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Lewis Elementary

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ElementaryLewis

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About this mod

Change appearance of all swords to one of the witcher school swords. Without changes their stats.

Requirements
Permissions and credits
Changelogs
Donations
IMPORTANT
This Mod works only on CLASSIC Editions: (1.32 version)
For the Next Gen version, go to the Next Gen compatible of the mod.


What's the purpose?
Based on the idea of Swap Witcher Armour Appearances, with the permission of the author. Geralt will always have the same looking witcher school swords you equip, not matter their stats or inventory icon.
The appearance depend of the witcher sword rank, meaning that each tier rank is replaced with its equivalent. For example if your equip Enhanced Cat Steel Sword with the appearance of Wolf Swords, your sword will look like Enhanced Wolf Steel Sword.

I only replaced the equipped template and left the inventory icon alone. You can still tell them apart easily in your inventory/stash or when you craft new sword.

List of files

Main files:

Swap Witcher Swords
- Wolf School Swords
- Cat School Swords
- Gryphon School Swords
- Bear School Swords
- Venomous Viper Swords (all levels look the same, even the starting Viper swords)
- Manticore School Swords (all levels look the same, for each NG and NGP version)
- Iris, knows as Olgierd Sabre (all levels look the same, steel sword only)
- Aerondight, know as Lady of the Lake Sword (all levels look the same, silver sword only)
Note: Iris and Aerondight appearance won't glow. Only the real one.

Optional files:

Swap Starting Swords (Request by ThisUsernameIs2long)
- Witcher's steel sword and Witcher's silver sword, AKA the Starting Swords (all levels look the same) 

Swap Manticore Unique Swords (Request by Jckspacy)
- Manticore School Swords NG Base (all levels look the same)
- Manticore School Swords NG Plus (all levels look the same)

Swap Viper School Swords (Based on Zowbaid template choice, with new icon)
- Viper School Swords (all levels look the same, until Mastercrafted/Grandmaster which look Venomous Viper Swords)

Swap D'Yaebl--Reach of the Damned Swords (Request by TuskanKhan)
- Relic "D'Yaebl" for Steel Swords and Relic "Reach of the Damned" for Silver Swords (all levels look the same)

Installation
For newcomer/beginner: I invite you reading The Tome of Witcher 3 Modding

1. Download the main file and Mod Limit Adjuster [Necessary, so I won't have the "my game crash/won't launch/infinite load" comments].
2. Extract the folder and choose one of the desired folder. DON'T INSTALL WITH MOD MANAGER!
3. Drop it in your game's directory Witcher 3 Wild Hunt\Mods folder (if doesn't exist, create one).
4. Use Script Merger and merge to ONE MOD only for each bundle text. If any problem, don't hesitate to ask in the post section.

How to uninstall?
Delete the mod folder. Then launch Script Merger and remerge again.


Compatibility and Conflict
This mod is fully compatible to any Overhaul mod, like Ghost Mode. And any texture mod that changes XBM/W2ENT of the swords or scabbards.
Normaly we don't recommend to merge Bundle Text, but my mod is safer and easy to merge. You just have to select only the code line from Swap Appearance.
Knowing the risk, I recommend to merge to ONE MOD for each bundle text, like Ghost Mode.
Otherwise, uninstall Swap Appearance or use WolvenKit (if you know how to code XML). Don't set priority order, it won't resolve the problem.

Here is the list of all changed files.
Spoiler:  
Show

- dlc\bob\data\gameplay\items\def_item_crafting_weapon.xm --> All Grandmaster + Manticore. NG Base
- dlc\bob\data\gameplay\items_plus\def_item_crafting_weapon.xml --> All Grandmaster + Manticore. NG Plus
- dlc\dlc10\data\gameplay\items\dlc10_wolf_swords.xml --> Wolf. NG Base
- dlc\dlc10\data\gameplay\items_plus\dlc10_wolf_swords.xml --> Wolf. NG Plus
- dlc\ep1\data\gameplay\items\def_item_crafting_weapon.xml --> Venomous Viper. NG Base
- dlc\ep1\data\gameplay\items_plus\def_item_crafting_weapon.xml --> Venomous Viper. NG Plus
- gameplay\items\def_item_crafting_weapon.xml --> Starting Viper, Cat, Gryphon, Bear. NG Base
- gameplay\items_plus\def_item_crafting_weapon.xml --> Starting Viper, Cat, Gryphon, Bear. NG Plus

Not changed:
- dlc\bob\data\gameplay\items\def_item_weapon_relic.xm--> Aerondight. NG Base
- dlc\bob\data\gameplay\items_plus\def_item_weapon_relic.xm--> Aerondight. NG Plus
- dlc\ep1\data\gameplay\items\def_item_weapon.xml --> Iris. NG Base
- dlc\ep1\data\gameplay\items_plus\def_item_weapon.xml --> Iris. NG Plus


Recommended Mod
Below are the list of mod I recommend with mine:
- Swap Witcher Armour Appearances: Most recommended, swap all Witcher gear appearance to the preferable one.
Swap Crossbow Appearances: Most recommended, swap all Crossbow appearance to the preferable one.
Scabbard Clipping Fix: As the name states, fix some mesh detail that swords would clip through scabbard. 
- The Essential Weapon Rework: Statistics refont of all Relic and Witcher swords to make them unique and powerful.
Viper Venomous Silver Sword Schematic Restored: Restores the schematic for Venomous Viper Silver Sword.
- Kaer Morhen Upgradable Gear: Add Diagram to craft Kaer Morhen Gear in the similar way of a witcher school gear. [Don't use Auto-Loot]
- Long Iris Scabbard: change the Iris scabbard in bigger and similar one of what Olgierd uses. [You don't need if you use Weapon Rework]
- Long Aerondight Scabbard:  change the Aerondight scabbard in bigger and longer. [You don't need if you use Scabbard Clipping Fix]

My other Mod
The Legend of Zelda: Tears of the Kingdom 
The Witcher 1 Enhanced Editions 
The Witcher 2 Assassin of King 
The Witcher 3 Wild Hunt 

Special Thanks
All the creators of Wolvenkit
mrjaypee for the idea and is Swap Witcher Armour Appearances mod for Witcher 3.
Vortikai for the introduction of FOMOD Creation Tool for Vortex users. Though I still don't recommend for Witcher games.
Zowbaid for his idea of a better looking Viper Swords and icon changes (no more ugly Cat appearance).

Andrzej Sapkowski (Author) and CD Red Projekt (Game studio) for the creation of The Witcher univers.