Blade & Sorcery

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SwordFisherL42

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SwordFisherL42

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About this mod

Each pistol is unique, with it's own sounds, animations and custom behaviours. Ammo capacity, bullet force and recoil are customizable. Regular updates are planned in order to add more pistols and more scripted modules. See mod page for details and download.

Permissions and credits
Changelogs
Donations
This mod is meant to be a small open test of a standalone firearms framework I have been working on. I will continue to push updates to this page as I work on more pistols and updates to the code-base, after which I will try to release packs for other weapon types. 
Cheers!
-Fisher



Update V2.0.0 - Enemy Pistol Waves


This update adds a few NPC pistol waves, which you can find under "Firearm Waves". Enjoy this one! The next update is already in progress :)

Keep in mind that the larger waves may run into performance issues on some setups.

(I added map compatibility with Drags new map, and TOR maps. You can edit the waves to add them to any map you choose.)

Changelog 2.0.0 - "Enemy Waves"

- Added 9 Enemy Waves

- Script improvements: NPC interaction added

- Improved bullet penetration & bullet damagers:
 - pistols: 5dmg
 - Revolver: 15dmg
 - Drakefire: 20dmg

-Removed blunt damage to player from shell casings




Fisher's Pistols V1.0.0 

Each pistol is unique, with it's own sounds, animations and custom behaviours. Regular updates planned to add new pistols and more scripted modules. Ammo capacity, bullet force and recoil are customizable by opening Item_Weapon_*.json and editing the values under "modules".

Pistols will be under "F-Pistols" in the spawn book.

Basic Controls
Use: Fire
Alt-Use: Reload or Cock Hammer

Pistols Added:
* Basic 9mm Pistol
* Enforcer Pistol
* Drakefire Flint-Lock Pistol
* Infinity Revolver

Features
+ Piercing bullets with custom damager
+ Instant-kill on headshots
+ Scripted animations for: Shoot, Reload, Empty
+ Powerful blunt damagers to pistol-whip and knock down enemies
+ Adjustable Ammo Capacity, Bullet Force and Recoil
+ Weapon sounds: "gun ready", "gunshot", "slide action", "empty click"




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