Mods
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Customize your starting colonists in this mod for RimWorld Alpha 12.
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.4k
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.4k
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 931
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
- 9.5MB
- 689
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
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This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
- 857KB
- 537
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This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
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Disables or reduces friendly fire in RimWorld
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Allows showing of hair below helmets and other headgear.
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No Mood Loss on Prisoner Sold or Died
Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold". Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.
- 27KB
- 384
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No Mood Loss on Prisoner Sold or Died
Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold". Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.
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A mod that adds guns form "Metro 2033".Supported languages: - English- Polski
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This mod changes surgery success to be less arbitrary and random.
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(B19)(1.0)(B18) DoublePopulation - increase your colonists cap
As you already know (or don't) RimWorld has a population cap depending on which storyteller you pick. This mod makes it so that you are more likely to get new pawns at higher population levels and also makes the default cap double, so you can have more slaves at hand at the same time.
- 21KB
- 170
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(B19)(1.0)(B18) DoublePopulation - increase your colonists cap
As you already know (or don't) RimWorld has a population cap depending on which storyteller you pick. This mod makes it so that you are more likely to get new pawns at higher population levels and also makes the default cap double, so you can have more slaves at hand at the same time.
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Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!
- 340KB
- 145
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Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!
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20th century weapon pack from the period 1945-2000, all vanilla balanced via maths, includes 203 weapons.
- 625KB
- 135
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20th century weapon pack from the period 1945-2000, all vanilla balanced via maths, includes 203 weapons.
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A small mod that adds vanilla-style ushanka to the game.
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No more instant, unavoidable death for colonists who lose a vital organ!
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Adds coal to the game.
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Allows crafting of personal shields after completing research on them.
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Small mod that adds vanilla-like wheat and its processing chain.
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This small modification makes almost all indoor floorings equally beautiful as smoothed stone, and also adds parquet.
- 2.3MB
- 89
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This small modification makes almost all indoor floorings equally beautiful as smoothed stone, and also adds parquet.