Skyrim Special Edition

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Mihail

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MihailMods

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About this mod

Dwarven Sentinels are created simply as killing machine designed for one thing: search and destroy anyone who invade the dungeons of their masters. Strangely evil, they appear as a multi-tentacled creature, with multiple glowing red sensors, that moves effortlessly through the air, probably using an advanced internal form of electromagnetism.

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Translations
  • Russian
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MOD REVIEW:






Dwarven Sentinels are created simply as killing machine designed for one thing: search and destroy anyone who invade the dungeons of their masters. Commonly referred to as a "squiddy" by Nords because their look, is a dwemer automaton typically seen patroling the ancient halls, saloons, sewers and passageways of the dead dwemer cities of old in search of invasor beasts or wandering humans.

A Dwarven Sentinel appears as a multi-tentacled creature with multiple sensors that moves effortlessly through the air, probably using an advanced internal form of electromagnetic technology, what can be seen looking at the electrical activity around them. A sentinel's frightening appearance reminds many humans of squids, where they get their nickname of "squiddies". They tend to fly in swarms like squids, and in addition to their powerful, clawed tentacles, Sentinels are armed with a dangerous shock beam that can slice and wield metal structures with ease. They are also equipped with multiple audio and visual sensors, this last ones which look like scary glowing red eyes of many sizes.

Sentinels are capable of long-range electrical signature detection, being able to distinguish the one generated by a fully-powered dwarven automaton and the small electromagnetic production of a human body, in the range of a full dwemer ruin, and they will relentlessly follow that signal to its end, when they know that they are the signals of an invander.

The sentinel's multiple tentacles and thick metal body are a powerfull weapon, but their main attack are the electrical discharges. There is no negotiating or reasoning with a Dwarven Sentinel. The Sentinels received their orders directly from the Dwemer ages ago and will invariably complete their mission unless destroyed or if the order is rescinded by a returned lost Dwemer, what probably will never happen.

More sensitive people that encountered a Dwarven Sentinel have described them as automatons with a completely different aura than a regular centurion, spider, sphere, or similars. Sentinels emanate a strange evil aura and feeling, something is unexplainable dark around this machines, what may be related to the fact that they seems to be powered by black soul gems, who contain an imprisioned men, mer or beast-race soul.

Dwarven Sentinels are extremely fast, and the best option is to confront them directly with weapons.
They are not that strong, but can outnumber you easely, when they become much deadlier.




- 1 new creature: Dwarven Sentinel
with new sounds, behaviour and effects











Author: 
Mihail- Dwarven Sentinel model, animations,
sounds, effects and game implementation


Some assets used on this mod belong too:
SRW0- for the dwemer metal high quality textures
M150
- for some of the dwemer metal parts (tubes)