Planetbase

Current month so far

March 2021

  • Planetbase Mod Patcher 2
    • 1 Votes

    Planetbase Mod Patcher 2

    Last Update: 10 Jun 2019
    Author: solidDoWant
    Uploader: solidDoWant

    Updated version of the mod patcher for modern versions on Planetbase. Used to patch the game to use the Planetbase Framework, a system for creating new mods. Using this system, mods should be easier to write, more stable, and faster than ever before.

    • 249KB
    • 126
    • --
    1

    Planetbase Mod Patcher 2

    Last Update: 10 Jun 2019
    Author: solidDoWant

    Updated version of the mod patcher for modern versions on Planetbase. Used to patch the game to use the Planetbase Framework, a system for creating new mods. Using this system, mods should be easier to write, more stable, and faster than ever before.

February 2021

  • ComponentManager
    • 1 Votes

    ComponentManager

    Last Update: 25 Jan 2021
    Author: javiertrancoso
    Uploader: javiertrancoso

    This mod allows the user to edit the component's properties. Even the "mProduction" property, which will allow you to set the output of the components

    • 8KB
    • 12
    • --
    1

    ComponentManager

    Last Update: 25 Jan 2021

    This mod allows the user to edit the component's properties. Even the "mProduction" property, which will allow you to set the output of the components

November 2020

March 2020

  • fastairlock
    • 1 Votes

    fastairlock

    Last Update: 08 Jan 2022
    Author: abariba
    Uploader: joostjasper

    this mod speeds up the speed at witch colonists pass through the airlocks. it comes with a config that lets you choose the speed.

    • 8KB
    • 143
    • --
    1

    fastairlock

    Last Update: 08 Jan 2022
    Author: joostjasper

    this mod speeds up the speed at witch colonists pass through the airlocks. it comes with a config that lets you choose the speed.

January 2020

  • Simplify
    • 1 Votes

    Simplify

    Last Update: 13 Aug 2018
    Author: abariba
    Uploader: joostjasper

    You can build every apparatus in the biodome like a mealmaker. also the jobs of biologists and workers are replaced by medics and engeneers. the colonist ships carry more people on averidge 20()and

    • 10KB
    • 67
    • --
    1

    Simplify

    Last Update: 13 Aug 2018
    Author: joostjasper

    You can build every apparatus in the biodome like a mealmaker. also the jobs of biologists and workers are replaced by medics and engeneers. the colonist ships carry more people on averidge 20()and

  • AllSpares
    • 1 Votes

    AllSpares

    Last Update: 11 Feb 2018
    Author: scitor
    Uploader: scitor

    Most of the buildings will require Spares, just like Solar panels and Wind turbines. At a lower rate though.

    • 2KB
    • 23
    • --
    2

    AllSpares

    Last Update: 11 Feb 2018
    Author: scitor

    Most of the buildings will require Spares, just like Solar panels and Wind turbines. At a lower rate though.

November 2019

September 2019

  • EternalBots
    • 1 Votes

    EternalBots

    Last Update: 12 Jan 2018
    Author: SheenBR
    Uploader: lelejau

    This mod will prevent your bots to decay overtime and get damaged irreversibly. They will still need to be repaired, but they wont die. This mod needs Redirector in order to work.

    • 3KB
    • 201
    • --
    1

    EternalBots

    Last Update: 12 Jan 2018
    Author: lelejau

    This mod will prevent your bots to decay overtime and get damaged irreversibly. They will still need to be repaired, but they wont die. This mod needs Redirector in order to work.

May 2019

  • No image found
    • 1 Votes

    Mod unavailable

    This mod is no longer available, possibly because it has been hidden or deleted.

    .

December 2018

April 2017

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March 2016