About this mod
The first place to look for all your compatibility patch needs....
- Permissions and credits
Any of the other members who already have editing access are free to do their own thing here if they wish. For myself, all future updates will be uploaded to
the page found HERE
Welcome to The One Stop Patch Shop!
The first place to look for all your compatibility patch needs.
This page sprung to life from the seed of an idea planted by Maczopiczo, a member
of the Nexus modding community. Mac had commented on a few of my compatibility
patches and made reference to my "One Stop Patch Shop". I really thought the title
had a certain ring to it, so decided to create a page dedicated to Oblivion mod patches.
My intention is for this page to serve as a central hub for compatibility patches. This
will (hopefully) make it much easier for folks to find whatever mod patches they are
in search of. Here you will find files uploaded for all of the single, one off patches I
have created. All of my patches that have multiple variations are linked on this page.
The main purpose of this page is to provide an extensive list of links to compatibility
patches created by other members of the community. With that in mind, feel free to
point out any patch files I may have missed so links can be added. Also, if anyone would
like to have their patch file hosted directly on this page just leave a comment or send
me a pm.
Patch Requests
If you would like to have a compatibility patch created please feel free to leave a simple
post here in the comments section. Unfortunately most of the former team is no longer
active to work on requests, and those who are still around are focused on other projects.
It's sad, but the reality is that modding depends on free time from real life demands, and
most of those who were working on this just don't have much free time anymore.
One of us may pop in and work on things when free time allows. Long story short, there
are no guarantee as to whether or not any request will be completed. With all that said I
will happily open the doors to any community member who wants to try their hand at this.
Just reach out to me.
Active Modders
There are no active modders taking on patch requests at this time
Current Unclaimed Requests
......................................
Requested files:
- Cyrodiil Rebuild II + Roads of Cyrodiil
- Zutheskunk Shivering Isle Overhaul + OMOBS
- Open Cities Reborn + Treasure Maps UL Edition
- Open Cities Classic + Trade and Commerce
Oblivion and DLC Patches
- Official Oblivion 1.2.416 Patch: Most mods require your game to be up to date with this
patch and will not function properly without this. - All The Patches-All languages: Provides translated versions of the official 1.2.416 patch
in numerous languages, for those who use an alternate language version of Oblivion. - (UOP) Unofficial Oblivion Patch: A huge collection of bug fixes not covered by the official
Bethesda patches. - (USIP) Unofficial Shivering Isles Patch: Same thing as above but designed for those who
have the official add-on Shivering Isles. - (UOMP) Unofficial Official Mods Patch: Bug fixes for all of the other official Bethesda DLCs.
Modding Community Patches
- AFK Weye-MTC-Region Revive Patches: A trio of patches which all allow simultaneous use of AFK Weye, MTC Expanded Villages, and Region Revive Lake Rumare. These patches also build in compatibility for mods such as Akaviri Imports, House of Healing, Oblivion Farmers Market, Ruined Tails Tale, and Colourwheels Sexy Oblivion Overhaul.
- Alternate Start Town Lindum Patches: A total of seven patches which make Antiscamp's new town compatible with various combinations of Blood Raven, UL Chorrol Hinterlands, and UL Lush Woodlands.
- Arrows of the Ayleid King Patch: Fixes incorrect texture paths for some of the creatures found in this mod.
- Arthmoor's Mod Patches: A collection of compatibility patches for mods such as ImpeREAL Forts, JDNT Brina Cross, Frostcrag Spire, Ruined Tails Tale, ShezriesTowns, The Lost Spires, and Wellspring Vale.
- Artifacts-Shezries Towns Patch: Relocates the Collectors Guild building to eliminate conflicts with Shezries Pells Gate town.
- Ayleid Steps-All Natural Real Lights Patch: Darkens the interior cells by 10% to work better with All Naturals lighting system.
- Battlehorn Castle Upgraded Patches: A set of five patches that make Battlehorn Upgraded compatible with AFK Weye, Tonas Mod Store, UL Chorrol Hinterlands, and Verona House Bloodlines.
- Better Cities Imperial Isle Compatibility Patches: A set of patches that makes the Better Cities ImperialIsle Plugin Compatible with several mod combinations.
- Beyond Cyrodiil-Valenwood Heightmap Patch: Fixes landscape issues around the West valen Inn added by Beyond Cyrodiil Camps.
- Black Cat Jewelry Store-Skingrad Outskirts Patches: Re-locates the Black Cat store building so itno longer conficts with a farm added by UL Skingrad Outskirts. Several alternate patches includedthat work with Better Cities and associated BC patches.
- Brina Cross Consolidated Patches: A pair of patch files that fix conflicts between Brina Cross Village, JDNT Brina Cross, and ImpeREAL Forts.
- Calair Castle-Fort Akatosh Redux Patch: Landscape fix that allows these two mods to work side by side.
- Cardac Patch Collection: A set of seven patch files which repair conflicts caused when using various combinations of Cardac, Shezries Towns, Unique Landscapes-Aspen Wood, and Unique Landscapes-Silverfish River Valley.
- Chocolate Elves-Race Balancing Project Patch: Adds the endurance and magicka abilities from RBP to the Chocolate Elves.
- Cute Elves Race Mystical Unicorn Blue Door Patch: Fixes a bug which breaks all of the vanilla blue magical portals and messes up the Peryite Daedric ArtifactQuest.
- Dark Brotherhood Cemetery-Cheydinhal Falls Patch: A small patch file which repairs a land height conflictand makes a few other minor adjustments.
- Eastbrink Town Patches: A trio of patches which allow Eastbrink Town to work with Bravil Sea Domes, ImpeREAL Forts, and UL Silverfish River Valley.
- Elsweyr Anequina-Integration The Stranded Light Patch: Repairs a small camp that Integration places just outside the south wall of Rimmen.
- Elsweyr Anequina-Morrowind Drinks COBL Patch: Re-works Elsweyrs pricing system for Morrowind Drinks to match COBL's system.
- Elsweyr Anequina-Roberts Bodies Patch: Adds support for Roberts Male and Female bodies to the Elsweyr races.
- Elsweyr Anequina Unofficial Patch: A large collection of bug fixes for Elsweyr-The Deserts of Anequina.
- Eyren's Vampire Hunter Armor for BAB body: Simple mesh replacer to ensure compatibility when using BAB
- Frostcrag Reborn-Frostcrag Village Patch: This is a patch for the original version (Not De-Isolated version) of Frostcrag Reborn and Frostcrag Village.
- Glenvar Castle Bath Patches: Allows the Glenvar Castle private bath to be fully compatible with A Bloody Mess and Bathing Mod.
- Glenvar Castle Teleport Patch: Allows you to learn a spell so you can teleport back to the castle from any location.
- Heart of the Dead-Race Balancing Project Patch: Corrects some texture conflicts between these two mods.
- Hentai Mania 2-UL Aspen Wood Patch: Fixes some sort of conflict between these two mods. No read-meand not much info available on the description page.
- Hoarfrost Castle-Runestone Village Patches: A pair of patches which make either Runestone Village or Runestone Village 2 work alongside Hoarfrost Castle.
- Knights of the Nine - Franscesco's Overhaul Patch: Extends the effect of the Boots of the Crusader, animportant artifact from the KotN questline, to the creatures from Frans' overhaul.
- Kragenirs Death Quest-Reclaiming Sancre Tor Patches: A pair of patches that re-locate a campsite on the little island in Strid River so it isn't buried under a large house. Contains an alternate version which also is compatible with UL Cliffs of Anvil.
- Midland-Vergayun Patches: A collection of patches that allow Midland and Vergayun to co-exist and also become compatible with other mods such as Fort Akatosh Redux and Roads of Cyrodiil.
- MTC-Colourwheels Sexy Overhaul Patch: Allows Colourwheels shop in Weye to work with the changes MTC Expanded villages makes in Weye.
- MTC-Faregyl Patch: Re-locates one shop from MTC Expanded Villages so it fits in with Arthmoors Faregyl Village mod.
- MTC-Lost Spires Patch: Re-locates structures in the Pells Gate area so these two mods can be used together.
- MTC-Region Revive Patch: Re-locates structures in the village of Weye so these two mods can work together.
- MTC-Shezries Towns Patch: Re-locates structures in the Pells Gate area so these two mods can be used together.
- MTC-Weye Patch: A patch file which disables much of MTC's Weye related content so it will work alongside other Weye mods.
- My Island Palace Patches: A set of 5 patches that make My Island Palace compatible with various combinations of Better Cities, Open Cities Reborn, and UL Beaches of Cyrodiil-Lost Coast.
- Oblivion Collectible Cards-Cyrodiil Rebuild Patch: Re-locates one house so that these two mods can be used together.
- Oblivion WarCry New Dimension Patches: A collection of four patches that make various internal adjustments to this mod.
- Odd Jobs-Open Cities Reborn Patch: Re-locates all of the job posting papers from the Odd Jobs mod so that they work with Open Cities Reborn.
- Open Cities Patches: A large collection of patches that help to make many different mods compatible with either Open Cities Classic or Open Cities Reborn.
- Region Revive Lake Rumare Grammar Patch: Corrects numerous dialogue errors within the Region Revive mod.
- Ruined Tails Tale unofficial Patch: A bug fix file for RTT.
- See You Sleep Patch Compilation: A collection of patches which make beds added by other mods compatible with See You Sleep.
- Servant of The Dawn-Midas Magic Patch: Re-locates the Pit Entrance from SOTD so it no longer overlaps with the Beholden Shrine from Midas Magic.
- Snowy Road to Bruma Patch Collection: A set of seven patch files which make Snowy Road to Bruma compatible with DLC Frostcrag Spire, Feldscar, Frostcrag Village, MTC Expanded Villages (Rimehold), UL Snowdale, and UL Jerall Glacier. These patches do not cover every possible combination, but there are more in the works. Check back soon if you don't find the patch you are looking for.
- Sutch Reborn Patches: A set of four patches that make Dragon Captions Sutch Reborn compatible with OOO, Verona House Bloodlines, and Pale Riders Paladin Equipment.
- Talos Bridge Gatehouse Patches: A pair of patches to ensure compatibility with UL Imperial Isle and Region Revive Lake Rumare.
- The Hesu Mod Collection & Patches: A series of Japanese landscape mods, similar to the UL series, which are actively being updated and translated to English. Mentioned here due to the extensive list of compatibility patchesthat are either already completed or in the process of being created.
- The Jerall Mountain Compendium Patch: Allows simultaneous use of a number of mods which effect the Jerall Mountain region.
- The Little Sparrow Inn Patches: A set of patches which make Little Sparrow Inn compatible with Hoarfrost Castle and Unique Landscapes- Lush Woodlands. Main file download is available on the same page.
- The Lost Spires-Order of Nibenay Patch: Fixes landscape tears near the Archeology Guild building when using these two mods together.
- The Orange Maple Inn Patches A trio of patches which make Orange Maple Inn compatible with Settlements of Cyrodiil-Clearwater Farms and Unique Landscapes-Lush Woodlands. Main file and its patches are also available in COBL versions.
- The Order of The Dragon Patch Series: A series of several patch files which address compatibility for Order of The Dragon with various combinations of Better Cities Imperial City, Fort Akatosh Redux, The Necromancer, Fall of the Ayleids and Unique Landscapes-Jerall Glacier.
- Theryon Unofficial Patch: A collection of bug fixes for the Theryon mod.
- Topal Island Patches: A trio of patch files which repair conflicts between Topal Island, Better Cities, and Settlements of Cyrodiil-Legion Outposts.
- Trails of Cyrodiil Patch Collection: Contains three complete sets of patches for conflicts between different versions of Trails of Cyrodiil and Unique Landscapes mods.
- TWMP Skyrim Improved-UL Jerall Glacier Patch: A single patch which, as the name would suggest, repairs conflicts between these two mods. In particular it opens up the road from TWMP's Greenwall to Cheydinhal which was previouslyblocked by Jerall Glacier's border wall.
- UL Imperial Isle-Blade of The Haunted-Adense Patch: Performs a number of fixes in order to make all threeof these mods play nicely together.
- Unique Landscapes Compatibility Patches: A very extensive page which contains or has links to every available patch ever made for Unique Landscapes mods.
- Verona House Bloodlines-Waterfront Market Patch: Re-locates the Hunter Shack that Verona places in the IC Waterfront so it no longer conflicts with Nernie's Waterfront Market mod.
- Vorians Compatibility Patches: A set of patches unrelated to Unique Landscapes. Includes patches for Brew House, Castle Seaview, Hoarfrost castle, Kvatch Aftermath, Nibenay Castle, OOO, The Necromancer, and Stirk.
- WAC-Elsweyr Anequina Patch: Adds Walx Animals & Creatures into the Elsweyr Anequina levelled lists.
Credits
Given the nature of what this mod page is all about, a credits list would take up a great deal of space. Please look
to the read-me files that are provided with the patches you download for credits. And be sure to give endorsements
on the original authors mod pages for any mods you use. A lot of free time went into making each of them,
endorsements and positive remarks are the only compensation modders receive.
Legal Stuff
I can only speak for my own work which is uploaded here. Please do not redistribute files without my prior consent.