Do not ask me when mods will be updated for 1.6. Your comment will be removed. I have a life and I'm very aware of the update! So have some patience, please. Thanks.
PSA for SVE compatibility with the latest version of SVE that adds the swamp maze. Disable the Witch's Hut in this mod, or else the roofs of all the swamp buildings are going to be messed up. Looking through the other posts, @Junimods has already said several times that they aren't planning on adding built-in SVE compatibility, so let's respect that and not pester them about this.
Thank you for letting me know! I filed my own DMCA notice, but since all of its assets appear to be stolen (namely from SDV and HM), I don't think the game will survive lol.
Thank you very much for your work.It let's my Stardew Valley so colorful. But I'd love to see the desert trader beautified,especially in a earthy version.
I'm sorry to bother you but I ran into this error in my SMAPI log. I know you're busy and I hate to waste your time if this isn't an issue with your mod directly but I thought you should know just in case it is. Here's a link to my SMAPI log. Pls take all the time you need if it is something you need to be concerned about, if not I apologize for bothering you for no reason. https://smapi.io/log/ec68165621d74dc59f864316134c520f
Hi there! I'll be honest, I have no idea what that error means or what would cause it! I see that you have it for another mod, too. Also don't worry at all about posting errors/bug reports!
Hey folks! I use this mod with SVE, and I noticed that when SVE 1.15 came out, the buildings at the entrance to the witch's swamp got all messed up, like you can see in the picture: IMAGE I fixed it by turning off the witch's house sprite in the Town Buildings settings, and now it's all good.
I'm wondering for those of you who have this mod, which of the colour palettes looks best with the vibrant pastoral recolor? would appreciate anyone's feedback <3 So excited to get back into stardew, and absolutely NEEEEED all of these gorgeous mods. <3
Hi, thank you so much for the update! The town looks so incredible with this mod, don't think I can ever go back to the vanilla buildings.
I am also a VPR (+ VPR fix mod) user, and I'm still encountering the flickering window at Robin's house with the latest version so I've just gone ahead and disabled the new building for now! The option to enable/disable specific buildings is so clutch, thank you!
@marsmellow23 I tested this mod with the VPR fix in all seasons and did not have the flickering. When you update a mod you should ideally delete the whole mod and install the update new (backing up your config, of course). In this case I think you could just delete the manifest.json and reinstall the update.
Hi thank you for getting back to me! I did originally delete the whole mod and installed the update fresh, but after looking into it further it's actually a config setting in Redraw Pelican Town Expanded that I needed to change. Now it's all fixed, thank you!
I hope I'm not bothering you. I love your mods! I have all of them installed and made my friends installed them too <3 It's not about 1.6 so, maybe it's okay to ask. I have an issue with priority, I think. When I have Museum Expansion installed (I also have SVE), the building breaks (on the exterior) and some other tiles around it too. I probably could disable that single building from yours, but I really really love it. Did someone tell you about it before? Can I, somehow, force to apply your mod on top of the Museum Expansion tile? I hope nothing will break, and maybe I'm being a brat. I could simply disable ME or yours, but I would like to play with both if I can.
Sorry if i'm being annoying. I really hope I'm not bothering you or anyone else. Have a good day!
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The author has locked this comment topic for the time beingI use this mod with SVE, and I noticed that when SVE 1.15 came out, the buildings at the entrance to the witch's swamp got all messed up, like you can see in the picture:
IMAGE
I fixed it by turning off the witch's house sprite in the Town Buildings settings, and now it's all good.
(note: there's a slight overlapping issue involving robin's house roof ^^;)
Elle Palette
Earthy Palette (personal pick, recommended)
Starblue Palette (recommended)
Wittily Palette
I am also a VPR (+ VPR fix mod) user, and I'm still encountering the flickering window at Robin's house with the latest version so I've just gone ahead and disabled the new building for now! The option to enable/disable specific buildings is so clutch, thank you!
I hope I'm not bothering you. I love your mods! I have all of them installed and made my friends installed them too <3 It's not about 1.6 so, maybe it's okay to ask. I have an issue with priority, I think. When I have Museum Expansion installed (I also have SVE), the building breaks (on the exterior) and some other tiles around it too. I probably could disable that single building from yours, but I really really love it. Did someone tell you about it before? Can I, somehow, force to apply your mod on top of the Museum Expansion tile? I hope nothing will break, and maybe I'm being a brat. I could simply disable ME or yours, but I would like to play with both if I can.
Sorry if i'm being annoying. I really hope I'm not bothering you or anyone else. Have a good day!