Hello, would you consider making a "just the creatures" version for standalone without using the border or touching the skyrim world itself? Im using your Redguard traders mod, it gives so much life to my game seeing those guys from Hammerfell travel from place to place as well as im using Beyond Reach. I love the creatures that you added here, it gives so much diversity compared to the original mod that just adds complete retexture versions of vanilla creature :(
Is it possible to make those animals non-attacking while Voice of the Sky is active? I find it highly annoying to be attacked by select animals (from this mod) while others (from Grey Cowl of Nocturnal) do not.
I know this seems like a ridiculous request, but I'd appreciate it if you just hear what I have to say then tell me 'no' quickly if you're not interested... You're well known for you mount mods, including flying mounts... I know that you've also made bison mounts... I was wondering if you could make a flying bison mount... (white and grey preferably) It's very specific and I know it's weird... It's fine if you don't get the reference... I need it for a special roleplay thing...
If you're not interested, just tell me no, and I won't bother you again...
Looking at some of your other mods, I can't say I understand the objection, but I did promise I would leave you alone if you said no, so fair enough...
In my current mods, I try to be as close as possible to the fauna and flora of the Earth. I avoid more and more the "monsters" or even creatures that are a little too fantastic. Sorry.
Hello, friend! I absolutely love your mod, it fits my hammerfell Khajiit like a glove :) However, i find that the speed of your camels to be always that of sprinting makes maneuvering with them very difficult sometimes. Do you think that you would be able to update the mod as to give us a camel with base horse speed and togglable sprint? Pretty please <3
Unfortunately, this is not possible: the basic skeleton is that of a deer and not of a horse (Mihail explains this very well: "The deerskeleton have movement directly on the skeleton, differently from all the other vanilla skeletons.If you walking, you reduce his speed and are start to slide")
If you remove the "camel.ini file" with the entry "bBorderRegionsEnabled = 0", you will still be able to access the desert (Go / Return) but only through the "Bactrian Camels gate"; the portals of the "gate of the dromedaries" will no longer work. I have not tested for mods located on this border.
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I don't know WHY I was thinking that, but it's possibly because they were the 1st and 2nd mods I installed on this PC, 3 years ago...
Thank you. belatedly.
You're well known for you mount mods, including flying mounts... I know that you've also made bison mounts...
I was wondering if you could make a flying bison mount... (white and grey preferably)
It's very specific and I know it's weird...
It's fine if you don't get the reference... I need it for a special roleplay thing...
If you're not interested, just tell me no, and I won't bother you again...
I did promise I would leave you alone if you said no, so fair enough...
A levitate/flight spell/power that works on mounts?
vanilla skeletons.If you walking, you reduce his speed and are start to slide")
bBorderRegionsEnabled=0