Skyrim Special Edition
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Created by

MihailMods

Uploaded by

XilaMonstrr

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About this mod

Edited the texture paths on all meshes to use vanilla dwemer metal textures, so that the new creatures will use your retextures. Photos shown with Borderlands textures by Kanjs

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Now you can use your own retexture mods to edit the textures on Mihail's Dwarven Automatons

I used Sniff to batch process the texture paths.

Requires the original mod by Mihail, just let this overwrite it. If you don't want to use the full Automaton Pack, this should work to overwrite the component mods as well.

Integrated into this Xbox Version




If you are interested in collaborating on Overhaul projects, or levelling up your experience of modding Skyrim, please join my discord server, Skypocalypse.


Skypocalypse is above all a place for COLLABORATION, a community hub for mutual aid to level up our skills and Skyrim itself.
 
This server is the host to Skypocalypse Academy, where modders and porters of all skill and experience levels assist each other as we dive ever deeper into transforming the bones of this magical game. Featuring an extensive library of tools and resources, The Academy is meant to be as educational as it is welcoming.
 
We know from experience that modding is an extremely addictive past-time and can be a slippery slope from creating a simple load order to porting mods to going full boat and attempting to rebuild Skyrim from the ground up. That's why we believe in a community that integrates Xbox and PC gamers along with porting noobs and experienced mod authors. We all have more to learn, and modding Skyrim to its extreme is a community effort to say the least.
 
Skypocalypse is meant to be a gaming community that supports collaborative efforts. The gaming and social channels here are intended to foster the social connections that help act as glue for our collaborative work.[/size]