About this mod
Step Modifications is a community-driven organization providing and maintaining modding-related how-to guides. Here, we present our Skyrim LE guide.
- Requirements
- Permissions and credits
- Changelogs
- Donations
-> Step SkyrimLE Guide Link <-
Also see our mod-build guides for other games:
FalloutNV Guide
NoMansSky Guide
SkyrimSE Guide
Step Modifications is an extensive project gathering and bringing together information from across the community in the form of extensible modding and "how-to" guides. These are step-by-step guides to enhancing games with a focus on quality and performance over quantity. Step tries to stay as close to the 'vanilla' experience as possible, while addressing game bugs, improving visual quality, and correcting game-play mechanics. Our users should always expect an enhanced rendition of the game's original concept and mechanics when following one of our guides.
Features
- Mesh, texture, sound, and game mechanics bug fixes
- Corrected animations and movement speed
- High resolution texture mods consistent with vanilla style
- Enhanced trees that are 2D and Hybrid-3D LOD compatible
- Updated UI that is geared toward PC users (mouse and keyboard)
- Improved soundscape experience with higher quality audio and more realistic sounds
- Vanilla NPC appearance overhaul (body textures, hair, clothes, paints, children, beast races, etc.)
- Lighting and weather improvements provided as an optional section of the Guide
- Two conflict resolution patches
Important Links
-> STEP Forums
-> Current Changelog
-> Feedback & Bug Reports
Step offers complete, stand-alone modding guides for the games they support, so they are intended to be a complete, 'Step-modded' build. In addition to adding upon the visual and acoustic enhancements of a vanilla game, Step Modding Guides modify aspects of the vanilla game in terms of gameplay mechanics and may include mods that add or subtract specific functionality to yield an overall more immersive experience.
Step Guides are about ...
- ... bug fixes and corrections to malfunctioning aspects of the vanilla games.
- ... HD asset replacements in the style of the vanilla game (or as close a representation as possible).
- ... improvements to existing content that increase the consistency of the vanilla game.
- ... interface mods that improve the menus and UI for the PC.
- ... tweaks that improve consistency in gameplay or meet realistic expectations of intended game features.
- ... new content, assets, and effects that are consistent with the game's style and lore, as established by Bethesda's creators and extrapolated on by the STEP community in accordance with resources:
- Skyrim: Imperial Library and UESP
Step Guides are NOT about ...
- ... sex mods, body replacement mods, or beauty mods that unrealistically affect or digress from the ambiance and style of the vanilla game.
- ... sound replacement mods that digress from the game's vanilla ambience.
- ... texture mods that significantly deviate from the game's original visual style.
- ... mods that are only required for a specific user base (i.e., a mod that fixes UI issues but only for users running at 4K)
How YOU Can Help
Step Modifications is always looking for volunteers willing to help out. We need help at many levels from mod suggestions and testing to forums management and release coordination. Please jump over to the Step Community forums and PM any of the staff there ... or just jump into the mix and help out as you are able.
The following mods are incorporated into the Step Guide Patches and credits for the original ideas goes to their authors:
- Cipscis and Reize - No NPC Greetings (Special Edition)
- NTense - Battle Cry Fix
- Whitefang37 - Don't Talk With Your Mouth Full
- Move it Dammit - for Skyrim Special Edition
Screenshots
- Taken after implementing the full Step SkyrimLE Guide with optional Lighting & Weather mods and BethINI settings applied ... nothing else.
- 2K textures were used for most options, however, some larger object textures were selected as 4K when available
- 3D Hybrid Trees were generated and used with DynDOLOD
- No post-processing was used