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markuskarttunen1

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markuskarttunen1

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About this mod

Simplifies the collision on the whalebonebridge leading to sovengarde. Fixes the jittering and character getting stuck on every other bone, on the expense of realism.

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Every time I pass thru that goddamn sovengarde bridge my character sort of jitters between the bones and it's awful especially on 1st person. I redid the collision and made it way more simple so you can just walk across like its made of finest asphalt.

Pros:
- You can pass through the bridge without getting stuck here or have your character jitter up half a meter there.
- Added collisions on some parts that didn't already have them.
- The collision still mimics the geometry of the bridge, just not as rigorously as vanilla.

Cons:
- Your characters feet either hover above or sink in to the bones. This also happens on the vanilla model, but less so and the expense of making the walking simulation awful.

Neutral points:
- There's also a bit more leeway on the shorter bones so you don't accidentally get yeeted in to nether because you took a dump while your character was afking at a 3 degree slope and slowly rolled their way over the edge. This is actually a pro now that I think of it.
- FPS difference is negligible on the normal version. High poly version actually has a ridiculous amount of tris (141k) so that will have a hit. Sovengarde isn't a very GPU taxing place tho.
- High poly version also available since I am a 20 year old SMOOOOTHER and literally can't use blender without subdivision-smoothing whatever I'm working on.

Install:
- Whenever, wherever. Doesn't matter.

Uninstall:

- Wherever, whenever. Doesn't matter.

ESL?:
- No plugin

Have you got any other small mesh improvement mods?:
- Better Karstaag Skull Wall - Karstaag skull wall without wormhole UVs and inconsistent vertex coloring
- Better Effigy of King Olaf - King Olaf but not awful
- Falmervalley Fog n Leaf Remover - Removes the blinding fog and camera attached leaf effect from falmer valley where trees have no leaves (arguable if this is a mesh improvement per se)
- Falmer Rag Animation and Texture Fix - Animated rags with a small fix to texture alpha
- Stretching Hoes Fix - Unstretches your hoes
- Subdivide and Smooth with complementary mesh fixes - Hagraven - Bunch of fixes with some high poly elements trickled in
- The Smallest Windhelm Mesh Fix - One of the largest Windhelm mesh fixes

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Check out my other mods:

Subdivide and Smooth - Trees WIP
My WIP tree project to bring high-def and quality while maintaining vanilla looks.

Subdivide and Smooth - Unique Trees
Part of the WIP tree mod if you just want the unique trees of Skyrim.

OSHA-Compliant Sovengarde Mesh Fixes

Some mesh fixes for Sovengarde.


Animated Ivy
Animated farmhouse and stonewall ivy.

Markarth LOD Unlock
Sets MarkarthWorld as a child of Tamriel for better LOD