An expansion that adds in a dwarven town! Adds in 7 NPCs, 7 monsters, 6 fish, 8 crops, 71 recipes, 3 weapons, new quests, a new mine & a whole new farm!
DO NOT USE THIS WITH DWARVEN BREWING! ONE OR THE OTHER! THEY BOTH HAVE THE SAME BREWING SYSTEM!
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Expressions added to portraits! Integrated into all the dialogue and events!
Added support for the new Durin's Rest Vanilla-Style Portraits mod!
Normalized Durinium Armor colors scheme so it's all the same shade now...
Durin, Glorgan, and Arwen are all now marriageable! (No heart events yet but that will be coming!)
Artifact dig spots now give stone when they should instead of a stone ore node...
Version 1.1.2
Fixed Dwarf Cucumber Starter not appearing in the shop
Using AMF, blocking with Xaliburn causes and arc of three fireballs to be thrown forward!
Using AMF, blocking with Shadow Shiv calls down a bolt of lightning!
Version 1.1.1
Stretched the Dwarven Greenhouse 1 tile down so that trees can be planted as intended (Thanks to Sakurai Hanataba Hiroshi for pointing this out!)
Added "Dirt Dragon Mayonnaise" (Put a "Dirt Dragon Egg" in the vanilla "Mayonnaise Machine")
"Dwarven Silver Ore" can now be smelted into "Dwarven Silver Bar" in the vanilla "Furnace"
Added 7 new recipes! 5 bread bowls and 2 sandwiches! (Get the recipes from "Durin" in "Durin's Pub")
Version 1.1.0
New Dwarven Greenhouse added! Currently with 5 floors, unlocked with a new quest gained once you unlock the house, and have the Dwarven Still recipe.
Visual map fixes in the winter & visual bug fixes.
Added new crop "Dwarven Camas Root".
Added new crop "Nubroot".
Dwarven Farmhouse front door now no longer locked.
Mine ladders now no longer locked.
Diggables updated to include vanilla items.
Most new items now animated (if you have Content Patcher Animations https://www.nexusmods.com/stardewvalley/mods/3853).
Fish ponds now allow Durin's Rest fish and have custom production items (Including Dwarven Silver).
Changed Bone Fragments required for the quest "Bones For Bones" from 100 down to 30.
Changed the warp effect of the "Warp Totem: Durin's Rest" color to purple!
Banker gift tastes removed.
Some doors open past 2am for those that use the Stay Up Late mod (https://www.nexusmods.com/stardewvalley/mods/12578).
Prevented the Tenebra event on level 5 of the mines from happening until after the player is requested to go there.
Version 1.0.8
Major pricing changes to almost everything you can buy in Durin's Rest. Prices standardized in order to remove possibilities for exploits. Equipment prices scale based on difficulty to acquire them by traditional means as well as on their stats.
Shop inventories organized
Fixed recipes showing as purchasable even after purchasing them
Fixed the Dirt Dragon Omelet recipe showing as purchasable before the player even encountered the eggs, now shows as purchasable once the bridge has been completed
Added Nuruk Recipe to to Durin's Pub (woops)
Added all 16 custom beverages to Durin's Pub
Made the warp totem NOT consumed if used in the farm, farmhouse, bus stop, Durin's Rest farmhouse, and Durin's Rest outskirts near the obelisk
Dwarven Salt changed to monster loot
Made all Malt, Mash, and Wort universally disliked
Added preparatory code for craftable obelisk coming soon!
Version 1.0.7
Major dialogue overhaul to the 6 main NPCs!
Version 1.0.6
Fixed manifest upload issues from 1.0.5
Changed the look of the Killer Bees to match the honey they produce
Added shade to a certain secret forest to keep the folks there more comfortable and adhere to existing lore
Version 1.0.5
Dwarven Fermenter recipe changed to include wood and resin
Minor dialogue changes
Fixed an issue with the windows in the pub (I hope nobody noticed)
Version 1.0.4
Fixes (Shhh don't worry about it)
Version 1.0.3
Minor dialogue changes
Dirt Dragon Egg oversight fixed - Thanks to Nexus user "Crystallion88" for pointing out this oversight!
Version 1.0.2
Portal back to the town from mine level 5 now works
Fixed the Dirt Dragons quest "Tremors" - Thanks to Discord User "Inside The Spiciness" for pointing this out to us!
Added "Dirt Dragon Egg" and "Dirt Dragon Omelet"
The beginning Dwarven Salt quest "It Creeps, Leaps, & Slides!" now rewards the player with 25 Dwarven Barley
Reduced the number of Dwarven Barley needed to complete the quest "Brewing!" down to 10 from 25 to allow extra Dwarven Barley to turn into beers
Version 1.0.1
Reduced the health of the Killer Bees
Doubled spawn rate of the Long Royal Serpents
Made the warp totem consumed on use unless the player is on the farm in order to prevent exploiting the totem as a free Return Scepter
Fixed the names of a few Artisan Good to be compatible with PPJA - Artisan Goods Mod
I love answering questions, truly! So please ask away in the comments if you've got any issues or you just don't know how to shave properly and need a few hints... Bob is here to help clear up that Fog!
Are there any mistakes you see? Is there anything you'd like to see added? Let me know in the comments!
How do I get to the new town? Check your quest log for the quest "The Hills Have Dwarves"!
An expansion that adds in a new dwarven town!
Ever wondered where the other dwarves are? Wonder no longer! Now you can explore a whole new town with new dwarves, a new shadow person, and even an elf!
--- 7 new NPCs to meet!
--- 7 new monsters to fight!
--- 6 new fish to catch!
--- 5 new crops to plant!
--- 3 new trees to harvest!
--- 71 new recipes to cook and brew!
--- 20+ new quests to adventure on!
--- 5 new mine levels in a whole new mine to explore!
--- 3 new secret notes to discover!
---A new town, a new farmhouse, and a new farm to settle into!
More exciting expanded content coming soon!
--- Even more levels to the mines!
--- Romanceable NPCs Done!
--- Vanilla-Style Portraits! Done!
--- And much more!
Windows Install: 1) Download, install, or update Stardew Valley.
2) Download, install, or update SMAPI. (Look on YouTube or here on the wiki if you can't figure out how to install SMAPI on Windows)
3) Download, install, or update all the other requirements under the "Requirements" tab above.
4) Download this mod, then extract it.
5) Move the extracted folder (which contains 8 folders, one of which is "[CP] Durin's Rest") into your "SteamLibrary \ steamapps \ common \ Stardew Valley \ Mods" folder so that the final file structure looks like this: "SteamLibrary \ steamapps \ common \ Stardew Valley \ Mods \ Durin's Rest \ [CP] Durin's Rest"
6) That's it you're done, enjoy! (Ask in comments or PM me if you have any issues...)
MacOS Install: 1) Download, install, or update Stardew Valley.
2) Download, install, or update SMAPI. (Look on YouTube or here on the wiki if you can't figure out how to install SMAPI on MacOS)
3) Download, install, or update all the other requirements under the "Requirements" tab above.
4) Download this mod, then extract it.
5) Move the extracted folder (which contains 8 folders, one of which is "[CP] Durin's Rest") into your "Library \ Application Support \ Steam \ SteamApps \ common \ Stardew Valley \ Contents \ MacOS \ Mods" folder so that the final file structure looks like this: "Library \ Application Support \ Steam \ SteamApps \ common \ Stardew Valley \ Contents \ MacOS \ Mods \ Durin's Rest \ [CP] Durin's Rest"
6) That's it you're done, enjoy! (Ask in comments or PM me if you have any issues...)
Game Compatibility: Compatible with Stardew Valley 1.5.4, 1.5.5 and 1.5.6 CONFIRMED. Probably works with earlier versions as well but I haven't tested it with anything less than 1.5.4.
Compatible with Windows and macOS (I have not tested it on Linux but I don't see why it wouldn't work there too)
Compatible with Single-player.
Not fully compatible with Multi-Player. Some quests and events won't look right but you can absolutely play it on multiplayer and still have fun!
Mod Compatibility: - Compatible with all other expansion mods like Stardew Valley Expanded, Ridgeside Village, and East Scarp
- Compatible with all other maps mods!
- If you want the Warp Scepter to be able to take you to Durin's Rest, make sure you have "AccessFromWand": true set in the WarpNetwork mod's config