Skyrim Special Edition

File information

Last updated

Original upload

Created by

DarkMaster06

Uploaded by

DarkMaster06

Virus scan

Safe to use

Tags for this mod

About this mod

Do you like Whiterun Market? Do you hate the whiterun walls everywhere? Well, you come to the right place, pull up a seat and look to the screenshots.

Requirements
Permissions and credits
Changelogs
If you like this mod, check my other mod:  Dark's Orc Stronghold , Dark's Proudspire Manor TNF Beds Plus and Dark's Merge of Armors from the Gods

Overview = Same Whiterun Market Qualities



-- Modified Exterior of Whiterun only- scrip-free and lore friendly-
- Added 17 structures/houses
- Added an Inn
- Added an exterior marketplace
- Expanded exterior defensive structure
- Expanded all farming fields
- Added 6 NPC (with AI package)
- Added 4 merchants (with AI package)
- Added furniture and immersive details


BUT! Now it has the FENCES from Skyrim Landscape Overhaul.
Say goodbye to those ugly walls everywhere!! :O


Requires: Dark's Whiterun Market, Cutting Room FloorProvincial Courier Service, Bee Hives and Skyrim Landscape Overhaul




Load order:
- Cutting Room Floor
- Skyrim Landscape Overhaul - compacted in xEdit
- Provincial Courier Service / Bee Hives
(not required by highly recommended: SLO - Stone Walls Collision Fix
- Dark's whiterun market
- This file

Sadly this esp can't be compacted, as i planned initially. Nav gets broken, sadly.


Patch for JK skyrim and Elysium Estate?
-> Jk skyrim - load the patch after Whiterun market (optional patch from whiterun market page)
-> Elysium Estate - load the patch after this file (from whiterun market page)

-> Small addon for this version of Whiterun Market (use the one available in the Dark's Merge of Armors from the Gods)




Compatibility list:

Mods that only change interior of whiterun=Of course
Mods that change the same area=i dont think soo
Immersive citizens=probably not, not tested -> i recommend AI overhaul instead -> compatible
Whiterun Gates and Walls Restored -> reported not compatible due to clipping
Landscape fixes for grass mods -> load my mod after this one or you'll have grass in unentended places

Whiterun Redone -> There is some navmesh and landscape incompatibilies between this two mods. Do they work togueter? Yes. Are bugs in
landscape? Probably. Am i gonna spend hours fixing it? Nope.
If you dont care much, they work togueter, probably load whiterun redone after my mod. If you want something really purrrfect it's one or another. If
anyone has patience to patch both mods, you have my blessing.





Special thanks to Pymous for original mod, Xenophobe3 for SLO and dukethedropkicker for the wall fix!
Also thanks to SarthesArai!

New screenshots were taken with the The Northern Experience Guide - that i highly recommend