This mod does not have any known dependencies other than the base game.
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Changelogs
Version 1.1
Update for patch 2.1
Version 1.04
Quest widget has been attached back to slots, it will no longer go offscreen when you're in scanner mode/minimap hide, and left some small space for vanilla minimap (delivery timer under map) users
Johnny flashback fix has been merged for AIO version
Version 1.03
Message / Contact notifications changes
Minimap tweak
Version 1.02
De-attached quest widget from HUD slots so it will not move up and go offscreen when Minimap isn't present
My own take on the game's user interface, or... Deus Ex HUD 2077 edition i think?
I always find it jarring how the HUD design on the vanilla game is all over the place, the health bar, the quest widget, the notifications, the ammo counter, everything looks different from each other, except the DPAD hint, Minimap, Phone caller widget, and the rest of fullscreen HUD, even the 2018/2019 version of the game's HUD is better than the final version (but there's mods that does that already) so i bring you...
Streamlined HUD
What it does is simply makes everything connected / similiar, while respecting the overall UI design
Feedbacks would be appreaciated, please do tell if you have good or better idea than mine :D
Also removed the red background on Contact / SMS manager, Vehicle call, and Weapon wheel, and some additional changes
Compatibility:
HUDitor ✔
Limited HUD ✔ (Disable district name from LHUD)
Spicy's HUD colors ✔
TheManualEnhancer's HUD colors ✔
Bloat Begone ✔
Preem Scanner ✔ (Add "#" or "0_" to overwrite this mod)
Purify the UI ✔ (Add "#" or "0_" to overwrite this mod)
Known issues:
Hopefully none
To do:
Phone call widget
Should i make the inventory background black/grey? so it doesn't look weird when used with hud colors mods, because for some reason it's a red texture instead of canvas like in settings / pause menu
installation: "\Cyberpunk 2077\archive\pc\mod" My vehicle mods