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CPAM team

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Yvileapsis

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About this mod

H-CPAM introduces changes similar to mods like SAR, CPAO, BPAO and P4APA designed to be used with the Horizon overhaul.

Requirements
Permissions and credits
DISLAIMER: THIS MOD IS IN EARLY BETA, SOME OF THE FUNCTIONALITY IS NOT EVEN THERE, MOST OF THE FUNCTIONALITY WAS TESTED ONLY BY ME, REPORT ANY PA-RELATED BUGS YOU'LL ENCOUNTER

H-CPAM introduces changes similar to mods like SAR, CPAO, BPAO and P4APA series of mods,
balances community-made Power Armors for Horizon,
adds a balanced and interesting way of obtaining them.
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Great Thanks
To every author that let this mod use their amazing assets for this mod! CPAM would not be possible without you!
If you decide to install CPAM, please consider supporting or atleast endorsing these mods.
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Updates:

  • 0.5.0 Beta - Unique PA frames (BoS, Quantum, Rusted), X-01 set bonus, updated way of obtaining X-01, shipping all of the assets with the mod, MidWest, X-02, X-03 PA patches. 0.5.1. - fixed the way Rusted and Quantum PAs applied their effects.
  • 0.4.0 Beta - SAR-like functionality, PA parts destruction on most (I think all) PAed NPCs, fixed PA destruction, Gunners Overhaul patch.
  • 0.3.0 Beta - Swapped T-60 and T-51 construction components, fixed loose mods names, added set-bonuses for everything except X-01, fixed Piezonucleic power armor, added Horizon PA destruction to the CPAM - Main, Extras patch merged into the main mod, Extras patch is now a patch for people that do not want any CPAM changes.
  • 0.2.0 Beta - Fixed PA paints being uncraftable. Added icons. Added a way of obtaining Enclave Paint. Added a temporary way of obtaining X-01 (That'll be a quest later).
  • 0.1.0 Beta - Initial release, m150's IPA patch, IPA - Synths patch.
  • 0.0.9 Alpha - Countless hours spent on remaking functions of CPAO and BPAO, making system make sense.
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Plans (descending by priority):
  • (Possible) Repatch IPA because it's really buggy about Body Part Data (VATS) for now. This armor needs to be done almost from scratch to behave as other PA's. I'll try a couple of solutions, but I think, we'll need to accept it as is.
  • Finish a quest way of obtaining X-01.
  • Integrate X-01 Enclave paint with America Rising.
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Features:
  • CPAO and 4APA paints for all the vanilla Power Armors, all patched for the Horizon.
  • BPAO-like correlation of Brotherhood of Steel ranks and armors.
  • SAR-like functionality. There are 6 PA frames in the Commonwealth, every other one is replaced with a military/raider trunk, containing parts of T-45 or Raider PA. T-51 PA pieces dispersed across high-level locations.
  • Addressing PA-related lore inconsistencies on a big scale.
  • Removal of the 'uniqueness' of DLC Power Armors. Tesla is a variant of unlockable lining, Vim paint is just a paint that unlocked by quest.
  • Community PAs patched for Horizon, including PA destruction after enemies deaths, alloy system.
  • All of that easily mergable because of every ID renumbered by hand to be compatible.
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Paints:
Every vanilla Power Armor has all FO4 factions paints, except raider one because it's horrifying trash. X-01 has Enclave paint, that is gated behind a trade market unlock.
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Ranked Armor:
Every Brotherhood of Steel soldier has insignia corresponding to their rank on their armor, thanks to BPAO2 assets. Soldiers between the ranks of Initiate and Knight-Captain use T-45 PA, soldiers between Knight-Commander and Paladin-Commander use T-60 PA, high-rank soldiers like Star Paladins and Sentinels use T-51 PA and Elder has his unique X-01, taken from Enclave.
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Lore:
One of the biggest issues with Fallout 4 for me are the retcons that Bethesda done in the new Fallout. I addressed that:
  • T-60 is Brotherhood of Steel manufactured armor. This leads to it being available only to BoS soldiers. Every instance of T-60 in the wild is replaced with T-45.
  • X-01 is APA. The only way to find is to buy it at the Trade Market. For now. Every instance of X-01 in the wild is replaced with T-51.
  • T-51 is better than T-60 and is the pinnacle of PA it supposed to be. Stats of T-60 and T-51 are basically swapped. 
  • Small changes like Quantum X-01, that is replaced with T-51 with the Nuka-Cola paint job, pre-war military using T-51 armor instead of T-60.
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Extras:
  • You can carry more while in PA. I was really annoyed that if you have 10 STR you'll get no increase in your inventory and lose all your normal armor bonuses, so I edited PA Magic Effect.
  • Dropping on the people with PA no longer cases hostility. That was stupid and annoying.
  • No staggering while in PA. That was just stupid.
  • No poisoning while in PA.
  • ...more to be added.
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Addons and Patches:
  • [WIP] Institute PA
  • IPA - Synths: This addon adds this PA to Boss and Legendary Synths.
  • [WIP] AirForce PA.
  • X-02 PA.
  • X-03 PA.
  • MidWestern PA.
  • Courtesy of Greb751, this patch brings awesome War Tags paints in line with CPAM.
  • Gunners Overhaul patch.
  • ...more to be added.
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All Of That Easily Mergable:
...and I already made supposed to be popular solutions! One of the reasons behind creating this mod is cutting down the
loadorder, so I numbered every ID in this mod by hand, making it possible to merge every .esp from this mod without breaking stuff.

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Installation:
1. Install Horizon 1.5.4.
2. Install any assets you need:3. Install CPAM and tick the patches you want in the FOMOD.
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For any questions related to CPAM tag me (@yvileapsis) at Horizon's Discord.
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