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Most endorsed files in the last two weeks
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Top 30 Files in past two weeks:
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this mod speeds up the speed at witch colonists pass through the airlocks. it comes with a config that lets you choose the speed.
- 8KB
- 159
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31this mod speeds up the speed at witch colonists pass through the airlocks. it comes with a config that lets you choose the speed.
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Ships now carry more than 5 passengers per ship. this mod makes colonist ships carry more people so you don have to build 20 platforms to get a few colonists.there is a config included where you can set the minimum colonists per ship.
- 7KB
- 98
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32Ships now carry more than 5 passengers per ship. this mod makes colonist ships carry more people so you don have to build 20 platforms to get a few colonists.there is a config included where you can set the minimum colonists per ship.
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I know, Running out of power is what kills most colonies. If you don't want to, install this mod then running out of power is no longer your problem.
- 2KB
- 22
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33I know, Running out of power is what kills most colonies. If you don't want to, install this mod then running out of power is no longer your problem.
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34
An update of BuildingAligner by JPFarias
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This mod allows the user to edit the component's properties. Even the "mProduction" property, which will allow you to set the output of the components
- 8KB
- 15
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35This mod allows the user to edit the component's properties. Even the "mProduction" property, which will allow you to set the output of the components
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36
Adds several upgraded versions of components to the game, unlockable via techs.
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37
A cheat menu with some useful tools for experimenting and testing.
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Planetbase Framework JPFarias compatibility layer
Adds compatibility to the Planetbase Framework allowing it to load older, JPFarias-style mods.
- 15KB
- 32
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38Planetbase Framework JPFarias compatibility layer
Adds compatibility to the Planetbase Framework allowing it to load older, JPFarias-style mods.
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A Unity Mod Manager compatible version of the excellent CameraOverhaul mod by jpfarias. Now with some new features and configurability.
- 9KB
- 28
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39A Unity Mod Manager compatible version of the excellent CameraOverhaul mod by jpfarias. Now with some new features and configurability.
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40
Automatically enables/disables alerts in case of disaster or intruders - remade for UMM.
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41
Add bots and resources to your colonist ship
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Edited from Warezline's Cheatmod.- Fix errors when loading saved games- Changed models for buildings and components- New edited building Hyperdome- New building Superdorm- New building Hospital- New building Ship Monument- New building Suite- New type bot: Drone- New type colonist: Humanoid
- 17KB
- 34
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42Edited from Warezline's Cheatmod.- Fix errors when loading saved games- Changed models for buildings and components- New edited building Hyperdome- New building Superdorm- New building Hospital- New building Ship Monument- New building Suite- New type bot: Drone- New type colonist: Humanoid
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43
A collection of improvements to the Guard class of colonists.
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44
Loosen restrictions on placing structures, now updated for UMM!
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NoSpares... Plus A Little Cheat
This is scitor's NoSpares mod combined with a mod that gives the O2 generator 100 power and 100 water. This is because I have no idea what I'm doing, and used their mod file to do it. I will not be taking any questions.UPDATE: I've added a version with 100,000 O2 gen as well.
- 2KB
- 3
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45NoSpares... Plus A Little Cheat
This is scitor's NoSpares mod combined with a mod that gives the O2 generator 100 power and 100 water. This is because I have no idea what I'm doing, and used their mod file to do it. I will not be taking any questions.UPDATE: I've added a version with 100,000 O2 gen as well.
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Revamped version of the first Bot Colonist, now can spawn colonist, add resources, instant building, etc.Let's discuss it on Discord: https://discord.gg/kTxkDjHmnq
- 8KB
- 9
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46Revamped version of the first Bot Colonist, now can spawn colonist, add resources, instant building, etc.Let's discuss it on Discord: https://discord.gg/kTxkDjHmnq
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47
A selection of very small and sensible gameplay changes
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48
Computer can do the math.
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49
Disable landing permission for colonists with limit.
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50
Improve statistics chart by grouping in separate charts.
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51
My genius engineers can do something better for improving base.
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52
We are useless, at least you can eat.
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53
Skip the intro cinematic.
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Most of the buildings will require Spares, just like Solar panels and Wind turbines. At a lower rate though.
- 2KB
- 25
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54Most of the buildings will require Spares, just like Solar panels and Wind turbines. At a lower rate though.
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This mod allows you to configure some game options from plants and some productions.for example the production period of each individual plant and its oxygen production and its storagealso allows you to set the time it takes to convert an ore into an steel.
- 6KB
- 82
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55This mod allows you to configure some game options from plants and some productions.for example the production period of each individual plant and its oxygen production and its storagealso allows you to set the time it takes to convert an ore into an steel.
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56
Utility class for use with many of my mods.
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57
A modern update of JPFarias's AutoConnections mod.
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The peculiarity of this challenge is that you have to complete the task on a very small stretch of land (island). Also, you must have flattening landscapes skills. This difficult challenge will be interesting to those players who can survive on the standard four planets.
- 553KB
- 3
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58The peculiarity of this challenge is that you have to complete the task on a very small stretch of land (island). Also, you must have flattening landscapes skills. This difficult challenge will be interesting to those players who can survive on the standard four planets.
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The peculiarity of this challenge is that you have to complete the task on a very small stretch of land (island).This challenge is the easiest in a series of missions on the islands. In the challenge "Island resort and hospital" there are no mountains and there is no need to flattening landscapes. However, ore and iron will have to buy from t
- 666KB
- 4
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59The peculiarity of this challenge is that you have to complete the task on a very small stretch of land (island).This challenge is the easiest in a series of missions on the islands. In the challenge "Island resort and hospital" there are no mountains and there is no need to flattening landscapes. However, ore and iron will have to buy from t
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The peculiarity of this challenge is that you have to complete the task on a very small stretch of land (island). On a small island you need to place all the options for structures and achieve a high amount of prestige.The "Island State" challenge is a continuation of the "Island Resort and Hospital" challenge.
- 514KB
- 3
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60The peculiarity of this challenge is that you have to complete the task on a very small stretch of land (island). On a small island you need to place all the options for structures and achieve a high amount of prestige.The "Island State" challenge is a continuation of the "Island Resort and Hospital" challenge.