heavy damage up to intermediate ranges."— Description

The Desert Eagle returned to Call of Duty: Modern Warfare as the .50 GS. It is manufactured by FORGE TAC.

https://callofduty.fandom.com/wiki/Desert_Eagle

Mod details

Attachments

BarrelLaserOpticRear GripAmmunitionTrigger ActionPerks
  • Ready up - Action points regenerate at a faster rate.
  • Sleight of hand - Reloads faster (Animation changer)
  • Marathon - Increases the amount of action points.
  • Stalker - Increased speed movement while aiming down sights
  • Heavyweight - Increases the amount of weight you can carry.
  • Quickdraw - Timing of aiming down sight halved
  • Steady Aim - Hip firing is somewhat more accurate
  • Perceptive - Improves V.A.T.S hit chance, 25% less Action Point cost.
  • Blast Shield - Blast Shield slices all damage you receive considerably.
  • ICU - Faster HP regeneration
  • Nuclear born - Rad damage negated
  • Resilience - Falling damage negated
How to get
the gun is craftable at Chem Station

Recommended Mods
PIP-PAD - https://www.nexusmods.com/fallout4/mods/21953
(As this mod was animated without the Pip-boy it is highly recommended you download something that removes it)
Cubemap Textures - https://www.nexusmods.com/fallout4/mods/19256 To get the full effect from Gold\Damascus\Platinum I would recommend you download this mod, without it wont look like it does in the screenshots. This mod changes how cubemaps work, and you'll see the lush colors.

My Nexus - https://www.nexusmods.com/users/7487846
My Discord - https://discord.gg/EYUxPRs

Credits:
All credit and copyright goes to Activision and its respective companies.
Credits to the Infinity Ward teams that bring these games to life: Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Hyper, Khoa Le, Mark Grigsby Troy Irving. (Long list)
COD tools - Scobula
Tactical Reload - Bwones & I_code_I for making it possible 

Thank you to everyone that took screenshots for this mod <3

Tools used in my modding process
Maya
Photoshop
3DS Max
FO4Edit
Blender
Outfit Studio
Nifskope
Material Editor
Wavosaur
Audacity

Permission and legal information:
Check the permissions tab for more info.