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me

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markuskarttunen1

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About this mod

Either turn off the animation on the banners at Sovengarde meadhall completely or make them more subdued. Also does a little fix on the normals of the banners.

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I hate nothing more than an unreasonable AC settings in the afterlife.

When you pop into Sovengarde for the 20 seconds it takes you to grab the fellas and leave, you WILL notice the banners hoisted up are flaying like crazy, as if there's a cyclone going through the halls.

With this mod, the wind effect is either turned off or subdued, depending on your choosing. Subduing the effect requires Base Object Swapper as it follows the "Aight fuck it lets make it a tree" -approach to modding.

As a bonus, the banners it has are now truly double sided, instead of flagged as such. This means the backside is lit normally instead of being a bit darker than the front side. Due to the way the banners are set up in the halls makes the fix barely noticeable tho.

FAQ:
Q: Why no GIFs on the modpage for a mod that's about animations?
A: Making GIFs is an incredibly awful experience and setting them up takes more time than the actual mod did to make. Technology simply isn't at the point where we could have a screenrecorder that shits out gifs or AMD drivers that would have an actually working "Instant GIF" record features that they advertise to have, or even a display driver that wouldn't crash every 2 hours.

Q: Uh-huh. ESL?
A: Yeah it's flagged esl.


I've released quite a few Sovengarde mods, check them out;

- Subdivide and Smooth - Sovengarde Brazier - Improved model for Sovengarde brazier

- Scaffolding Over Sovngarde - Collision Overhaul - Corrective Kinetics - Unshags the bridge collision to the meadhall, also has a high poly version available
- OSHA-Compliant Sovengarde Mesh Fixes - General fixes for Sovengarde. Doesn't change anything fundamental to the game.
- Green Granite Ground in Sovengarde - Retextures the floor in Sovengarde to be this cool green granite

I accidentally created this Base Object Swapper -> Tree LeafAnim shenanigan with the mod Animated Ivy and extended it with Falmer Rag Animation and Texture Fix. Plenty of other modders hopped in and released cool stuff, some of which has unfortunately since been deleted. Do check out mods by StoneSpiralGaming for releasing stuff with it!

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Check out my other mods:


Azuras Star Electrified
New Azuras Star models

Markarth LOD Unlock
Sets MarkarthWorld as a child of Tamriel for better LOD

Falmervalley Fog n Leaf Remover
Gets rid of the weirdo-leaf/smoke in Falmer Valley

Dimmer Apocrypha Smoke
Dims the smoke wisps in Apocrypha

Better Effigy of King Olaf
Fixes and improvements upon the Effigy of King Olaf