Skyrim Special Edition

File information

Last updated

Original upload

Created by

SpartanC17 and TechAngel85

Uploaded by

TechAngel85

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Safe to use

About this mod

Dragon Cliff Manor is a player home mod built near the base of the Throat of the World. Hearthfire family support.

Permissions and credits
Changelogs
DRAGON CLIFF MANOR SE
Welcome home...





DESCRIPTION



First, this is not originally my mod. It's a port of the mod for Skyrim found here (see credits below): http://www.nexusmods.com/skyrim/mods/39018/?

Dragon Cliff Manor is a player home mod built near the base of the Throat of the World mountain; a location that, hopefully, stayed true to Bethesda's original design strategy of an epic world. Although the manor uses a very familiar Whiterun theme, the layout is unique, large, and open. Probably the easiest way to get to the house is to start at Hillgrund's Tomb and go Southeast up the mountain face. Users should encounter a log bridged over a waterfall and a small winding path. Look up to see the house. Users can also get to the house from Ivarstead. Map markers are included once discovered.

My (TechAngel85) goal is to clean up the mod while fixing issues and expanding upon the original author's work until a proper player home is created. Once I feel that goal has been (mostly) reached, then I will release Dragon Cliff Manor as v1.0. Until that time, users should expect the mod to be changing and updating. This means I won't guarantee that it will continue to work on saved games when updating. So, if you don't want to take that risk, I would suggest tracking the mod and wait for the v1.0 release.  

Features:
  • Crafting Stations: alchemy, baking, cooking, blacksmith, enchanting, fishery, grinding mill, smelting, tanning, wood chopping
  • A basic auto-sort system with 14 custom storages located throughout the manor
  • Armor mannequins
  • Several weapon racks
  • A few weapon plaques spread around
  • Community pool
  • Library with a view and custom displays
  • Master Bedroom with a pool and balcony
  • Teleport orbs and ladders to get around faster
  • A chef NPC (just for fun)
  • Support for up to 5 followers
  • Support for up to 4 children
  • Spare bed for Housecarl
  • Hidden Snow Elf Sanctuary with magical alchemy garden
  • Fully NAVMESH'ed for everyone to get around

Auto-Sorting
The manor has a simplistic auto-sorting storage system. Custom storage containers are placed throughout the house to support the system. Some are new custom containers, while others were existing decorative clutter that was repurposed as a container for the system. The following containers are available:
  • Storage name | location | what is stored
  • Alchemy | Study | ingredients
  • Armor  | Library Foyer & Barracks | armor
  • Wardrobe | Master Bedroom | clothing
  • Firewood | Kitchen | firewood
  • Pantry | Kitchen | food
  • Raw Food | Kitchen | uncooked meats
  • Jewelry Box | Bedroom | gems and jewelry
  • Key | Housecarl | keys
  • Miscellaneous | Study | currently unused. Once implemented, it will be used to sort unrecognized item to.
  • Potion | Study | poisons and potions
  • Scroll | Study | scrolls
  • Smithing | Blacksmith Station (exterior) | ingots and ores
  • Soul Gem | Study | soul gems
  • Weapon | Library Foyer & Barracks | ammo and weapons

The Master Sorting Chest, is found in the main foyer, to the right as you enter the manor. All users need to do is dump their items into the chest. The system will activate once items are placed in the chest. Then it will pause until the chest is closed to allow users to remove accidental moves. Once the chest is closed, the script will systematically sort the items to the above storage containers. The sorting is a bit broad due to using item types (Forms) and keywords. However, this means mod-added item will sort, assuming they have the correct form and/or vanilla keywords.



COMPATIBILITY



Not compatible with:


Compatible with:
It should be compatible with just about everything. Textures will change with any texture mods installed. The follow mods have specific compatibility build in:

  • Campfire - (link) - If Campfire is installed, many of the larger fire sources will provide players with a level of warmth or comfort.
  • Hearthfire Multiple Adoptions - (link)
  • Functional Windmills - Mill Stone - (link)


Version Scheme
Major.Minor.Hotfix
  • Major = changes to assets such as new or updated meshes, scripts (if applicable), textures, etc.
  • Minor = compatibility updates, patch updates, larger bug fix rollouts, betas, etc.
  • Hotfix = hot-fixes, single bug fixes, update to installer code, etc.




INSTALLATION



Simply install as normal and sort with LOOT.



SHOWCASE



(by original author)