Skyrim Special Edition

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grVulture

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grvulture

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About this mod

This is a ReShade preset featuring a working DOF, Conditional LUT and Vibrance, AO, and a RayTracing shader.

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Radiant Realism - A Raytraced ReShade Preset
This is a ReShade preset featuring a working DOF, Conditional LUT and Vibrance, AO, and a RayTracing shader.
It aims to provide a believable image in all circumstances, with a realistic color palette and realistic lighting.

ReShade is a beast that's hard to tame, because of its limitations.
There is no way of knowing day/night, interior/exterior, or weather information in order to shape it accordingly.
Because of this, I had to cut edges and code conditional shaders.
Some things were not perfect in all situations, and had to go or be replaced.
This is in a shape now where I can say I'm happy to release to the public.

This preset includes my new Conditional LUT shader.
Using this shader you can choose among ~60 different LUTs to use in your game.
By default, the preset uses a Silent Horizons - LoFi Old LUT.
If you don't like this color palette, feel free to play around by trying other LUTs until you are satisfied.

And now, to the big news: Ray Tracing!
The raytracing shader I coded uses a simple ray marching technique to trace rays through the scene and accumulate the color and distance along the ray.

Keep in mind that this shader is not a complete ray tracing solution and would not provide the same level of accuracy and realism as hardware-accelerated ray tracing.

The benefit however is that this shader is not costly on performance, and still produces a relative good ray tracing effect.

Issues
Conditional HDR is one of the shaders that were removed from this release.
I'll be working more on the shader, and hopefully I'll come up with something I'm happy with, to include it in a later version.

Conditional SSDO was also removed. It was fundamentally wacky, and unless I make big changes, it won't see the light of day...

I'm still not happy with the Conditional Vibrance on this preset. Sometimes it looks good, sometimes it doesn't. 
Even though it's subtle most of the time, feel free to turn it off, if you don't like it.



No ENB was used on the screenshots, only Haze Weathers 2 and Veydogolt with Veydogolt Trees.

Requirements
Vanilla HDR - or the game will have harsh lights as per vanilla
Community Shaders and its add-ons: Grass Collision - Grass Lighting - Tree LOD Lighting
SSE ReShade Helper to render all effects under the Skyrim UI
- The preset doesn't feature any sharpening shader, because I do my sharpening through Skyrim Upscaler

Installation
- Download ReShade 5.8.0 (or later) with full add-on support
- When asked which shaders to install, make sure the AstrayFX shader library is one of them, along the ones ReShade provides by default.
- Download this extra Pirate Shaders and put the 'reshade-shaders' folder in your Skyrim folder
- Download this preset here and put it in your Skyrim folder
- Run Skyrim and when on the title page, press 'Home' on your keyboard to access ReShade
- Select 'Radiant Realism' as your preset
- Play and enjoy!

Special Thanks / Credits

CeeJay.dk for code used in my Conditional HDR shader.

CeeJay.dk for the UI used in my Conditional Vibrance shader.

Pascal Matthäus ( Euda ), Marot Satil, JJXB for code used in my Conditional SSDO shader.

ChatGPT for helping out with questions I had about ray tracing. Also for contributing with the 'Radiant Realism' name.

Heathen for the Pirate Shaders.