Stardew Valley

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TipsSlight and ToastieV

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TipsSlight

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About this mod

Katrielle is a casual observer of the happenings in Stardew Valley, safely from within the code. But as the farmer's unwitting actions pushes her outside of her home and her comfort zone, she must now make a crucial decision: stay hidden in the void, or join the rest of Pelican Town, as an outsider who knows the town inside and out.

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Translations
  • Mandarin
Changelogs
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IMPORTANT NOTICE

With the Stardew Valley 1.6 update coming up, the Katrielle NPC mod will be updated within the first couple of weeks after the update has rolled out. We will need the opportunity to test the mod to ensure that the mod will work in that update, as well as the various changes that have been made within 1.6. Please keep in mind that some things may NOT work in 1.6, as this mod has not been updated since 1.5.

Thank you for your patience, and we hope to bring the glitchy gal up to 1.6! ^__^



if you're wondering, no it's not gonna be featured in the mod, soz


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Best experienced in single player, with little to no visual portrait mods and little to no Beach map changes.

Mild epilepsy warning, particularly with heart events.


Katrielle is a glitched NPC, living in the void. Every day is the same. Plucking some food items from out the void, aimlessly using a computer while examining Pelican Town's every move, strolling through town unbothered since she is literally invisible, maybe playing a guitar here or there, then going to bed, only for the next day to repeat, and the next day, and the next. She wistfully watches everyone live their lives with friends and families and aspirations, but her life is comfortable and free of struggle, so she can't complain.

However, on one fateful day, a farmer moves into town. There's something special with them, as they are literally different from everyone else in Pelican Town. Unbeknownst to her and the farmer, a massive change happens to Katrielle, but what exactly? Suddenly, people are noticing her. It might be her imagination, but it's too risky to continue walking around town as if nothing's changed. It will be up to the farmer to help her along her way, and teach her how to integrate into society. Maybe she'll find a family, loved ones, and a home in Stardew Valley™.

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Here are a list of completed updates/changes for Katrielle V1.2.1.
  • I finished the last bits of glitched dialogue added via Custom Fixed Dialogue.
  • Version 1.2.1 will include the same tag that Sebastian has in 1.2.0, but for Abigail. I separated this solely as a point of spite and lighthearted pettiness, but don't worry. That's fixed now.
  • Mod integration with Sydney - A Custom NPC! With clearance from Lex, I made a couple of extra of lines of dialogue, as well as the first event between Katrielle and a modded character! :]
  • Some dialogue adjustments.
  • Adjusted some events to be more accurate.
  • My "code refactoring" lead to a couple of issues regarding characters not appearing when they're supposed to. This should be fixed for 1.2.1, though I do need to retest to make sure everything is fine for EVERYTHING.
  • Added the groundwork for Seasonal Outfits. PLEASE NOTE THAT SEASONAL OUTFITS ARE STILL CURRENTLY BEING WORKED ON, AND ARE NOT YET PRESENT IN THE MOD.


(For old updates/changes, see here.)

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  • Standalone Mod! You can run this mod solely with just Content Patcher. However, I would personally recommend having Custom Music for a couple of music-related events and Generic Mod Config Menu so you can easily switch the config options that Katrielle has, but otherwise, this mod is very lightweight in terms of other mods that are required. As of 1.2.0, Custom Fixed Dialogue integration will also be included to glitch out some extra dialogue. :]
  • Over 15 different portraits and several spritesheets! For one single character, she sure is expressive! Watch as she plays the guitar, types on the keyboard, and make many, many different faces as the farmer wrecks havoc on her life!
  • Over 400 lines of dynamic dialogue! Many lines of dialogue changes depending on what you've done in the Stardew Valley™, whether it's getting married with Katrielle or someone else, or completed the community center versus the capitalist route, or being at the beach at 6AM sharp on the day of the Egg Festival, or even breaking the game by being somewhere when you shouldn't!
  • Twenty-one total events and counting! And like with the dynamic dialogue, many of these events change depending on what the farmer has done or seen. Many of the events contribute to an ongoing story line. Which leads me into...
  • Two routes and four total endings! The story line for Katrielle has four possible endings, two of which are very, very clear to as to how to get them. The third one requires you to be a little more thorough to see it, and the last ending is quite easy to miss, as it requires you to be at the right place, at the right time, with the right prerequisites fulfilled, every time. You can even skip out on the events, if you so please! Katrielle's dialogue will change and reflect which events have or have not been seen, but it can and will drastically change once you reached the ending, whichever one it may be. How to get each event will be described later on.
  • A cute little house! Everyone's got to have a place to live, right? It's a little hard on the eyes, but looks are deceiving. There are certain gameplay benefits that her house offers. What those are, I'll leave it to you to figure out on your own.
  • Katrielle is romancable! Because of course she is. But hey, you don't have to romance her. Maybe someone else will do it instead? Then again, I did recommend single player over multiplayer. Eh, it's your call. No judgement.
  • Mod compatibility with Canon-Friendly Dialogue Expansion, Stardew Valley Expanded, and more! Some mods have already been integrated with Katrielle, and more will be on the way! Hopefully Katrielle won't crash your game when there's other mods available. Full Mod Compatibility list here.



Here are all the vague details about Katrielle.
Birthday: The concept of Katrielle was made on June 9, 2021 (Summer 9).
Schedule: She'll tend to stick around her house for a majority of the time. Finding her won't be a difficult task once you find her home. Oh, but don't talk to her on the 21st of each month. For a more comprehensive list, see below:
Spoiler:  
Show
You will not be able to see her prior to the 0-Heart cutscene. Look below for how to see the event.

After the 0-Heart cutscene:

  • On most days, she will stay in bed until 2PM. If you try to talk to her before 9 PM, she will say something along the lines of "I was out/up late last night, sucks doesn't it."
  • After that, she'll hop onto her computer, and use it until around 8PM.
  • At 8PM, she will abandon her redditor lifestyle to stare out into the ocean, right outside her house, before going to bed at 12AM.
  • On Thursdays, she will leave her house to see the rest of the town instead of sleeping in bed at night. In Spring, Summer, and Fall, she'll go to the Town and the Mountains around 10PM. In Winter, she'll go to the Forest around 7:30PM. And she'll stay out for the rest of the in-game day.
  • On the 21st of every season, she will stand in place and glitch out, making just about all of her dialogue illegible.
  • If it is raining, she'll get up out of bed and stand in her house until 10AM. Then she'll stand outside and stare into the ocean until 12AM(not PM), where she will then go to sleep.
  • For all festivals on the beach (Luau, Dance of the Moonlight Jellies, and the entirety of the Winter Night market), she'll just stay at home the entire day.


Her schedule will not change until you have completed the Main Path. However, if you get the bad ending, her schedule will not change.

After the Good/Best Ending

  • If it is raining, she'll get up out of bed and stand in her house until 10AM. Then she'll stand outside and stare into the ocean until 12AM(not PM), where she will then go to sleep.
  • On the 21st of every season, she will stand in place and glitch out, making just about all of her dialogue illegible.
  • For all festivals on the beach (Luau, Dance of the Moonlight Jellies, and the entirety of the Winter Night market), she'll just stay at home the entire day.
  • If you are married to Katrielle, she will go to her house to use the computer until 5PM. After that, she will start walking back to the farm.


  • Spring Mondays: She'll leave her house at 11AM to go to Town, then come back to the Beach around 9PM, before going to bed at 12AM.
  • Spring Tuesdays: She'll leave her house at 12PM to go to Town, then come back to the Beach around 11PM, before going to bed at 1AM.
  • Spring Wednesdays: She'll stay in bed until 9AM. She'll walk around her room until 11AM, where she'll use the computer until 6PM. At 6PM, she'll go to the beach to stare out into the ocean, before going to bed at 12AM.
  • Spring Thursdays: She'll leave her house at 9AM to go to Town, then go to the Saloon at 2PM, go back outside around 7:30PM, and walk to the Mountains starting at 12AM and stay there for the rest of the night.
  • Spring Friday: She'll stay in bed until 11AM. She'll use the computer until 6PM. At 6PM, she'll go to the beach to stare out into the ocean, before going to bed at 12AM.
  • Spring Saturdays: Same as Spring Wednesdays.
  • Spring Sundays: She'll head out to the Church in Pierre's shop at starting at 7AM. At 4PM, she'll loiter around Town until 8:30PM, where she'll go to the beach. She stays at the beach until 12AM, where she'll then go to sleep.


  • Summer Mondays: She'll stay in bed until 10AM. She'll then use the computer until 5PM. At 5PM, she'll go to the beach to stare out into the ocean, before going to bed at 12AM.
  • Summer Tuesdays: She'll leave her house at 10:30AM to go to Town, then come back to the Beach around 5PM, before going to bed at 1AM.
  • Summer Wednesdays: Same as Summer Mondays.
  • Summer Thursdays: She'll leave her house at 9AM to go to Town, then go to the Saloon at 2PM, go back outside around 7:30PM, and walk to the Mountains starting at 11PM and stay there for the rest of the night.
  • Summer Fridays: Same as Summer Mondays.
  • Summer Saturdays: She'll leave her house at 7:30AM to go to Town, then go to the Forest at 1PM, and start walking back home to sleep at 11:30PM.
  • Summer Sundays: She'll leave her house at 9AM to go to the Forest, then start walking towards the Railroads north of Robin's house at 2PM, and start walking back home to sleep at 10PM.


  • Fall Mondays: She'll stay in bed until 12PM. She'll then start walking to the Museum at 12PM. At 6PM, she'll go to the beach to stare out into the ocean, before going to bed at 12AM.
  • Fall Tuesday: She'll stay in bed until 9AM. She'll then use the computer until 2PM. At 2PM, she'll go to the beach for a while, before going to bed at 12AM.
  • Fall Wednesday: She'll immediately get up to walk to the Bus Stop. She'll stay there until 1PM, where she'll go to Town. At 4PM, she'll go to the beach, before going to bed at 1AM.
  • Fall Thursday: She'll leave her house at 9AM to go to Town, then go to the Saloon at 2PM, go back outside around 7:30PM, and walk to the Mountains starting at 11PM and stay there for the rest of the night. She will leave to Town at 7:30AM and to the Saloon around 12PM on Fall 11. She will leave the Saloon at 4PM on Fall 4.
  • Fall Friday: She'll stay in bed until 3PM. She'll then use the computer until 10PM. At 10PM, she'll go to the beach for a while, before going to bed at 12AM.
  • Fall Saturday: She'll stay in bed until 11AM. She'll then go to Pierre's Shop and stay there until 4PM. At 4PM, she'll go to the Saloon. At 12PM, she'll go to bed.
  • Fall Sunday: Same as Fall Tuesday.


  • Winter Mondays: She'll stay in bed until 8AM. She'll go out to the beach until 3PM. She'll then go back inside her house and loiter around until 8PM, where she'll her her computer. She'll go to bed at 12AM.
  • Winter Tuesday: She'll stay in bed until 9AM. She'll then go to the bathhouse, and stay in the women's locker room. At 4PM, stay outside of the bathhouse, next to the railroads until 7PM. At 7PM, she'll walk back home to use her computer. After that, she'll go outside briefly at 12AM, before going back to bed at 1AM.
  • Winter Wednesday: She'll stay in bed until 9AM. She'll then loiter around her house until 4PM, then she'll use the computer until 8PM. At 8PM, she'll go to the beach for a while, before going to bed at 12AM.
  • Winter Thursday: She'll leave her house at 9AM to go to Town. At 1PM, she will go to the Forest. Then, she'll go to the Saloon at 8PM. At 12AM, she'll walk back to the Forest and stay there for the rest of the day.
  • Winter Friday: She'll stay in bed until 12PM. She'll then loiter around her house until 4PM, then she'll use the computer until 8PM. At 8PM, she'll go to the beach for a while, before going to bed at 12AM.
  • Winter Saturday: She'll stay in bed until 1PM. She'll then go to Town and stay there until 7PM. At 7PM, she'll go to the Saloon. At 12PM, she'll go to bed.
  • Winter Sunday: Same as Winter Wednesday.

Loved Gifts: Many of her loved gifts are very random, and figuring out which items she would like will be difficult. She can reach into the void and grab anything that she wants, so items that have a higher value to the player won't be appreciated by Katrielle. For a practical list, see below:
Spoiler:  
Show
For loved items, the easiest item to get is Bug Steak. She also likes Blobfish, Strange Dolls (both kinds), Jack o' Lanterns, Void Salmon, Ginger Ale, and Ginger Island Warp Totems. As of 1.1.0, she will also love Fire Quartz and Red Mushrooms.
For liked items, some of the easier items to get are Broken CDs, Spring Onions, Sweet Peas and Winter Roots. Some later game items she likes are are Coconuts, Cactus Fruit, Strange Buns, Slime Eggs, and the Farm, Mountain, and Beach warp totems.
Of note, many universal likes and loves are disliked by Katrielle, including but not limited to, all fruits from trees, Diamonds, and Prismatic Shards.



Hints for the Main Path

If you only want a vague hint for each of the storyline events, as well as the bad, good, and best endings:

Spoiler:  
Show
  • 0-Heart Event: A farmer must be able to farm, forage, fish, mine, and fight. From there, it's just a matter of having access to her house, and talking to the first person that sees her. Maybe they'll be looking around after hours. Of note, you will be unable to meet her if you haven't done this event!
  • 2-Heart Event: Only a sociopath would wake up willingly at 6AM. And Shane. That's why nearly everyone is still asleep, and is the perfect time to walk around if you want to avoid everyone else like the plague.
  • 4-Heart Event: Sometimes, watching a potential romance bloom is worthwhile. But I wonder which two people she thinks would make a good couple. They'd probably be around one of their houses, right?
  • 6-Heart Event: Tinkering around with things is not a great idea, made much worse when someone decides to deviate from the script. Oh well, at least it's a bright and sunny day, and the nature of the forest looks beautiful.
  • 8-Heart Event: The big choice is here. If Katrielle is well acquainted with everyone, her introduction will be smooth and easy. If not, well, it's not the end of the world, I hope. But you'll need a big crowd to make the announcement.
  • 10-Heart Event: Whatever happens, you know Katrielle would be content back in her nice and comfortable bubble she calls her home.
  • 14-Heart Event: Go back to where it all started. Same time, too.

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Here is a much more exhaustive list of each event, how to see them, and what actions will affect each event. SPOILERS FOR ALL EVENTS

The Main Path

These are the events that serve as the main conflict for Katrielle. There is an ongoing story line that will end differently depending on which cutscenes you have seen.
Spoiler:  
Show
  • For ALL events, it CANNOT be the 21st of the season.
  • 0-Heart Event: Go to the beach after 8PM, after repairing the wooden bridge and getting the fishing rod and the sword. It cannot be the same day as a festival. After this event, you can walk to Katrielle's house by "no-clipping" on the rightmost pier.
  • 2-Heart Event: Go to Pelican Town between 6AM and 9AM, on a sunny day. You can NOT be dating Sam or Katrielle, and you can NOT see the 8-Heart Event before this event.
  • 4-Heart Event: Go to the Mountains between 12PM and 4PM. It can NOT be Friday or Saturday. You can NOT be dating Abigail or Sebastian, and you can NOT see the 8-Heart Event before this event. In the first question prompt, picking the first or third answer will increase your friendship with Katrielle. Picking the second answer will decrease your friendship with Katrielle. The second question prompt will have no effect aside from dialogue. You will get different dialogue if you have met Dwarf, and you will receive a friendship benefit with either Katrielle or Abigail and Sebastian, depending on your answer in the third question prompt.
  • 6-Heart Event: Go to Cindersap Forest between 8AM and 12PM, on a sunny day. It can NOT be winter. You can NOT see the 8-Heart Event before this event. You will get different dialogue if you have at least four hearts with Haley, and if another player has seen this event at least one day beforehand. In the question prompt, if you pick the first or second answer, your friendship with Katrielle will decrease. If you pick the third answer, your friendship with Katrielle will remain the same. If you pick the fourth answer, your friendship with Katrielle will increase.
  • 8-Heart Event: Go to Stardrop Saloon between 8PM and 12AM. It can NOT be Monday, Tuesday, or Wednesday. The choice to pick out the ending will be decided here. If you pick the first answer option, you will get the bad ending and your friendship with Katrielle will drastically decrease. If you pick the second option, but you have NOT seen every previous heart event, you will get the good ending. If you pick the second option, and you have seen every previous Heart Event, you will get the best ending. This event will play out differently depending on if you have seen the 2-Heart Event, the 4-Heart Event or its deviation, the 6-Heart Event or its deviation, and if you seen Elliott's 8-Heart Event (him reading his book in the Museum). If one player has received the bad ending, but another player gets the good or best ending, ALL players will get the good or best ending.
  • Second 8-Heart Event: Go to Town between 9AM to 5PM, on a sunny day. It cannot be the same day as a festival. You MUST be on the path for the good or best ending. This event will play out differently depending on if you have seen the 2-Heart Event, the 4-Heart Event, the 6-Heart Event, or any combination of the three. If you have seen all three events, it will also include Kent and Leo, should they have moved into Pelican Town. At this point, you can consider the main story line concluded. After seeing this event, if the Music Mod is installed, Katrielle's House will play a different song.
  • 9-Heart Event: Go outside on your farm. You must have gotten the good or best ending, and you must be dating Katrielle (specifically dating, NOT married or engaged). The options provided will allow you to lower your relationship with her. After this event, you are able to see the Dating Path events.
  • 10-Heart Event: Go to Katrielle's House. You must be dating, engaged, or married to Katrielle. This event will play out differently depending if you have not seen the 8-Heart Event, if you ONLY have seen the first 8-Heart event, if you have gotten the bad ending, if you have gotten the good ending, or if you have gotten the best ending.
  • 14-Heart Event: Go to the Beach after 8PM. This event will play out differently depending on if you have the Music Mod installed or not.

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The Dating Path and other Miscellaneous Events

The Dating Path include all events that are meant to be seen before marriage with Katrielle. Unlike the Main Path, these events serve more as one-off events.
Spoiler:  
Show
  • For ALL events, you can NO LONGER see any of these events after getting engaged or married to Katrielle, unless you go through the process of divorcing her, wiping her memories, and dating her again.
  • To see each event, you can NOT see the event in the same season as the previous event, starting with the 9-Heart Event. For example, if you have seen the 9-Heart Event in Summer, you then the earliest you can see the 2-Heart Dating Event is in Fall, then the earliest you can see the 4-Heart Dating Event is in Winter, and the earliest you can see the 6-Heart Dating Event is in Spring. And every event MUST be seen in chronological order.
  • 2-Heart Dating Event: Go to the Blacksmith. If you pick the first or third answer, your friendship with Clint will remain the same. If you pick the second answer, your friendship with Clint will decrease.
  • 4-Heart Dating Event: Go to Pelican Town between 9AM and 6PM, on a sunny day. You must have 2 Hearts with Abigail and Sebastian. If you pick the first, third, or fourth answer, your friendship with Katrielle will remain the same. If you pick the second answer, your friendship with Katrielle will decrease.
  • 6-Heart Dating Event: Go the Cindersap Forest between 11AM and 4PM. You must have 6 Hearts with Leah and have seen her 4-Heart Event (Leah calling on the phone). If you pick the first answer, your relationship with Leah will decrease. If you pick the second answer, your friendship with Leah will remain the same.
  • Divorce Event: After divorcing Katrielle, go to the farm.
  • Modding Event: If you have any compatible NPC mods (which, as of 1.2.1, is just Sydney), this event will occur as soon as you have achieved the good/best ending. Go outside onto your farm.
  • Sydney Event: Go to the beach between 10AM and 5PM. You must have at least 4 hearts with Katrielle and 6 hearts with Sydney, and you must have seen Sydney's 6-Heart event. The event will play out differently if you have seen Sydney's 8-Heart event. If you have NOT seen Sydney's 8-Heart event and you pick the second answer in the second question prompt, your friendship with Sydney will decrease. If you have seen Sydney's 8-Heart event and you pick the first answer, your friendship with Sydney will decrease. All other answer choices will not have an impact on friendship.

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The Secret Route

These are the events for the secret route. Of note, this route will have the largest effect on the game, and the effects on your save file will be PERMANENT, so proceed with caution.
Spoiler:  
Show
  • Firstly, by pursuing this route, you will render not only Katrielle, but also Sam as no longer romanceable.
  • The first half of this route REQUIRES you to have the prerequisites ON THE SAME DAY as you see the Heart Events on the Main Path. If you miss a single event in this first half, or if another player has picked the good/best ending for the first 8-Heart Cutscene on the Main Path, you will NOT be able to see the rest of the events, and you are back onto the Main Path. THIS IS PERMANENT, AND YOU WILL NEED TO START A NEW FILE TO SEE THIS ROUTE.
  • For all events, you must NOT be dating Katrielle or Sam.
  • 2-Heart Secret Event: Go to Sam's house on the same day as seeing the 2-Heart Event. You must have 2 Hearts with Sam, and you must have seen Sam's 2-Heart Event (Sam and Sebastian practicing in his room). If you skip the cutscene, or if you pick the first, third, or fourth answer, you will lock yourself out of the route. If you pick the second answer, you will be able to continue the route.
  • 4-Heart Secret Event: Go to Sebastian's room on the same day as seeing the 4-Heart Event, between 4PM and 8 PM. You must have 3 Hearts with Sam, and 2 Hearts with Abigail and Sebastian. You also must have read the letter sent to you after the 2-Heart Secret Event. The dialogue will play out differently depending on if you have met the Dwarf.
  • 6-Heart Event: Go to Cindersap Forest between 8AM and 12PM, on a sunny day. It can NOT be winter. You can NOT see the 8-Heart Event before this event. The event will end differently if you are still on the Secret Route. If you see this cutscene on Sam's birthday (Summer 17), you will lock yourself out of the route.
  • 6-Heart Secret Event: Go to Katrielle's house on the same day as seeing the 6-Heart Event. You must have 5 Hearts with Sam. It can NOT be Sam's birthday (Summer 17). If you skip the cutscene, or if you pick the first answer, you will lock yourself out of the route. If you pick the second, third, or fourth answer, you will be able to continue the route. You will get different dialogue if another player had seen the 6-Heart cutscene on the Main Path on a different day.
  • 8-Heart Event: Go to Stardrop Saloon between 8PM and 12AM. It can NOT be Monday, Tuesday, or Wednesday. If you have read the mail from the 6-Heart Secret Event and you are still on the Secret Route, the cutscene will play out differently. However, it is not yet necessary to have read the mail from the 6-Heart Secret Event. The choice to pick out the ending will be decided here. If you pick the first answer option, you will get the bad ending and your friendship with Katrielle will drastically decrease, and you will be locked out of the Secret Route. If you pick the second option, you will be able to continue the Secret Route.
  • Second 8-Heart Event: Go to Town between 9AM to 5PM, on a sunny day. It cannot be the same day as a festival. You MUST be on the path for the best ending. If you have not read the mail from the 6-Heart Secret event, you will lock yourself out of the route. This event will have one line of dialogue changed, indicating that you are still on the Secret Route.
  • 8-Heart Secret Event: Go to Sam's House on the day as seeing the the second 8-Heart Event. You must have at least 6 Hearts with Sam. The cutscene will play out differently if you are at 8 Hearts with Sam. IF YOU WERE ABLE TO SEE THIS CUTSCENE, YOU ARE NOW LOCKED INTO THE SECRET ROUTE. Sam and Katrielle are NO LONGER romanceable. In addition, a new room will be added to Katrielle's house.
  • To see each event from this point onward, you can NOT see the event in the same season as the previous event, starting with the 8-Heart Secret Event. For example, if you have seen the first 10-Heart Secret Event in Spring, then the earliest you can see the second 10-Heart Secret Event is in Summer, and the earliest you can see the third 10-Heart Secret Event is in Fall. And every event MUST be seen in chronological order.
  • For ALL events after this point, you must have 10 Hearts with both Katrielle and Sam.
  • 10-Heart Sam Event: The requirements for this event are the same as Sam's normal 10-Heart Event. However, the event will play out differently.
  • First 10-Heart Secret Event: Go to the Beach on a rainy day.
  • Second 10-Heart Secret Event: Go to Katrielle's House. The event will play out DRASTICALLY different if the Music Mod is installed, and if the Music Mod is installed, Katrielle's House will play a different song.
  • Third 10-Heart Secret Event: Go to Katrielle's House. After this point, the last changes of the Secret Route will take place.







Spoiler:  
Show
Cadkqiwwi ij vse gknfg.
i hate you
tips shut the fuck up
fuck you

they're real


Katrielle, as a glitch NPC, will have a lot of visual quirks and even gameplay quirks that may seem like they are bugs, but are intentional. insert "it's not a bug, it's a feature" meme here

So, here are a list of some "bugs" that are 100% intentional. In short, these "bugs" should not affect gameplay, or are expected gameplay features.
  • Nearly all map-tile flickering is intentional. This may not be the case with the addition of visual mods, so please let me know for confirmation.
  • You are meant to "walk through walls" in order to walk to Katrielle's house.
  • Katrielle's house is meant to look exactly as what you see.
  • Katrielle will not sit down on the chair correctly.
  • A good chunk of Katrielle's dialogue may include "glitching" but it is in a manner that does not actually break the game. (For reference, the lines of text should ALWAYS display normally).
  • Katrielle should NOT be seen at any festivals. Well, maybe one festival as of 1.2.0. :]
  • For many events, Katrielle should be able to walk through tiles that the player is unable to walk through.
  • In the 6-Heart Event, the flicker of characters is intentional.
  • For the 4-Heart Dating Event, the characters are meant to be stuck in darkness.
  • For the 14-Heart Event, the event should not end unless the player selects "Skip."
  • For the third 10-Heart Secret Event, the event should "crash". NO OTHER EVENTS SHOULD DO THIS.
  • Katrielle's head should appear on the ocean, should you have the NPC Map Locations mod installed.


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Here are a list of bugs currently in Katrielle V1.2.1. If there are any other bugs that you have encountered, or are unsure about certain bugs, please let me know.
  • If there are any other mods that have events in the Blacksmith, the Katrielle mod and the other mod will not be able to load. I put out a hotfix for 1.0.1, so that you may toggle the load of the Blacksmith file in that case. Apologies for that! (┬┬﹏┬┬)
  • Certain lines of dialogue may not play until the day after fulfilling the prerequisite requirement.
  • Katrielle would initially start off as hidden on the "Relationships" tab, but as this caused game crashes, this change has been reverted until further notice. There are plans to have her be compatible with Custom NPC Exclusions to allow this. But as with all other compatibility, Katrielle will be able to run without this mod.
  • If you take any warp point from Katrielle's house, the music that plays there might continue to play. This is likely a Custom Music thing, but I'll know for sure when I eventually test out SAAT - Audio API and Toolkit.
  • This is purely a Custom Music thing, but jukeboxes will cause the game to lag. I would highly recommend not using Jukeboxes. I'll try to switch over to SAAT for the future.
  • Originally, I had planned to have Katrielle not go to Ginger Island if the Main Path has not yet been completed, but it appears that she will still do so. There are plans to have her be compatible with Custom NPC Exclusions to allow this. But as with all other compatibility, Katrielle will be able to run without this mod.
  • Katrielle's pathing is confirmed to be a little skewed in regards to Stardew Valley Expanded. When the update comes to fully integrate her with SVE, this will be tackled much more thoroughly.


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Here are a list of planned updates for Katrielle. These will come whenever it comes.
  • Seasonal Outfits are currently in the process of being made.
  • Additional Mod Compatibility. This will happen if there are specific mods that has any conflicts with the Katrielle mod. Due to increased interest from both those who downloaded Katrielle and Katrielle's creators (ie. myself and ToastieV), we will prioritize compatibility with Stardew Valley Expanded. Which we have yet to even play, so give us a minute LMAO Other small mods that do conflict with Katrielle can also be made compatible provided the amount of work needed isn't too much.
  • Additional Mod Integration with other NPC mods. On that note of making mods compatible, when I'm actually playing the game, I'm going to keep some of the mods that I have installed, as well as install a new one, and integrate them in with Katrielle. At least, it'll be a couple of lines of dialogue, and at most, it'd be an event or two of the characters interacting. That would depend on the inspiration and how much sense it would make for these two characters to interact.
  • The Divorce Event will be revamped, and an additional Divorce Event is planned.
  • Additional events and dialogue will be added, as well as any dialogue adjustments and schedule adjustments, as needed.
  • Additional lines of dialogue for Gus, Willy, and Lewis.
  • There is a plan to make an 8-Heart Dating Path event. This was originally a scrapped idea that, unfortunately, held a little bit of extra lore, so that will be done eventually.


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Here are some noted compatibility issues with Katrielle V1.2.1. For what is fixed and what isn't for the next update, see here.
  • Any mod that adds Blacksmith events. There is a chance that the Blacksmith mods will not play, and in that case, you can go to the config via Generic Mod Config Menu and change the option there, or if you do not have Generic Mod Config Menu installed, you can open the Katrielle Mod folder, open the config file, and set "Enable Blacksmith File" from "true" to "false". Conflict have been fixed automatically for Stardew Valley Expanded and Lucikiel - New Custom NPC (King's Raid).
  • With Free Love, marrying Katrielle first and marrying someone else afterwards will lead to Lewis using the same dialogue that he used with Katrielle during the wedding cutscene. Further investigation is needed to see if there's any other issues.


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Here are a list of planned updates for Katrielle V1.3.0. This is planned ahead, as content-wise, I do wish to slow down to take a step back from adding more things until this has been entirely taken care of.
  • I plan on reformatting the mod to be compatible with SAAT and Custom Music. I will provide two separate files, depending on which version you have. Unfortunately, both still have strong enough cases for me to not stick to one of them, so for now, we'll stick to both. It'll be a pain in the petunias, but it should be fine. eventually...
  • Version 1.3.0 will also be the "translation foundation" update. While nothing noticeable for the average player, this should open the doors for any modder that wants to undergo the daunting task of translating Katrielle into another language. This may take multiple updates, but we'll see how it goes down the road.
  • Some dialogue additions. This is yet another comb-through of her dialogue, while I'm converting all the text to be compatible with translations.


Here are a list of completed updates for Katrielle V1.3.0.
  • Compatibility with Sebastian Comes Out. This is primarily for the Secret Route. Sebby, it's aight if you gay though
  • Automatic Blacksmith File compatibility with Professor Jasper Thomas and East Scarp.
  • Updated the modded Sydney events.
  • Made changes to the 0-Heart Event to better indicate that it isn't the Willy Fishing Rod event.
  • Fixed the warp in Katrielle's House, provided you are playing on Stardew Valley Expanded.
  • The changes in the "code refactoring" unfortunately made a couple of issues with character's schedules. Those changes will be entirely reverted for 1.3.0.
  • In the Secret Route, there is a chance that the second Secret 10-Heart event will occur early. This has been fixed in 1.3.0.
  • Some glitched dialogue might be used by characters other than Katrielle. This has been fixed. Katrielle, please stop making the townspeople speak the language of the void.
  • Fixed some schedule issues around the Night Market and on Summer 17.
  • Some Generic Mod Config Menu fixes to make the menu prettier and more informative.
  • Changed Katrielle's likes further to make befriending Katrielle easier, or more accurately, make more sense.




Feel free to follow me, TipsSlight on Twitter and on Tumblr. Also follow Katrielle's wonderful artist, ToastieV on Twitter and Twitch!
Major thanks to all of Katrielle's testers for making sure that stuff don't break, particularly with multiplayer! (some stuff still broke, but it's probably fine)
Additional thanks to Lex for letting me make events with her NPC, Sydney! :]












Author’s Note (last updated 2/21/2024)
So, I wanted to give a proper apology to those who have been anticipating a bug fix and the translation files for the mod. Returning to modding was quite difficult because of a lot of the fixes and the tedious effort to make translating the mod easier. I was (and frankly still currently am) burnt out and I wanted to focus on things that wasn’t staring at code on a screen. My b >__<. I've been noting all the bugs (latest one coming in today, smilethroughthepain :]) and general stuff I need to do like updating this page and everything, and I'll get on that as soon as I am ready.

With discussion between myself and ToastieV, we have decided to wait until the Stardew Valley 1.6 update before pushing the next update for Katrielle. We feel that the time, however long it may be, will give both of us (by us I definitely mean myself LMAOOO) the opportunity to get back into the swing of things. Plus, we'll have the chance to figure out what needs to be done to bring Katrielle into 1.6, as I know for a fact that there will need to be changes done there. Plus I feel like if I update Katrielle and then 1.6 drops, I will actually turn into the joker

And lastly, onto some more lighthearted news. I have had A BUNCH of people create fanart of Katrielle, and I additionally have commissioned some fantastic artists to draw her as well. In a little bit after the update, I plan to reach out to those artists that have created fanart and have a page here on Nexus to show them love and appreciation to my and ToastieV’s silly gal. But if you have anything that you made of Katrielle, again, please let me and ToastieV know about it, and we’ll be sure to have you featured on the page! :]

Thanks so much for playing, and here’s to hoping I can get back to goofy updates (pls i need it)

and now a message from... the other one.


Hey!! It’s ToastieV^^
I hope you all don’t mind waiting until 1.6 cuz it’ll make it easier for the both of us in terms of work and how we’d feel mentally
_(:3 」∠)_

I also just wanted to say thank you for the fan art that I’ve been seeing of Katrielle!! You have no idea how it makes me happy to see :3
If you have any to share PLEASE SHARE IT I WANT TO SEE IT AAAAAAAAAAA (to my twitter or the sv discord LOL)
I’m so glad you all enjoy the silly glitchy void gal we cooked up :D
HERE’S TO THE NEXT UPDATE TO GET BACK INTO THE SWING OF THINGS.