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Mihail Romanov

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MihailMods

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About this mod

This mod adds a slightly bigger species of Bat (TES 2: Giant Bat) to the world of Skyrim as common enemies inside most of the caves, and also on forts and nordics ruins. They are aggressive and bigger than the regular vanilla non-aggressive bats, but share characteristics with them. An Elder and bigger version can be encountered too.

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v1.1 RELEASED- i made a mistake on the health points of the bats in v1,
you know, its lots of mods i work at same time to the
community, sometimes shit happen, now its fixed









video by S.Silin


(your videos and screenshots 
will be very welcome)


:)





This mod adds a slightly bigger species of Bat (TES 2: Giant Bat) to the world of Skyrim as common enemies inside most of the caves, and also on forts and nordics ruins. They are aggressive and bigger than the regular vanilla non-aggressive bats, but share characteristics with them. An Elder version can be encountered too, and have the size of an eagle, or the size of the original TES 2- Daggerfall's Giant Bat. The common one is just a little big bigger than the non-aggressive vanilla ones.
You will see this bats frequently, pretty much the frequence of wolves and skeevers, since the beginning of the game, and are no big threath, since are levelled and relatively weak.
You will find them in small numbers (1 to 3), commonly on cave entrances. Sometimes an Elder Bat can be seen with 3 or 4 bats around him.
The Giant Bat from ESO (and the undead giant bat called there as Werebat), are a completely different species of bat-like creature, and will be released with other name. Also the all concept of Werebat is already present on my Vampire Beasts mod.






a common enemy from previous TES games, in 2 variants- the common one and the
Elder Bat, an older and bigger variant of bat (Giant Bat from TES 2: Daggerfall)

more wildlife and lore for you explorings




- The last Skyrim Update

- DLC Dragonborn
- DLC Dawnguard
- DLC Hearthfire




I believe that the mod will not be incompatible with any other mod.




That mod is a part of the new series Elements of Skyrim, a series of mods I'm creating
to bring into our skyrim experience more immersive locations, creatures, npcs,
settlements, that will fill some empty spaces and plotholes in that province.


Take a look on the other releases of that series :)






I really want to sincerely thank several modders, because without 
some of their meshes and textures, this mod wouldn't exist. :) 
Please endorse and play all of them:


Felipe Fabres
NoneCG



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PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for 
permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, 
please give credit in your mod page to this mod page.




(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 



THANKS! :)
Mihail Romanov
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