- All games
- Skyrim Special Edition
- Mods
- Environmental
- TREES ADDON SE
TREES ADDON SE
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version1.2.8
- Download:
- Manual
File information
Last updated
Original upload
Created by
winedaveUploaded by
winedaveVirus scan
Some files not scanned
Current section
About this mod
Places Enderal Trees and other tree models from resource packs around Skyrim for more tree diversity
- Requirements
-
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name Notes Axis' Thanedom Hamlet and Kingdoms Patches Blubbos trees for Daves Trees Addon Organic Factions Extension - Patch Collection Optional. Patchemonium - Random Patches Needed for my two Lainalten + Trees Addon patches. Psychopatchist Purgatory Realm of Lorkhan Nicer Trees Required RedBag's Falkreath - Patch Collection for the patch Tiny but Useful - Yet Another Patch Hub Patch - CD's True Forest of Darkwater Crossing, CD's True Forest of Riverwood, Ryn's Halted Stream Camp, Ryn's Robber's Gorge, Ryn's Standing Stones, Ryn's Valtheim Towers, Ryn's White River Watch, Ryn's Whiterun CIty Limits Yog's Oakwood Patches Only required for the Trees Add On patch - Permissions and credits
-
Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits in no particular order of people that has helped, explained, tested or permitted me to use assets of theirs:
lothaireman
SureAI
Ga-Knomboe Boy
elinen
Dark1Nova
Ruddy88
somerandomguy83
Pfuscher
TheForkOnTheLeft
DonProtein
aliakpinar
PiranhaBoi
rudy102
Gorgulla
VurtDonation Points system
This mod is opted-in to receive Donation Points
- Changelogs
-
-
Version 1.2.8
- Courtesy of Kojak747:
- Removed surplus files
- Removed surplus records for un-referenced tree bases in plugin
- Edited Snowy Kings Pine Tree full model and ultralod, (Shader flags, thinned out foliage, desaturated texture)
- Updated UltraLODs Passthru CRCs
- Updated incorrect texture paths for various models
- Added missing models
- Added missing textures
- Tweaked Cannabis ultralod
- Generated billboards via TexGen3 for DynDOLOD 2.xx users
- Incorporated KingsTree mesh fix and updated its ultraLOD
- Incorporated DynDOLOD tree rule for higher quality ultraLOD for KingsTree
- Incorporated desaturated leaf texture for KingsTree
-
Version 1.2.7
- fixed 6 errors - esp looking for base refs that Id deleted from the mod - thanks potens for valuable input
- deleted all unused tree textures except for lower res versions for ppl that might want those - let me know if I deleted something I shouldnt have :)
- uv tweak to spruce11 and normal fix - mesh was using old bark normal
- new bark texture for gkbcyrodils
- updated 3d lods for new cyrodil barks
- reupload fixing kings tree missing branch bark
-
Version 1.2.6
- Better normal for Cedars - mesh isnt there but when there's a better mesh it also has better normals
- new aspen bark
- better diffuse, normal for 3D Trees scotspines needles
- better uv's yet again for 3D Trees scotspines
- Swapped some trees out for snowy version next to solitude and deleted one tree
- some new placements around solitude
- MrNeverLost fixed the vertex colors of scotspines, thanks <3
- Deleted two more ugly meshes, might bring em back if I improve the textures but as of now they gone
- Billboards & Ultralods hotfix (Version 1.3.1)
-
Version 1.2.5
- Made spruce11 lusher
- small uv tweak to spruce11
- 8k experimental kingstree texture added
- Fixed a floatie
- New 4K Lily Pad textures
- UV tweaks to all Lily Pad meshes
- Fixed two more floaties that I thought Id done several updates ago
- A few new placements
- Unoptimized 3d lods added. Great many thanks to kojak747 for all his help
- Kingstree: 2K Diffuse, 4K normals Update
- ScotsPine: 4K Bark & Leaves Diffuse and Normal Update
- Cedars: Bc7 Update for 8 by 4 K bark. Lower Res Versions was already Bc7
- made various upgrades to all textures and saved them all in bc7 after the fact
- Fixed a lot of floating trees, thanks to saldaxgaming for reports
- gave the lady stone area a tree facelift, more glorious kingstrees
- Added a few snowy kingstrees
- Added a few snowy scots
- fixed deleted navmesh. Smokey, youre a god
-
Version 1.2.4
- New Pine Needles for spruce11 mesh
- Fixed more floaties and clipping trees
- a few new placed trees
- Old Kings Tree leaves brought back until I can re make them at higher resolution properly
- lower res version of cedarbark added, included in main folder
- new UV for 3d trees scots pine
- new textures for 3d trees Scots Pines
- Removed The Cypress Trees
- Removed the gkbjungle trees
- Carried Over WizKids Fixes, his fixes are therefore not to be used after version 1.2.3
- Cities WIP esp added Only Whiterun and Possibly Riften atm, dont remember
- Tundra WIP added
- Billboard Update for KingsTree, should match up with its full models more nicely (Billboards 1.1)
- Started redoing textures in bc7 compression
-
Version 1.2.3
- Placed some more Trees In previously untouched places
- more floaties fixed thanks to boszz
-
Version 1.2.2
- Fixed More Floaties near Hillgrunds Tomb - thanks blo0d1k
-
Version 1.2.1
- Fixed a floating tree near Guldun Rock
-
Version 1.2
- Applied Water Fix Script which I forgot
- Fixed error with Kings Normals
- Merry Xmas
-
Version 1.0
- Initial SE release, same as LE 1.5.1 version only in SE format
-
- Donations
-
Both straight donations and premium membership donations accepted
TREES ADDON SE
ULTRA lods settings in dyndolod both 2.xx & 3.xx Courtesy of Kojak747:
- there are also expanded instructions on the Myrkvior SSE page
Showcases
ULTRA lods settings in dyndolod both 2.xx & 3.xx Courtesy of Kojak747:
- there are also expanded instructions on the Myrkvior SSE page



Showcases
TREES ADDON LE