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Dense Galaxy -- Spawn up to 22 to 100 AI Empires
Have you ever wanted to play in a small cozy galaxy but with more than 6 opponents? Well you can get up to 25 now in Tiny 200-star Galaxy. Same goes for other sizes too.
- 5KB
- 0
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Dense Galaxy -- Spawn up to 22 to 100 AI Empires
Have you ever wanted to play in a small cozy galaxy but with more than 6 opponents? Well you can get up to 25 now in Tiny 200-star Galaxy. Same goes for other sizes too.
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LLX's Mods - Megastructures Plus (3.11 'Eridanus')
Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one per system limit, and many of the restrictions placed on placement making it much easier to set up a megastructure.
- 12KB
- 0
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LLX's Mods - Megastructures Plus (3.11 'Eridanus')
Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one per system limit, and many of the restrictions placed on placement making it much easier to set up a megastructure.
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LLX's Mods - Repeatable Techs (3.11 'Eridanus')
adds quality of life repeatable techs
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LLX's Mods - Simple Starbase Upgrades (3.11 'Eridanus')
A very simple mod that cleans up starbases by adding basic missing stuff
- 2KB
- 0
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LLX's Mods - Simple Starbase Upgrades (3.11 'Eridanus')
A very simple mod that cleans up starbases by adding basic missing stuff
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LLX's Mods - Infinite Planetary Sea Expansion (3.11.2 'Eridanus')
A simple mod that lets you use the "expand planetary sea" decision infinitely.
- 1KB
- 1
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LLX's Mods - Infinite Planetary Sea Expansion (3.11.2 'Eridanus')
A simple mod that lets you use the "expand planetary sea" decision infinitely.
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LLX's Mods - Compiled Dimorphism (3.11.2 'Eridanus')
This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals!
- 92.3MB
- 1
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LLX's Mods - Compiled Dimorphism (3.11.2 'Eridanus')
This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals!
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As a Type-5 Kardashev being, you are able to move the stars of a mere galaxy and manipulate their waypoints as you please with just a divine click of a button. Purpose: Generates visual map to edit the position of stars and connect or disconnect hyperlanes.
- 45.5MB
- 0
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As a Type-5 Kardashev being, you are able to move the stars of a mere galaxy and manipulate their waypoints as you please with just a divine click of a button. Purpose: Generates visual map to edit the position of stars and connect or disconnect hyperlanes.
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The mod generates 3 barren moons around the capital planet, which can later be terraformed. Moons have some useful modifiers.
- 1.0MB
- 2
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The mod generates 3 barren moons around the capital planet, which can later be terraformed. Moons have some useful modifiers.
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Adds Iuscre and Iusland flag icons.
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MAKE BATTLESHIPS GREAT AGAIN
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Removes nearly all sources of faction unhappiness
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Removes the upkeep multiplier that causes high level leaders to be less useful than low level leaders
- 1KB
- 2
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Removes the upkeep multiplier that causes high level leaders to be less useful than low level leaders
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Stellaris --- Enable console AND enable modded achievements
Stellaris --- Enable console AND enable modded achievements(cheat engine table)
- 1KB
- 6
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Stellaris --- Enable console AND enable modded achievements
Stellaris --- Enable console AND enable modded achievements(cheat engine table)
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Star Trek Infinite - Cheat Station Module (JOKE MOD)
Build "Anchorage" (Red Turret Icon) at Starbse and wait few days.This Module can produce many many many of resources.
- 1.7MB
- 2
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Star Trek Infinite - Cheat Station Module (JOKE MOD)
Build "Anchorage" (Red Turret Icon) at Starbse and wait few days.This Module can produce many many many of resources.
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Star Trek Infinite - Console Cheat add_ship List
You can spawn Star Trek Infinite ships quick from console command.
- 5KB
- 3
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Star Trek Infinite - Console Cheat add_ship List
You can spawn Star Trek Infinite ships quick from console command.
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Remove Unwanted Planet and Pops
Planetary decision to instantly destroy an owned planet, in order to get rid of excess pops etc.
- 5KB
- 1
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Remove Unwanted Planet and Pops
Planetary decision to instantly destroy an owned planet, in order to get rid of excess pops etc.
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The Owl House-Will of the Titan
Magical stuff from The Owl House. Megastructure, colossus weapon, ship weapons, portraits, empire authority and more!
- 32.8MB
- 0
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The Owl House-Will of the Titan
Magical stuff from The Owl House. Megastructure, colossus weapon, ship weapons, portraits, empire authority and more!
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Yagisan's Better Stellaris is an AI and Gameplay overhaul. It includes non-cheating AI enhancements to space and ground combat, job placement (including mod added jobs), and an enhanced exploration focus.
- 140KB
- 9
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Yagisan's Better Stellaris is an AI and Gameplay overhaul. It includes non-cheating AI enhancements to space and ground combat, job placement (including mod added jobs), and an enhanced exploration focus.
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Tired of every game becoming a galaxy of 2-3 superoverlords with a dozen vassals each? So am I. So I fixed it. You're welcome.
- 9KB
- 3
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Tired of every game becoming a galaxy of 2-3 superoverlords with a dozen vassals each? So am I. So I fixed it. You're welcome.
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Galaxy Aegis Races (v 0.1.3.6) (game 3.11.3) (RU) (EN)
Глобальный мод, меняющий баланс и добавляющий много нового.A global mod that changes the balance and adds a lot of new things.
- 5.9MB
- 0
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Galaxy Aegis Races (v 0.1.3.6) (game 3.11.3) (RU) (EN)
Глобальный мод, меняющий баланс и добавляющий много нового.A global mod that changes the balance and adds a lot of new things.
Media
Explore all mediaNews & Updates
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The price of a premium subscription is increasing on 17 June 2024.
We are required to start collecting taxes globally so you may have taxes added to your current subscription.
We are moving to a different payment provider.
We will offer billing in more local currencies.
Existing Lifetime Premium memberships will be unaffected.
Price increases
We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...- 1 Comments
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 321 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments
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Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
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A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
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For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
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Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
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Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
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Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
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Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments
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BBCode update for mod pages and comments
We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags.
Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...- 86 Comments
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Summary
Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.
The New Forum <...- 111 Comments
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Update - 21st November. Forums are once again live. Please post any forum-related feedback here.
The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...- 221 Comments
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The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
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Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
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The future of Vortex and the Nexus Mods app
Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!
A brief history of Vortex
Development of Vortex first began all the way back in 2016. At...- 509 Comments
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We're hiring senior back-end web developers
We're always working on creating tools and experiences which continue to support a positive modding community, make modding more accessible and give creators the ability to share their own creations. To help us achieve our mission, we're looking to hire new talented back-end web developers to join us at our office in Exeter, UK.
Working at Nexus Mods means the projects you help bring to life will be used by millions of gamers worldwide each month, with a wealth of feedback coming di...- 0 Comments
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Introducing our new Community Team Lead: Demorphic
Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.
Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background?
Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...- 91 Comments
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AI-Generated Content in Modding
The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it.
TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports.
We've had a lot of d...- 609 Comments