Mods
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Customize your starting colonists in this mod for RimWorld Alpha 12.
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.4k
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
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A user interface mod for RimWorld Alpha 12d
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
- 791KB
- 632
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
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This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window.
- 1.3MB
- 146
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This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window.
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This mod add an inventory panel where you can see all your ressources.
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Research Tree (Unofficial 1.3 Update)
A research display overhaul. All research (including modded ones) sorted by eras, adds a reseqrch queue, includes a search bar.
- 10.2MB
- 62
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Research Tree (Unofficial 1.3 Update)
A research display overhaul. All research (including modded ones) sorted by eras, adds a reseqrch queue, includes a search bar.
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This mod adds a shift-click ability to the bill amount changing mechanic. Shift-Clicking it changes 5 at a time. Control-Clicking it changes 25 at a time.
- 1.8MB
- 32
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This mod adds a shift-click ability to the bill amount changing mechanic. Shift-Clicking it changes 5 at a time. Control-Clicking it changes 25 at a time.
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This is THE defacto tool for creating rimworld mods, providing a GUI and maybe in the future a command line so that you can make things quickly and easily from available presets.(P.S. if you're not a great programmer I reccomend getting the standalone version.)
- 16.0MB
- 9
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This is THE defacto tool for creating rimworld mods, providing a GUI and maybe in the future a command line so that you can make things quickly and easily from available presets.(P.S. if you're not a great programmer I reccomend getting the standalone version.)