Skyrim Special Edition

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Created by

Syncing - ported to SSE by Hilli1

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About this mod

This mod adds the The Loners Sword to the game, originally made by Syncing. English, German and Spanish version available.

Permissions and credits

The Loner's Sword


This is a port to Skyrim Special Edition based on the work of Syncing with permission from the original author.

Original Mod: The Loners Sword

I don't accept any kind of donations.  Furthermore I will not take part on the mod authors donation system in any way. Any earned donation points for all
my ported mods go to the original mod authors to 100 percent.
When you feel you should donate, please give some money to the animal shelter next to you.
Of course you can donate the original-author when you find a donate-button on the original page. Let modding be free. Forever.


This mods adds the Loners Sword to the game. The sword is one handed and it is a unique weapon. The sword can be crafted  and tempered. Crafting is different depending on the mod version. The weapon is standalone. No other items will be overwritten. The meshes are optimized with Nif-Optimizer. Textures are in 2K.  English, German and Spanish versions are available. The ESP is cleaned, hand-polished and checked for errors in TES5Edit. The mod comes with a FOMOD installer in two versions:

Original Version:

The sword is unique and can only be found in Stillborn Cave north-east on the world map. Its placed on a throne inside the cave. Getting there might proove a bit difficult but its worth it since the sword is strong. If you cannot find the sword on the throne loot the Falmer around the throne, sometimes one of them picks it up. The sword can be crafted into a two-handed sword, provided that you have the Ebony Smithing-Skill and you need the Loner's Sword one-handed as an ingredient. As of version 2.0 a third variant of the sword is available: The Loner's Longsword. It is one-handed but a 5 percent bigger than the original sword. You can craft it the other way around, too. The swords are stronger than Daedric weapons, but cost a lot more to improve. No Bashed Patch needed.

The items are obtainable via crafting only. No world edits were made. I added a receipe for all three variants of the sword without the need to have the sword as an ingredident. This way you can have all swords at the same time. The swords are stronger than Daedric weapons, but cost a lot more to improve.



How to craft ?

A forge can be used to create a weapon. To craft a weapon you need to know the correct crafting perk and you need to have the needed materials in your inventory (details see spoiler below). In addition there is crafting books for every weapon. Keep the book in your inventory when you want to craft the weapon. Otherwise the item will not show up at the forge. A sharpening wheel can be used to improve the weapon twice as much. Crafting books are not needed for tempering.

Crafting books:


Item ID's:

You can use the mod AddItemMenu - Ultimate Mod Explorer to obtain the weapons. In case you want to add the items via console use the following item ID's:

How to install ?

Use a mod manager of your choice (recommended):

Mod Organizer 2, Nexus Mod Manager, Vortex:

Install as usual. Run the FOMOD-installer and choose your options.

Wrye Bash:
WB does not support FOMOD-installers. As a WB user you probably know how to handle FOMOD's. One possibility is to use MO2 or NMM to pick your poison and repack the result as 7zip-file. After that you can install the new created archive in WB.

Manual installation (not recommended):

Unpack the archive somewhere and choose one of the 2 core foldersand one of the 6 ESP's. Then put the content of the choosen folders in your data-folder.


Skyrim Special Edition. USSEP technically not needed but highly recommended.



Known Issues:

None so far

Mods used in pictures:





Credits and special thanks to
Syncing for The Loners Sword

Celiand for the spanish translation

and (of course):
Bethesda for one of the best games ever
ousnius for SSE Nif Optimizer

Other tools used: CreationKit 2.0, SSEEdit 3.2.1, NifSkope 2.0.0, Gimp 2.10, MergePlugins 2.3.1, ESP-ESM Translator 3.50, 7-zip

Thank You

Thank you for checking out the mod. I did my best to provide a good mod for YOU.

Please come back and endorse when you like the mod. Thank you.

You have read until here? Really? I am impressed. Congratulations. You are probably the only one in a hundred. But now it's time to play ... Have fun !