Oblivion

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Created by

kartoffels

Uploaded by

Kartoffels

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About this mod

Upscaled textures for all Oblivion DLC. 4x and 2x version.

Permissions and credits
tl;dr:

DOWNLOAD: "kart_DLCUT_4" and "kart_KNUT_4" or "kart_DLCUT_2x" and "kart_KNUT_2x"
Requires archive invalidation to work properly (SkyBSA is recommended, OBSE required.)
You probably also want Oblivion Upscaled Textures and Shivering Isles Upscaled Textures.

Because I am kind and benevolent I have compiled some comparison shots for you. Random stuff in the Imperial City Talos District. Click drop down to see different mods. I included these mods:
vanilla (default game), qarl's texture pack 3 redimidized, 4x vanilla remastered, OUT 2 (the mod you are right now), OUT 4

IMAGE COMPARISONS:


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Detailed Information
Content:
  • Requirements
  • Recommendations
  • Mods
  • Process
  • Detailed Upscaling Information
  • Modules

Requirements:
  • Method of Archive Invalidation (SkyBSA is recommended, OBSE required.)

Recommendations:

Abstract Process specific to Oblivion:
  1. Remove unnecessary files such as icons
  2. Replace textures deprecated by the Unofficial Patches
  3. Remove Block Compression (BC) from images using BC1NoiseAgressiveTake3 model.
  4. Upscale using various models.
  5. Compress using Optimizer Textures.

Detailed Upscaling Information:
  1. Removed icons, effects, and menus. Used Unofficial DLC Patch’s Battlehorn Castle textures.
  2. Models:
  • 4x_4xManga109Attempt_RRDB_ESRGAN_x4_interp_05 (it means it is interpolated @ 0.5)
  • 4x_4xManga109Attempt_RRDB_ESRGAN_x4_interp_08 (it means it is interpolated @ 0.8)

Modules:
  • kart_DLCUT - All DLC except Knights of the Nine.
  • kart_KNUT - Knights of the Nine.