Latest Mods
- Refine results Found 11485 results.
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Adds the Chimer race to the game.
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Do you want to upgrade your armor and make them better instead of looking arround all over Morrowind to find better armor to use? Do you think the armorer skill is a bit lack luster and should have other or more functions within the game? Then look no further.
- 372KB
- 21
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Do you want to upgrade your armor and make them better instead of looking arround all over Morrowind to find better armor to use? Do you think the armorer skill is a bit lack luster and should have other or more functions within the game? Then look no further.
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'Cast When Strikes' weapon enchants will only release a charge when wanted, controlled by toggle on/off button.
- 3KB
- 95
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'Cast When Strikes' weapon enchants will only release a charge when wanted, controlled by toggle on/off button.
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Better Armor and Weapon Ratings
Increases armor/weapon rating for bonemold, netch leather, and chitin armor and weapons
- 8KB
- 4
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Better Armor and Weapon Ratings
Increases armor/weapon rating for bonemold, netch leather, and chitin armor and weapons
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Adds an effigy of our lord and saviour Jiub to the Seyda Neen lighthouse.Cliff racers within a short radius of the holder WILL BE SKINNED ALIVE.
- 1.4MB
- 8
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Adds an effigy of our lord and saviour Jiub to the Seyda Neen lighthouse.Cliff racers within a short radius of the holder WILL BE SKINNED ALIVE.
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This mod of mine removes the default non animated scum texture covering many ponds on the Bitter Coast and beyond.For use with a water replacer (or unmodded!) that doesn't remove the textures on top, so the ponds match the animated water you would see off the coast.
- 1KB
- 17
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This mod of mine removes the default non animated scum texture covering many ponds on the Bitter Coast and beyond.For use with a water replacer (or unmodded!) that doesn't remove the textures on top, so the ponds match the animated water you would see off the coast.
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Morrowind main theme replaced with Rog theme.
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Heading down the road south of Karthwasten, a Breton witch and a naked Nord stand on the side of the road, waiting for any curious travelers to assist them. A very short quest made using Tamriel_Data inside Skyrim Home of The Nords.
- 13KB
- 24
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Heading down the road south of Karthwasten, a Breton witch and a naked Nord stand on the side of the road, waiting for any curious travelers to assist them. A very short quest made using Tamriel_Data inside Skyrim Home of The Nords.
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BDD_Morrowind are the dictionaries for the ESP/ESM Translator: https://www.nexusmods.com/skyrimspecialedition/mods/921
- 7.3MB
- 7
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BDD_Morrowind are the dictionaries for the ESP/ESM Translator: https://www.nexusmods.com/skyrimspecialedition/mods/921
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Adds more black lichen and red lichen throughout the Ashlands. Adds more green lichen throughout the West Gash region.
- 3KB
- 16
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Adds more black lichen and red lichen throughout the Ashlands. Adds more green lichen throughout the West Gash region.
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A modular kitchen stove resource with snap to grid line up.Mix'n'match items for an almost unlimited choice of setups.
- 1.7MB
- 7
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A modular kitchen stove resource with snap to grid line up.Mix'n'match items for an almost unlimited choice of setups.
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Welcome to the Arena OpenMW BCOM 3-Way Patch
Personal edit to OpenMW wiki's patch for major quest/faction mod "Welcome to the Arena", making it compatible with BCOM.
- 137KB
- 13
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Welcome to the Arena OpenMW BCOM 3-Way Patch
Personal edit to OpenMW wiki's patch for major quest/faction mod "Welcome to the Arena", making it compatible with BCOM.
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This is my testers cheatcode for MW. It sets all your skills and attributes to max, health to 320 and level to 100. Specifically for other modders who need a character with (average late game health) and very endgame stats on a freshly loaded character to quickly test how balanced ones end game monsters/characters/mechanics/etc/ are.
- 2KB
- 2
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This is my testers cheatcode for MW. It sets all your skills and attributes to max, health to 320 and level to 100. Specifically for other modders who need a character with (average late game health) and very endgame stats on a freshly loaded character to quickly test how balanced ones end game monsters/characters/mechanics/etc/ are.
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Adds 3 Mystical Pyramids which you can place and recall to from any outside location.
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This mod adds a small cosy nordic home, Heimdall, with the dock and some added vegetation just outside of Seyda Neen. It comes with a short story, making you understand what happened there and why this house is empty and free to claim for yourself.
- 11KB
- 11
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This mod adds a small cosy nordic home, Heimdall, with the dock and some added vegetation just outside of Seyda Neen. It comes with a short story, making you understand what happened there and why this house is empty and free to claim for yourself.
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"Your luck is at zero, she won't let you hit" N'wah, please. Increases all races' base luck to 50 and the Luck multiplier by 25%.
- 4KB
- 5
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"Your luck is at zero, she won't let you hit" N'wah, please. Increases all races' base luck to 50 and the Luck multiplier by 25%.
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East Vvardenfell Travel Service
This mod adds 6 caravaner travel services to the eastside of Vvardenfell. Helping to fill out the vanilla services with land based travel in the Grazelands and Molag Amur. Simple, balanced, useful.
- 6KB
- 40
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East Vvardenfell Travel Service
This mod adds 6 caravaner travel services to the eastside of Vvardenfell. Helping to fill out the vanilla services with land based travel in the Grazelands and Molag Amur. Simple, balanced, useful.
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Knights of Tamriel - Armour of Stendarr
Recreation of Jeremy Mcguinn's Armour of Stendarr
- 561KB
- 24
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Knights of Tamriel - Armour of Stendarr
Recreation of Jeremy Mcguinn's Armour of Stendarr
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This mod adds 2 traders: Stevenson and Jasmin in Balmora on the east bank of the river near Hecerinde's house, down the stairs from Caius Cosades's house.
- 3KB
- 16
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This mod adds 2 traders: Stevenson and Jasmin in Balmora on the east bank of the river near Hecerinde's house, down the stairs from Caius Cosades's house.
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Detailed Ald'ruhn.