My settlement originally started as a way to give convicts something to do other than remaining idle. They act and work as if they were settlers in a land somewhere in the Atlantic Ocean. This settlement cannot be had any provisioners, thought that is not to stop from having a very rich economy building things together.
Unlike the other optional stuff in this blueprint, this one is both optional and recommended, as the whole plantation thing s to also have those carrots in a greenhouse planter on top of the roof)
Optional (This mod is only use for the defences i made when attacking sea dolphins from that other mod Aquatic Bestiary - Sea life to the Commonwealth which it's not needed for this blueprint)
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All the mods will be detailed in the requirements so look forward to that, also this settlement is very far out from the main land so putting provisioners is not recommendable. An entire carrot plantation awaits.