I've uploaded another main file for the next-gen version of the game. Download and install the appropriate one for whichever version of the game you are playing.
If you are using the next-gen version of the game you need to open the "dx12filelist.txt" file (or "dx11filelist.txt" if playing in DirectX 11) in the "Witcher 3 Wild Hunt\bin\config\r4game\user_config_matrix\pc" folder and add "ESGO.xml;" to the end of the list. Do not forget the semicolon at the end. You can also use the mod Menu Filelist Updater to do this for you.
If you don't do this step, you will not have a menu for this mod.
Remember that ESGO has a website where you can find all the information available about the mod.
F.A.Q. - Frequently Asked Questions
Q: Is this mod compatible with New Game Plus? A: Yes, New Game Plus is supported. However, I don't personally play NG+ and only do basic testing for it, so it's more likely to have minor bugs and balance problems.
Q: Can I install this mod with Nexus Mod Manager or Vortex? A: Yes. However, an additional manual step is required because those mod managers don't install mod menus. Refer to the installation instructions for details on how to do this.
Q: I've installed the mod but I don't have the mod's menu in my game. (not really a question) A: You didn't install the mod's menu file. Read the installation instructions again, especially if you installed using NMM/Vortex.
Q: Should I have the vanilla game's enemy scaling on or off while using this mod? A: It shouldn't really matter, but I would turn it off just to be safe.
Q: Why are the mod settings not saving after I change them? A: Most likely you have your "user.settings" file set as read-only. The file is located in your "Documents/The Witcher 3" folder.
Q: Is this mod compatible with [insert mod name here]? A: Check out the compatibility page. It lists many popular mods that are compatible and incompatible. If you don't find it there, you can try asking here. You can also just try merging them and seeing if the game launches.
Q: I have a question about how one of the options works. (also not a question) A: Please read the description of the option on the ESGO Options page. It may answer your question. If not, try asking here and I may respond when I get time.
Q: Can you add a new option? Do you take requests? A: After working on the mod for about 3 years, I've decided that it's time to move on. I'm no longer going to change or add to the mod. I may still release small updates in the future to fix any bugs that are reported.
There is conflict between Brothers in Arms and ESGO. Should I give B (BIA) or C (ESGO) as an answer?
I tried leaving them unmerged, but then the mod No Inventory Weight Limit - Next Gen - Over 9000 doesn't work and I believe that's because these 2 are unmerged.
Consegui instalar o mode, resolvendo manualmente os erros, ele instala, aparece todas as opcoes no menu, porem todo dano eh 0, tanto meu quanto dos inimigos... Ja tentei todas as configuracoes
Hi, i saw that now the "Automatic Leveling Gear" is able to scale up and down now. But I saw that the ESGO option explain page is still leveling up only.
Error [modesgo]game\player\r4player.ws(9840): Unknown type 'CombatSpeed' for property 'Speed'.Error [modesgo]game\player\r4player.ws(10296): Unknown type 'CombatSpeed' for property 'csmWhirl'.Error [modesgo]game\player\r4player.ws(10313): Unknown type 'CombatSpeed' for property 'csmRend'.Error [modesgo]game\player\r4player.ws(11100): Unknown type 'ESGOEquipmentHandler' for property 'Equipment'.Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
literally no other mods installed but this and the patch
Wolven Hour Bugs? After using it, nothing happens.
// if the player has the Wolven Hour potion active, make all level requirements 2 levels lower if(thePlayer.HasBuff(EET_WolfHour)) { if((inv.GetItemLevel(item) - 2) > thePlayer.GetLevel() ) return false; } ---------------------------------------------------------------------------------------------------- TO -//modESGO\content\scripts\local\ESGO - Equipment.ws --------------------------------------------------------------------------------------------------- // if the player has the Wolven Hour potion active, make all level requirements 2 levels lower if(thePlayer.HasBuff(EET_WolfHour)) { if((inv.GetItemLevel(item) - 2) > thePlayer.GetLevel() ) return false; else return true; }
Error [modesgo]game\gui\main_menu\ingamemenu.ws(401): Unable to find suitable operator 'OperatorLogicNot' for given types (void, void) Error [modesgo]game\gui\main_menu\ingamemenu.ws(1203): Function 'TelemetryConsentChanged' does not take 1 param(s) Error [modesgo]game\gui\main_menu\ingamemenu.ws(2173): Function 'NoticeMenuDepth' does not take 1 param(s) Error [modesgo]game\gui\main_menu\ingamemenu.ws(2595): Function 'NoticeMenuDepth' does not take 1 param(s) Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I get these errors when starting the game. How can i fix this?
Error [modesgo]local\esgo - combat.ws(558): Could not find function 'GetCountered' Error [modesgo]local\esgo - combat.ws(624): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(640): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(659): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(675): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(707): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(776): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(788): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(803): Could not find function 'SetCountered' Error [modesgo]local\esgo - combat.ws(815): Could not find function 'SetCountered' I got that kind of problem. Can someone guide me how to solve it? I cant even find the 'local' folder
1989 comments
If you are using the next-gen version of the game you need to open the "dx12filelist.txt" file (or "dx11filelist.txt" if playing in DirectX 11) in the "Witcher 3 Wild Hunt\bin\config\r4game\user_config_matrix\pc" folder and add "ESGO.xml;" to the end of the list. Do not forget the semicolon at the end. You can also use the mod Menu Filelist Updater to do this for you.
If you don't do this step, you will not have a menu for this mod.
F.A.Q. - Frequently Asked Questions
Q: Is this mod compatible with New Game Plus?
A: Yes, New Game Plus is supported. However, I don't personally play NG+ and only do basic testing for it, so it's more likely to have minor bugs and balance problems.
Q: Can I install this mod with Nexus Mod Manager or Vortex?
A: Yes. However, an additional manual step is required because those mod managers don't install mod menus. Refer to the installation instructions for details on how to do this.
Q: I've installed the mod but I don't have the mod's menu in my game. (not really a question)
A: You didn't install the mod's menu file. Read the installation instructions again, especially if you installed using NMM/Vortex.
Q: Should I have the vanilla game's enemy scaling on or off while using this mod?
A: It shouldn't really matter, but I would turn it off just to be safe.
Q: Why are the mod settings not saving after I change them?
A: Most likely you have your "user.settings" file set as read-only. The file is located in your "Documents/The Witcher 3" folder.
Q: Is this mod compatible with [insert mod name here]?
A: Check out the compatibility page. It lists many popular mods that are compatible and incompatible. If you don't find it there, you can try asking here. You can also just try merging them and seeing if the game launches.
Q: I have a question about how one of the options works. (also not a question)
A: Please read the description of the option on the ESGO Options page. It may answer your question. If not, try asking here and I may respond when I get time.
Q: Why do I get weird glitches after installing this mod? Like loading screens in conversations, infinite loading screens, blurry textures, etc.
A: This is not a problem with the mod. You've probably hit the mod limit. Use one of the mod limit fix mods:
https://www.nexusmods.com/witcher3/mods/3643
https://www.nexusmods.com/witcher3/mods/3711
Q: Can you add a new option? Do you take requests?
A: After working on the mod for about 3 years, I've decided that it's time to move on. I'm no longer going to change or add to the mod. I may still release small updates in the future to fix any bugs that are reported.
You can find the patch here: Patch for ESGO
I tried leaving them unmerged, but then the mod No Inventory Weight Limit - Next Gen - Over 9000 doesn't work and I believe that's because these 2 are unmerged.
Ja tentei todas as configuracoes
literally no other mods installed but this and the patch
Wolven Hour Bugs? After using it, nothing happens.// if the player has the Wolven Hour potion active, make all level requirements 2 levels lowerif(thePlayer.HasBuff(EET_WolfHour)){if((inv.GetItemLevel(item) - 2) > thePlayer.GetLevel() )return false;}----------------------------------------------------------------------------------------------------
TO -//modESGO\content\scripts\local\ESGO - Equipment.ws
---------------------------------------------------------------------------------------------------
// if the player has the Wolven Hour potion active, make all level requirements 2 levels lower
if(thePlayer.HasBuff(EET_WolfHour))
{
if((inv.GetItemLevel(item) - 2) > thePlayer.GetLevel() )
return false;
else
return true;
}
Error [modesgo]game\gui\main_menu\ingamemenu.ws(1203): Function 'TelemetryConsentChanged' does not take 1 param(s)
Error [modesgo]game\gui\main_menu\ingamemenu.ws(2173): Function 'NoticeMenuDepth' does not take 1 param(s)
Error [modesgo]game\gui\main_menu\ingamemenu.ws(2595): Function 'NoticeMenuDepth' does not take 1 param(s)
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I get these errors when starting the game.
How can i fix this?
Error [modesgo]local\esgo - combat.ws(624): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(640): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(659): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(675): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(707): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(776): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(788): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(803): Could not find function 'SetCountered'
Error [modesgo]local\esgo - combat.ws(815): Could not find function 'SetCountered'
I got that kind of problem. Can someone guide me how to solve it? I cant even find the 'local' folder