Mods
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Allows the player to reset the attribute, specialization, spell, talent and skill points of any party members.
- 33KB
- 19.6k
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Allows the player to reset the attribute, specialization, spell, talent and skill points of any party members.
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Dragon Age Class and Specialization Pack
This adds several new Specializations and/or Classes to the game.
- 2.6MB
- 7.4k
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Dragon Age Class and Specialization Pack
This adds several new Specializations and/or Classes to the game.
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This AddIn unlocks the Dalish Origin for elf mages.
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This mod will give Sten two specialization points like everyone else.
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Extends the game\'s Core Resources with Awakening\'s resources.
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Ser Gilmore and dog companions in Awakening - Fully Voiced
This mod brings Ser Gilmore and your loyal mabari into AWAKENING, as new companions for the expansion. This mod continues the story of Ser Gilmore companion in Dragon Age Origins. Fully Voiced!
- 133.8MB
- 2.2k
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Ser Gilmore and dog companions in Awakening - Fully Voiced
This mod brings Ser Gilmore and your loyal mabari into AWAKENING, as new companions for the expansion. This mod continues the story of Ser Gilmore companion in Dragon Age Origins. Fully Voiced!
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This module adds the paladin class as a specialization for warrior characters. There are 8 new abilities added divided into two groups, holy and retribution.
- 51KB
- 1.5k
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This module adds the paladin class as a specialization for warrior characters. There are 8 new abilities added divided into two groups, holy and retribution.
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This is a mass Mod Merger of a number of ability-adding and conversion-related Mods.
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Baldurs Gate II Redux - Module 1 Irenicus Dungeon
Recreating the Baldur\'s Gate II experience in Dragon Age.
- 280.6MB
- 1.3k
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Baldurs Gate II Redux - Module 1 Irenicus Dungeon
Recreating the Baldur\'s Gate II experience in Dragon Age.
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This mod adds a Death Knight Specialization to warriors. You get 12 new talents, 4 in each of the disciplines of Blood, Frost and Unholy.
- 78KB
- 1.2k
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This mod adds a Death Knight Specialization to warriors. You get 12 new talents, 4 in each of the disciplines of Blood, Frost and Unholy.
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This Mod adds a new Class to the game.
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Chantry Monk Specialization-Martial Arts Unarmed Combat
This mod introduces a completely new mode of gameplay that uses weaponless combat and over 40 different martial arts moves to give you a truly enthralling experience! Teleport across rooms, strike faster than the eyes can see! Your bare hands will be a weapon far deadlier than the sharpest blades, far greater than the holiest artifacts!
- 734KB
- 952
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Chantry Monk Specialization-Martial Arts Unarmed Combat
This mod introduces a completely new mode of gameplay that uses weaponless combat and over 40 different martial arts moves to give you a truly enthralling experience! Teleport across rooms, strike faster than the eyes can see! Your bare hands will be a weapon far deadlier than the sharpest blades, far greater than the holiest artifacts!
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Dual Weapon Abilities for Arcane Warriors
This works for both DAO and Awakening (Unable to add new Dual Weapon Abilities until an update for the toolset is released that enables editing of Awakening Scripts). I decided to make this mod because requested to able use the Dual Weapon abilities for the Arcane Warrior sub class. I also include the source code in case someone was interested
- 852KB
- 936
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Dual Weapon Abilities for Arcane Warriors
This works for both DAO and Awakening (Unable to add new Dual Weapon Abilities until an update for the toolset is released that enables editing of Awakening Scripts). I decided to make this mod because requested to able use the Dual Weapon abilities for the Arcane Warrior sub class. I also include the source code in case someone was interested
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This Mod adds a new Mage specialization.
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This MOD adds new summon-talents for mages. You´ll be able to summon undeads, spirits, elementals and demons.
- 3.5MB
- 641
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This MOD adds new summon-talents for mages. You´ll be able to summon undeads, spirits, elementals and demons.
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Weapon and Shield Abilities for Arcane Warriors
This works for both DAO and Awakening (Unable to add new Sword and Shield Abilities until an update for the toolset is released that enables editing of Awakening). I decided to make this mod because requested to able use the Weapon and Shield abilities for the Arcane Warrior sub class. I also include the source code in case someone was intereste
- 824KB
- 579
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Weapon and Shield Abilities for Arcane Warriors
This works for both DAO and Awakening (Unable to add new Sword and Shield Abilities until an update for the toolset is released that enables editing of Awakening). I decided to make this mod because requested to able use the Weapon and Shield abilities for the Arcane Warrior sub class. I also include the source code in case someone was intereste
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2 Handed Weapon Abilities for Arcane Warriors
This works for both DAO and Awakening (Unable to add new Sword and Shield Abilities until an update for the toolset is released that enables editing of Awakening). I decided to make this mod because requested to able use the 2 handed Weapon abilities for the Arcane Warrior sub class. I also include the source code in case someone was intereste
- 810KB
- 571
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2 Handed Weapon Abilities for Arcane Warriors
This works for both DAO and Awakening (Unable to add new Sword and Shield Abilities until an update for the toolset is released that enables editing of Awakening). I decided to make this mod because requested to able use the 2 handed Weapon abilities for the Arcane Warrior sub class. I also include the source code in case someone was intereste
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This adds a new Mage Specialization to the game.
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Adds a new Fighter Specialization with multiple Talent paths.
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New Mage School Conjuration for new summons/pets.