File information

Last updated

Original upload

Created by

Surjamte

Uploaded by

Surjamte

Virus scan

Safe to use

1718 comments

  1. Surjamte
    Surjamte
    • member
    • 616 kudos
    Locked
    Sticky
    Me making Capital Riften Expansion:
    Surjamte - YouTube

    Quest Guide/Buying the playerhome/Disabling the planks etc:
    Capital Whiterun Expansion Quest Guide / Walkthrough (Skyrim Mod) - YouTube
    ________________________________________________________________________________________________________________________
    PROBLEMS/BUG REPORTS
     If you do not bother following instructions, I will not bother answering.

    1. Test if you have the problem with only this mod enabled! 87% of all bug reports are actually compability issues.
    2. Are you on a new save or an existing one?
    3. Use the mod "More Informative Console" to identify which mod last edited an npc/object.
    4. If possible, screenshot it the issue 

    -  "NetScriptFramework SkyrimSE" can be used to get crash logs

    I'll move your post to the  bug report section if I got enough info to go on.

    Any NPC outfits that don't fit your game?
    Simple NPC Outfit Manager at Skyrim Special Edition Nexus - Mods and Community

    ---->Check articles tab for road plank removal <-----

    I haven't been very good at replying to compliments/postive feedback, but I do read the comments and appreciate it :)
  2. Surjamte
    Surjamte
    • member
    • 616 kudos
    Locked
    Sticky
    The patches aren't made by me. I'm not making any patches. You are free do it yourself.

    >Open CIties
    Open Capital Whiterun at Skyrim Special Edition Nexus - Mods and Community
    >Whiterun City of Walls (it's a mega patch in progress, go to link for details):
    Whiterun The City of Walls at Skyrim Special Edition Nexus - Mods and Community
    >Patch central - JK's and Dawns of Skyrim(version 1.1 currently):
    Whiterun Expansion city patches at Skyrim Special Edition Nexus - Mods and Community
    >Even more patches (Dos, Fortified, Dark's, CW Checkpoints):
    Capital Whiterun Expansion - City Overhaul Patches at Skyrim Special Edition Nexus - Mods and Community
    >Realistic RS Children Overhaul Patch (in case Imsin's face looks weird in your game):
    Realistic RS Children Overhaul at Skyrim Special Edition Nexus - Mods and Community
    >RS Children Overhaul Patch (in case Imsin's face looks weird in your game)
    :
    Check optional files on this mod page.
    >Patch for JK's only:
    Check optional files on this mod page.
    >High Poly NPC:
    High Poly NPC Overhaul - Capital Whiterun Expansion at Skyrim Special Edition Nexus - Mods and Community
    >If you prefer some NPCs to use armors from "Guard armor replacer":
    Capital Whiterun- Guards Armour Replacer Patches at Skyrim Special Edition Nexus - Mods and Community
  3. Reindas
    Reindas
    • member
    • 1 kudos
    The mod is good, but at the moment it is already outdated. There are not enough compatibility patches between different mods. Because of this, there are a lot of bugs. 
    Moreover, the patches themselves are already outdated. 
    Using this mod adds a lot of bugs. Bugs with the location and texture layering. JK Skyrim fashion items overlap with CWE fashion items. some objects in the form of wooden floors are being removed and tables and chairs are standing in the air. 
    NPCs that either get stuck in invisible textures or start attacking the main character. 
    There are no compatibility patches here. They are simply missing. Only if you do everything from scratch or by yourself
  4. viktorfalth
    viktorfalth
    • supporter
    • 0 kudos
    I'v fallen in love with Scylla. Talk about a mommy, I mean what...
  5. Mikezet12
    Mikezet12
    • premium
    • 1 kudos
    If you experience CTD when opening map in whiterun with this mod, check if you have patch hub for efps with installed patch for this mod
  6. HellPaul
    HellPaul
    • member
    • 9 kudos
    Would a patch for the occlusion plane of Whiterun Market Archway be considered?

    A really noob question: when two mods add occlusion planes on the same area, what would a patch aim to do? Is it doable, like, to patch it without breaking the involved mods? I really do not know, so I am asking in a very humble way!
  7. peregrine111
    peregrine111
    • premium
    • 19 kudos
    For some reason, NPCs added by this mod (and only those added by this mod it seems) randomly decide to just turn hostile to me. ALL OF THEM. On sight. Not all at once - if e.g. Titus attacks me in the Jorvaskr courtyard and the companions murderize him for it, I can just walk around and other NPCs will aggro as they see me (e.g. the bard girl, the freshly married couple, the merchant sitting on the well, etc).

    I don't have a bounty... hell the normal NPCs of Whiterun more often than not help me fight them.


    Anyone got a clue what's going on? Seems I can fix it by reloading an earlier save, and I have been forced to do so twice now, and I still got no clue why they turn hostile, cause it's not even me bumping into them.
    1. JediStudley
      JediStudley
      • member
      • 17 kudos
      What you've described is a bug in Skyrim and not from this mod.  I don't recall what causes it, but thought there was a patch/fix...it was a long time ago so I don't recall the exact fix/cause.
    2. peregrine111
      peregrine111
      • premium
      • 19 kudos
      The only fix that I found is that you add a bounty to yourself and then pay it (via console or attacking/yielding to a guard and paying the fine/doing jail time).

      But curiously the first few times this happened to me was ONLY with NPCs from this mod. Only about the 5th time this happened it was in Riverwood, so I got clued in that it wasn't JUST this mod, and found some ancient thread with the bounty fix.
      I think it's some weird glitch when you reload a save but the NPCs for some reason still think you have bounty on you, when you don't. Like accidentally hitting a guard (or one of the thanes/houscarls/adventurers) in battle for whitewatch, dying which triggers auto-reload save, forgetting about it for a while, and then you get to whiterun and NPCs randomly try to kill you. In riverwood, when I was returning there I met a vigilant fighting a flame atronach, accidentally hit him which made him hostile and gave me bounty.. so I reloaded a save, returned to riverwood and mfing Hod and Gerdur came at me with axes lol..
  8. comolokko44
    comolokko44
    • member
    • 0 kudos
    This mod is one of the best Whiterun city expansion revamp mods, but in my opinion, the NPCs added with this mod look boring and monotonous. Their dialogues are not revamped. I wish each NPC in this mod had their own unique dialogues.
  9. yifandamowang
    yifandamowang
    • premium
    • 1 kudos
    need help!
    The celebration event did not end properly
    After completing the Whiterun Watchtower quest, the residents of Whiterun gather in front of the Talos statue to celebrate. For some reason, this event does not end correctly, and the residents keep standing there  
  10. bailstuh
    bailstuh
    • premium
    • 2 kudos
    Trying to see if there is a Jk patch for this, I see there are some patches that include JK,s whiterun however they cover other mods as well, do any of yall no of any patches for just JK?
  11. CommanderEdge
    CommanderEdge
    • supporter
    • 0 kudos
    How to respawn Urik? 
    He died somehow.... and now I cant complete his part of the Giant quest. Anyone know if there a way to respawn him or something?
    1. pennysparkle
      pennysparkle
      • member
      • 0 kudos
      Happened to me too and literally cannot find anything that is helpful :[ I wanted to complete the ode quest without having to kill them but after gathering all of the supplies, Urik is missing forever. 
  12. SKYKLF
    SKYKLF
    • premium
    • 88 kudos
    idk why but this keeps crashing my game every time i try to open the map in whiterun for some reason. playing on game version 1.1.1170.
    1. ediashta
      ediashta
      • supporter
      • 0 kudos
      bump, wonder if anyone also have the same issue, i read that it conflicted with base object swapper
    2. SKYKLF
      SKYKLF
      • premium
      • 88 kudos
      I found out about it because people were telling me it was a conflict with one of my mods but it's not...I don't know other users on this page have reported similar issues. I think its because this mod adds unique meshes without collision and swapping them out with BOS may be a issue.
    3. Sun74
      Sun74
      • supporter
      • 15 kudos
    4. wefalltomorrow
      wefalltomorrow
      • supporter
      • 1 kudos
      @Sun74 I'm using Dynamic Collision Adjustment