Dragon Age: Origins

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Companions and NPCs
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Companions: 
I wasn't sure if I was going to make this apart of the main files or optional, since many people are very particular on how their companion characters look. So my companions still have the look of the originals (except Sten) or otherwise inspired by other Dragon Age installments. This is because I personally have a hard time with faces that don't seem to match the rest of the game. But there is a good chance you have your own companion MORs anyways so you might end up using those anyways.

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DAO:
  • Alistair redressed in tmp7704's Warden-Commander Armor and MOR (slightest tweaks), default start talents reworked, and unique restricted gear
  • Leliana unique restricted gear and MOR (Origins/Inquisitions mix), default start talents reworked Bard/Rogue talents only, allowing your choice to have her go archery or dual-weapons
  • Morrigan unique restricted gear, Apostate's Courage staff and MOR (Amalgamation of Concept Art/Origins/Inquisitions)
  • Sten redressed and MOR with tmp7704's Qunari Update, default start talents reworked, starts as Champion to match other Qunari 
  • Wynne MOR, default start talents reworked, and unique restricted gear
  • Zevran redressed with Awakening's Blackblade Armor Set model and MOR (slight tweaks) 
  • Oghren MOR (slightest tweaks)
Awakening:

NPCs:
Redressings and some MOR replacements. Some redressings included fixing mismatched gear. Also see Equipment Replacements (below), for full armor and weapon replacement guide.

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NPC MORs:
NPC Character (MOR and/or UTC) Replacements:
Affiliations:
*To opt out of DA2 templar models delete "DA2 Armor" folder and "Knight Commander Armor" folder.

Locations:
Redcliffe NPCs:
  • Easier Siege, you may note a file folder called Easier Siege under the Redcliffe NPCs, this makes the siege NPCs immortals. If you do not want this, delete this folder and it's contents. This is mostly because I hate the NPCs dying in this battle even though they don't actually help much (I'd heal them all before this mod, and started to resent this battle because of it), I figure it the "Holy Protection" worked! modification. 
  • Immortal Thugs and Non-Immortal Thugs options will be provided since you may want then to die Dywn/Sten's sword quest or not die during Recliffe Siege, pick one and delete the other. (v2.0 Update)
Non-Human Races:
Many redresses for Dalish, Dwarves and Qunari will now be scripted redresses, this is to prevent floating heads/invisible bodies and for mid-playthrough games. It cannot be fully scripted as there are some scripting limitations and only UTC edits can adjust. (v2.0 Update)
Random Encounters:
Lite Content:
Extra/Added NPCs:
Awakening NPCs:
  • Baroness redresssed with Morrigan's Ballroom Gown
  • Rylock redressed with Meredith's Armor

Dark Circle:
See just how dark and dismal life is like with the Circle of Magi and the even darker alternative of becoming a blood mage. Clothing replacements, morph makeovers, redressings—with recolours and DA2 models for the Circle of Magi mages and tranquil, as well as blood mages and maleficar.

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Inconspicuous mages are more inconspicuous—like the Liaison for the Mages' Collective. Some mage Travelers and Mages have been left untouched like the Traveler/Qunari Mages for those who use tmp7704's Qunari Update and Tevinter Mage and Soldiers for those who use Tevinter Nights

  • More attractive morphs, but more ambient/unnamed and few minor characters to minimize overlap of those who already have preferred morphs for their game.
  • Blood mages look more nefarious including some will have full black eyes and very pale skin, this is an indication they have killed or sacrificed the innocent. The corruption is spreading and demons are clawing from the other side of these blood mages' void black eyes. Some blood mages even cover or paint their faces to look more intimidating.
  • Tranquil and sometimes even mages look more like Chantry property wearing the Chantry's Robes. 
Includes:Redressings: 
  • Irving has a Malcolm's Honor model staff equipped
  • Elf male apprentices from Apprentice Robes --> Cumberland Circle Robes model
  • Human male apprentices from Apprentice Robes --> Aequitarian's Robe model
  • Elf and human female apprentices from Apprentice Robes --> Aequitarian's Robe model or Cumberland Circle Robes model 
  • The Last Request's Blood Mages Tevinter Mage Robes/Tevinter Robes to Archon Robes/Enchanter Cowl (see Replacements)
  • Thy Brother's Killer's Maleficarum from Chasind Robes and Enchanter Cowl --> Garb of the Maleficar and Mask of the Maleficar
  • The Cultist Overseer  (the Arcane Warrior) changed to female, my main's MOR and redressed to look like a Dragoness Enchantress.
  • Witches (from Mages just labeled as Witches, to non-Circle Mages relabeled Witches), including Leliana's Assassin Witch, Howe's Mages now Witches, Mercenary Witches/Mages, etc.
  • Non-Dalish Elven Mages (in Orzammar, Proving and Cara Hideout), are redressed to look more Elven/less Tevinter.
Morphs:
  • Uldred only for the Harrowing Chamber (black eyes added)
  • Blood mages have void black eyes. Some blood mages even cover or paint their faces to look more intimidating.
  • Various unnamed apprentices during Magi Origin and blood mages during Broken Circle.
  • Named but minor characters: Jowan, Owain, Niall and Mouse.

Nature of the Dalish:
See the culture and diversity of the Dalish through having more vestments and armor models. Clothing replacements, morph makeovers, redressings—with DA2 and Inquisition models. To start I always thought Zathrian should have had more of a resemblance to Tim Russ—so I made it so.

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Nature of the Dalish (Dalish Elves of Ferelden Revision) or NotD is a mod that works with other DA2 and Inquisition resource mods. Note that although this mod is Dalish Elves focused tmp770's Elf Update mod also has files that replace all elves in game city elves and presets—so you may choose to not use that mod and I have provided some comparisons on how this mod will work with and without it (see Disclaimer section).

Includes:
Redressings: 
Morphs:

Gnawed Nobles:
Treachery, tragedy and torture—not to mention an upcoming Blight—is the life for the Nobility of Ferelden, and it has hardened them. Clothing replacements, morph makeovers, redressings—with recolours and DA2/DAI models for the Nobles of Ferelden—for less bright noble clothing atmosphere.

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Denerim NPCs, includes some ambient knights, guards, Ativan Crows, Liselle, Marjolaine and brothel NPCs.

Includes:
Some Notable Noble Redressings: 
Some Notable Denerim NPCs Redressings: 
Morphs:
  • Alfstanna, Anora, Eleanor (just a hair change), Rendon Howe (Nathaniel MOR with adjustments), Habren (just a hair change), Isolde, Landra (slight tweak)
  • Awakening's Delilah Howe MOR on an ambient noble in Denerim Market.
Other: 
  • A script added to properly remove Eleanor's clothing from her and inventory.

A Paragon of Dwarvenkind:
Paragons, royalty and the casteless—exile and escape. Clothing replacements, morph makeovers, redressings—with recolours and DA2 models for Dwarves of Ferelden.

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Clothing replacements, morph makeovers, redressings—with recolours and DA2 models for Dwarves of Ferelden. Some redressing is just correcting/replacing mismatched armors and removed mage robes on dwarves.

Includes:
Some Notable Redressings: 
Some Notable Item Replacements:
Morphs:

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Equipment Replacements
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Via the UTIs folder in the Companions and NPCs folder. Don't like replacements? Delete all folders that have Replacements or Rplc in the name.

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The following gear has replacement models as shown. Some other armors are also included but are not direct replacements but will be shown just as a reference. Note, not Qunari friendly, recommended to have tmp7704's Qunari Update and Kossith Add-On which is included in the RfCIP for RtF. The below non-Qunari friendly replacements will still work on Sten with a Cross-Mod Integration update, so he can still wear the armor but it will be in Qunari Armor/Robe models. 

Also note, some items like Codex Items have been given the DLC icons to be able to differentiate between them and standard items more easily. 

Armor Set Replacements:

First Image: Replacements top and Originals bottom. Stats not affected. Should be for Human, Elf and Dwarf and unisex friendly, unless otherwise mentioned.

Second Image: shows elf armor some may have human or just human female version, but some are elf only, female elf only, elf and human female only or female human and elf only. The Elven Sentinel Armor models are recolours from The Guardians of Cadash Thaig, the recolours are a miscellaneous file.

Third Image: Replacement's for Qunari. Requires QUKA Extended Files, a miscellaneous file. (v2.0 update)

Armor Replacements:
*To opt out of DA2 templar models delete "DA2 Armor" folder and "Knight Commander Armor" folder.

Tint Recolours:
Robe Replacements:

Fourth Image: All elf friendly if you have Cross-Mod Integration (Connect the Mods) and DA2 Chantry Robe for elf male and female.

Gear turn Blackblade Replacements:
Helm Replacements:

Weapon and Shield Replacements:

Weapon Upgrade:
  • Warden's Longsword has been given Massive damage to darkspawn, basically one hitting all weak normal and normal darkspawn early game. This is for fast tracking the Prelude. Delete "gen_im_wep_mel_lsw_war.uti" if this is too cheat for you.
Avvar vs Chasind:
I decided to do an Avvar vs. Chasind differentiation comparison while still making use of Spoils of the Avvar and sapphim's Avvar Leathers. Avvar the mountain tribe and Chasind the forest and swamp tribe. (v2.0 update)

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Awakening and DLC Equipment Replacements
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This is available via Awakening and DLC Rplc (Optional).

Awakening Replacements:
Gear turn Blackblade Replacements and Rogue Restriction Removed: Leliana's Song Replacements:
These items will also be available in Origins in Marjolaine's chest. 
These items are just replaced.
Stone Prisoner Replacements:
Warden's Keep Replacements:
Unobtainable Warden Armors and Shield worn by Grey Warden NPCs uses both Ferelden Pack and tmp7704's Warden Armours.
Witch Hunt Replacements:
DLC Gear Replacements:

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Awakening Replacements
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Via Resources for Certain Interested Parties mod, RfCIP Awakening Integration file, for various Awakening models. If you do not want an integration skip or delete. The following has replacement models as shown.

Monster Replacements:

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