The Witcher 3

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munchyfly

Uploaded by

munchyfly

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About this mod

Master post where I'll put everything related to crafting (weapons, armor, etc.)

Requirements
Permissions and credits
Changelogs
Donations


You can find more of my mods & contact info @ my Carrd

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READ THE PAGE THOROUGHLY (AS MANY TIMES AS NEEDED) BEFORE REPORTING ANYTHING.

DON'T LIKE IT? DON'T USE IT! AND MOVE ON...


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OR



To load 4K textures:
 I personally prefer Tweaks as it offers more customization options but HD Project's config file works as well.





Master post where I'll put everything related to crafting (weapons, armor, etc.)





Eredin's Sword: Adds a steel and silver version of Eredin's sword + schematics. The schematics are scattered throughout the world.


Vesemir's Swords: Standalone DLC mod that adds Vesemir's swords + schematics. The schematics are scattered throughout the world. 3 (three) scabbard colors available.


Wooden Swords: Adds a steel and silver variant of the in-game wooden sword + schematics. The schematics are scattered throughout the world.


Kuliu: Adds a steel and silver variant of the Kuliu sword + schematics. The schematics are scattered throughout the world.


Swords Of The Wild Hunt: Adds steel and silver variants of the swords wielded by the Wild Hunt. The schematics are scattered throughout the world.


Final Fantasy XV Weapons: Adds some Final Fantasy XV weapons + bolts + schematics. The schematics are scattered throughout the world.


Zireael: Makes Ciri's steel and silver swords standalone and craftable. The schematics are scattered throughout the world.


Dragon Age Weapons: Ports some weapons from the Dragon Age franchise. The schematics are scattered throughout the world.


Craftable Shirt: Adds a new shirt + schematic. The schematic is scattered throughout the world.


Craftable Vanilla Shirt: Adds a schematic that allows you to craft Geralt's Shirt. The schematic is scattered throughout the world.





Place inside your DLC folder.






Vesemir's Swords

  • Pick ONE scabbard color
  • Place in your DLC folder




Zireael & Zireael Alt

Both can be installed at the same time.



All the rest...

Are DLC mods and should be compatible with any other mod.






  • If using Swords and Meditation, the scabbards might be wrongly placed (aka float). The only way around this is by either manually positioning them or disabling them completely in the mod menu. Nothing me or Menschfiend can do about it.
  • I have not tested the swords with Swords on Roach but I'd avise you not to place them, as the scabbards may end up in the wrong position (aka float). The only way around this is by either manually positioning them or disabling them completely in the mod menu. Nothing me or Menschfiend can do about it.





General
  • Schematics are scattered due to merchants having a limit as to how many items they can "carry". I do not know what this limit is and I'd rather avoid breaking other mods because of it. If you think searching for the schematics is too hard, you can always use the console commands.
  • The only overhaul mod I use is ESGO. I do not use Ghost Mode or Enhanced Edition or whatever other overhaul mod is out there. Therefore, I will not make any patches for them. You are free to make patches yourselves but please contact me first if you want to release them.
  • I will not alter the stats. You are free to do so but please contact me if you want to release anything.
  • If you want to remove level restrictions and don't use any overhaul mods like GM, EE or ESGO, you can use No Gear Level Restrictions.
  • If you want to see the descriptions of the items, use Item Description Fix.
  • Unless stated, all swords now support rune effects. Some are custom. Some use vanilla.
  • Unless stated, vanilla-based swords have their own textures. Meaning that any mods that retexture vanilla ones will not affect this mod.



Final Fantasy XV Weapons

  • Masamune and Dodanuki did not originally have scabbards so I got one from another sword and altered it as best I could to  fit the swords. There may be some small clipping. You have been warned.
  • Genji Blade did not originally have a scabbard so one was made from vanilla files. They were not taken from All NPC Scabbards 1.22 including DLC.
  • Swords aren't "realistic". I MIGHT (not in the near future) edit the textures and materials to make them somewhat resemble vanilla swords. This is a personal mod I decided to share and I'm perfectly content with it as it is.
  • Crossbows do not have animations and they never will.
  • Weapons don't have runes and I don't plan on adding them anytime soon, as some would have to be hand crafted. There are way too many swords in this pack and I lack the imagination to create new ones.





Dragon Age Weapons

  • Some weapons have custom runes. I did my best to align them according to the swords design.
  • Some weapons use copies of vanilla runes, as I had to move them in order for them to be properly aligned.
  • Some weapons use vanilla runes.
  • Some of the models may look a bit weird. I tried to fix them but that would mean sacrificing runes.



Zireael & Zireael Alternate

  • Rextextures and/or mesh edits to Ciri's swords and scabbards will not affect this mod.
  • The runes are the same as the one during the endgame scene. They will be the same for all 3 levels. I made a copy of the runes so any mods that alter the vanilla textures will not affect this mod.



Eredin's Sword


  • These use a copy of Wild Hunt runes so any runes that affect the vanilla texture will not show up on these swords. I had to alter them in order for them to line up properly with the sword.



Craftable Shirt

  • Uses the base game entity, mesh and textures. So any mod that alters those will affect this one.
  • Cannot be used for crafting unless I add copies of vanilla armor recipes (which I won't do). This was made mostly as an overpowered-sort shirt so I could use it without having to worry about dying. Ergo, purely aesthetic reasons.






  • Mr Mandragora(n) for telling me to put scabbards on Eredin's Sword.
  • Amasiuncula for giving me permission to re-upload the Chikage weapons.
  • Scoutbr0 & jato for helping me figure out the missing runes.
  • ding for their invaluable Witcher 3 Blender Tools
  • Icons for FFXV Weapons recipes are from here  and game files.
  • chaiNNer | Models: Remacri, UniScaleNR Balanced, 4xNormalMap_Catrom_36000_G, 4x_Manga109Attempt
  • Vance.ai 


Some assets were used from the following games. This mod is not affiliated with the following in any way:

  • Dragon Age: Inquisition © BioWare & Electronic Arts Inc.
  • FINAL FANTASY XV © 2016 - 2018 SQUARE ENIX CO., LTD. All Rights Reserved. MAIN CHARACTER DESIGN: TETSUYA NOMURA. FINAL FANTASY, SQUARE ENIX and the SQUARE ENIX logo are trademarks or registered trademarks of Square Enix Holdings Co., Ltd.








Donations are not required but are welcome. You can donate via the following:

[ Patreon | Ko-Fi | By Me A Coffee ]