Mods of the month
Current month so far
March 2021
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- 1 Votes
Updated version of the mod patcher for modern versions on Planetbase. Used to patch the game to use the Planetbase Framework, a system for creating new mods. Using this system, mods should be easier to write, more stable, and faster than ever before.
- 249KB
- 156
- --
1Updated version of the mod patcher for modern versions on Planetbase. Used to patch the game to use the Planetbase Framework, a system for creating new mods. Using this system, mods should be easier to write, more stable, and faster than ever before.
February 2021
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- 1 Votes
This mod allows the user to edit the component's properties. Even the "mProduction" property, which will allow you to set the output of the components
- 8KB
- 14
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1This mod allows the user to edit the component's properties. Even the "mProduction" property, which will allow you to set the output of the components
November 2020
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1
Utility class for use with many of my mods.
January 2020
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- 1 Votes
You can build every apparatus in the biodome like a mealmaker. also the jobs of biologists and workers are replaced by medics and engeneers. the colonist ships carry more people on averidge 20()and
- 10KB
- 68
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1You can build every apparatus in the biodome like a mealmaker. also the jobs of biologists and workers are replaced by medics and engeneers. the colonist ships carry more people on averidge 20()and
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- 1 Votes
Most of the buildings will require Spares, just like Solar panels and Wind turbines. At a lower rate though.
- 2KB
- 25
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2Most of the buildings will require Spares, just like Solar panels and Wind turbines. At a lower rate though.
November 2019
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- 1 Votes
jPBCE Planetbase Challenge (Mission) Editor v 1.0
Challenge editor with UI to generate a xml fileAllows to change almost all parameters in game including terrain generation valuesSource Code:https://github.com/provector/jPBCE
- 1.7MB
- 87
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1jPBCE Planetbase Challenge (Mission) Editor v 1.0
Challenge editor with UI to generate a xml fileAllows to change almost all parameters in game including terrain generation valuesSource Code:https://github.com/provector/jPBCE
September 2019
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- 1 Votes
This mod will prevent your bots to decay overtime and get damaged irreversibly. They will still need to be repaired, but they wont die. This mod needs Redirector in order to work.
- 3KB
- 219
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1This mod will prevent your bots to decay overtime and get damaged irreversibly. They will still need to be repaired, but they wont die. This mod needs Redirector in order to work.
December 2018
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1
First person view from your colonists!
April 2017
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1
Loosen restrictions on placing structures.
March 2017
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1
A new camera with less restrictions!
November 2016
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1
Helper to align buildings on placement.
March 2016
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1
Shut down specific types of buildings when low on power or water.