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About this mod

Fastest arrows/bolts and real gravity, for sensations closer to a real bow, craftable Warbow - a longbow with more damage on par with the imperial bow.

Permissions and credits
UPDATED! Patch for Bruma, Aleyid arrows

The purpose of this mod is not to give you the speed and flat trajectory of a gun bullet, but to approach the feel of a real bow.

Playing with real bows since a few years, arrow speed in Skyrim is disturbing, too slow. I use a recurve and a longbow with 45lb of drawing tension, for an average speed of 209fps. Hunting bow are an average of 60/70lb - for 230/260fps (depend ond arrow weight and spine).

I changed the projectile speed  from 3600 to 6500 and gravity from 0.35 (nearly lunar) to 0.91 (Earth).
All arrows are changed. You can use the test range with "cow ArcheryTestRange 0, -1"
All tests made with real bows  and test range in game are rigorously and scientifically totally INACCURATE!

I will be happy to tune this mod if someone with a good archery knowledge have better ideas.

The crossbow bolts are faster. But have a worst flight at long range.... like for real. The original bolts were flying straight, ignoring the Newton law. If you play a Wilhelm Tell, be prepared to be a little disapointed: At short range (10/25m), the bolt is a little upper compared to an arrow, but a little lower at long range (75/100m).


-Arrows are faster (6500)
- Crossbow Bolts now obey to Newton's law on gravity and are faster (8100).
- A new bow to craft, on a longbow basis: the Warbow, damages lightly enhanced
- Gamepad vibration added on War Bow.
- A new arrow recipe under Steel category: the War Arrow, slightly faster (6650)

First version was made counting paces in game. I do 17 pace to go at the target in my garden - 14 meter. It is NO GOOD in game!!!! I used a new empirical unit: the Bed (B). As a Bed is roughly 2,2 meters, measuring the Cells in Creation Kit became easy. Estimated size of a Cell: 50 meter.

I placed targets and tuned projectile speed at 6500, gravity at 0,91. Arrows where very loud, all of them are now silent (but ennemies will hear the impact, not a big difference).

To try the Test range, just type in the console: cow ArcheryTestRange 0, -1

By the way, added two .dds files, the flemish string for the longbow.  I'm not a good graphist - they were made from pictures of my longbow. They should appear when you see or use this bow. I use the Better Shaped Bow mod and Better Shaped Weapon. If you no longer see the longbow, it's my fault.

Thank you all for your interest.

At the bottom, after all mod changing weapons/arrow


MOD required:

MOD's must be:
Better Shaped Longbow
Hunterborn/Scrimshaw - No functionnal patch. Edited Projectile don't overwrite original Mod!!!! Must edit Projectile speed in SSEdit, then save. Backup the original .esp before. Annoying as it's one of my favorite mods.

Mods used on the video (some):

Audio Overhaul for Skyrim SE
Apachii Hair and Divine Elegance Store