About this mod
A Content Patcher pack for seasonal replacements of all the buildings around Pelican Town.
- Requirements
- Permissions and credits
-
Translations
- Donations
- Replaces all the buildings around Pelican Town:
- Clint's Blacksmith Shop
- Harvey's clinic
- Marnie's Ranch
- Jojamart and the Movie Theatre
- Pierre's General Store
- Robin's Carpenter Shop
- Stardrop Saloon
- The Adventurer Guild
- The Bathhouse
- The Hat Mouse's Shop
- The Library/Museum
- The Oasis Shop
- Willy's Fish Shop
- Alex, George, & Evelyn's house
- Emily & Haley's house
- Elliot's house
- Leah's House
- Linus's Tent
- Mayor Lewis's house
- Pam & Penny's trailer
- Pam & Penny's upgraded house
- Sam, Vincent, Jodi, and Kent's house
- The Witch's hut
- The Wizard's tower
- Dusty's upgraded dog house
- The bus
- The railroad station
- Adds buildings to the in-game map
- Currently includes four palettes:
1) 'Elle' for the vanilla map
2) 'Earthy' for use with DaisyNiko's Earthy Recolour
3) 'Starblue' for use with strangelyliteral's Starblue Valley
4) 'Wittily' for use with acerbicon's A Wittily Named Recolor
1. Install the latest version of SMAPI.
2. Install the latest version of Content Patcher.
3. Unzip/extract the [CP] Elle's Town Buildings folder into your \Stardew Valley\Mods\ folder.
4. (Optional) Run the game once with SMAPI to generate a config.json.
5. (Optional) Open the config.json with a program like Notepad and disable any building retexture you don't want by changing true to false. You may also choose Elle, Earthy, Starblue, or Wittily currently for the "Palette" option. If you can't get a config.json to generate, you can rename the example_config.json to config.json and use it instead.
6. Run the game using SMAPI to play!
1.0.4 - Updated map building icons for 1.6
- Edited and removed some of the new 1.6 building shadows (tested on vanilla maps only, so let me know if there are issues with any mods)
- Fixed the Oasis not being edited if map icons are turned off
- Added dependencies for VPR Temp Fix and Hueless Haven
1.0.3 - Added 'Wittily' palette
1.0.2 - Added 'Starblue' palette
- Added buildings to in-game map (with 'Map Buildings' config option)
- Changed the Carpenter Shop to accommodate Sebastian's 4 heart event
- Fixed the bus when the farmer uses a desert totem and drives back to town
- Lots of tiny texture fixes
- Added dependency for VPR for compatibility
1.0.1 - Added 'Earthy' palette
- Fixed Willy's shop during the Night Market
- Fixed weirdness with Linus's tent
- Tiny fixes on several buildings
- Seasonal Buildings
- New Barn Animals
- New Coop Animals
- New Horses
- Cat Replacements
- Dog Replacements