OBLIVION
Artifacts-ShezriesTowns Patch by Nephenee13
Oblivion » Patches
Added: 11/09/2012 - 04:59AM
Updated: 20/09/2012 - 09:17AM

16 Endorsements

1.2 Latest version

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Uploaded by Nephenee13

Description

Last updated at 9:17, 20 Sep 2012 Uploaded at 4:59, 11 Sep 2012

Name: Artifacts-ShezriesTowns Patch
Version: 1.2
Date: 9/11/2012
Category: Miscellaneous
Requirements: Oblivion Patch 1.2.0.416, Player-Created MOD(s): ???
Author(s): Nephenee13
Source: http://oblivion.nexusmods.com/mods/42739

Description
===========
Allows simultaneous use of Artifacts 1-1 and Shezries Towns.


Details
=======
The Collector's Guild added by Artifacts 1-1 exists in the same location as the city of Pell's Gate added by Shezries Towns. This patch moves the Collector's guild to an empty location around the back of the city. Pathgrids and landscape textures have been adjusted to fit the new building.

The patch is fully bash-mergeable when using a CBash Patch in Wrye Bash.

Install
=======
This patch may be installed manually or using Wrye Bash BAIN

Manual
++++++
1) Install Artifacts 1-1 and Shezries Towns
2) Unzip the Archive, place the Artifacts-ShezriesTowns.esp into your Data folder.
3) Activate via your preferred mod manager

BAIN
++++
1) Install Artifacts 1-1 and Shezries Towns
2) Place the archive in your Bash Installers folder
3) Install from the Installers tab
4) Activate from the Mods tab

A clean install of Artifacts.esp may be required to not have misplaced load-doors.


Uninstall
=========
Either Unistall from the Installers Tab in Wrye Bash or simply remove the ESP from your data folder


Incompatibility
===============
Load order should be as follows:
Artifacts.esm
Artifacts.esp
ShezriesTownsMaster.esp
Artifacts-ShezriesTowns Patch.esp

Any other load order is unsupported!

This patch will not fix incompatibilities between Shezries Towns and any other mods, but should be fully compatible with existing and future Shezries Towns patches, assuming they do not use that particular location.


History
=======
1.0 - 09/11/12 - Initial Release
1.1 - 09/14/12 - Minor Cleanup
1.2 - 09/20/12 - More Cleanup

Contact
=======
You may contact me on forums.bethsoft.com or forums.nexusmods.com under the username "Nephenee13"

Credits
=======
Trollf and the Arma Team for Artifacts
Shezrie for Shezries Towns
Arthmoor and dreamed1, my patch-senpai
Bethesda
Dark0ne and Nexusmods staff


Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html

Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.